Page 2 of 2
RE: Anyone listening...Hello Matrix?
Posted: Sun Jan 30, 2011 1:20 am
by knilli
hi there,
i agree with madgamer2 and also with akclimber. a bit more flexibility would be nice. i like the witp ae approach.
RE: Anyone listening...Hello Matrix?
Posted: Sun Jan 30, 2011 9:21 am
by Skanvak
"What if" is not really a problem as they make scenario.
If you want to have no hindsight then you need to have some random variable to keep think unknown or have player make politcal choice at the begining of the game that would make the other player guess to the exact situation.
Be careful, that some effect are both way as no killing the military establishment would left Stalin with no power or high risk to lose or have lost power. I think this is not a what if. The real unknow are wheter or not the Japanese will attack as it was something Hitler expected; the correlative is wether Germanyu declare war on the US or not as the main reason for declaring war to the US is to bring Japan to war with USSR. Making those event either player choiced or random will destroy most hindsight.
I am somewhat against it for default game but why not in an option.
RE: Anyon listening...Hello Matrix?
Posted: Sun Jan 30, 2011 11:33 am
by henri51
ORIGINAL: Wikingus
I'm not a huge fan of "what-if" history to be honest. History is history, and it happened the way it did for a reason. I'm all in favour of including what-if options and chances of randomness, but only as an option, and as long as the game itself doesn't sacrifice historical accuracy in order for this to be possible.
Everyone has his preferences. But if the game is only historical )i.e. the historical result is forced), fine: you play it once and learn a lot about how things went and the problems faced by both sides. End of story.
If the game is to last a long time as it should, some "what-if" options must be considered, otherwise the game will be on the shelf within a year.
Henri
RE: Anyone listening...Hello Matrix?
Posted: Sun Jan 30, 2011 1:43 pm
by bairdlander2
ORIGINAL: miller41
One revision I have always wondered about was if Germany had not had to invade Yugoslavia in April and Barbarossa had started when it was planned to in May. 4 extra weeks would have been a huge advantage and was well within the historical "what if" possibilities. I am hoping that gets made by someone as it would be very interesting to see how it played out.
I already suggested this idea for a mod and was told start date is hardcoded and it would be a problem knowing the oob of Axis and where to place them.
RE: Anyone listening...Hello Matrix?
Posted: Sun Jan 30, 2011 1:45 pm
by bairdlander2
ORIGINAL: AKCLIMBER
Another vote for more "what if" and variable options. I'd love the following options (recognizing that I've no idea how hard they would be to code and may be completely unrealistic): (1) mild, normal, severe/historically accurate winter; (2) AI Soviet defense choices of [a] Stalin's "Don't give an inch" strategy or
a fighting withdrawal/land for time strategy; (3) Japan invades or not; (4) originally planned start date for Germans or not; (5) other stuff I've thought of and can't remember right now 
Cheers!
Also D-Day fails and the front gets reinforcements from France.