AV 0 INF - what are they good for?
Posted: Wed May 11, 2011 4:38 am
From the thread:
Somebody already answered that AV 0 units are next to useless for garrisoning.
About those AV 0 PA units: my wife's Uncle Vic (PA trooper, Bataan Death March survivor) would be none too pleased. Just sayin'.
ORIGINAL: berto
AV 0 INF -- what are they good for?
(I am not speaking of AA, ART, CD, ENG, HQ, etc.; rather ordinary infantry units, with no special function. I am speaking of INF that are specified as AV 0, not AV 1+ INF that were reduced to 0 by previous combat.)
I assume they would be good for reconnaissance (?), interdicting supply (?), and garrison duty (?). (I suppose they might share their own-unit supply with other units, too.) In a non-combat role, anything else?
But my main question: In combat, alongside other infantry units with AV 1+, and alongside the other specialized LCUs, how exactly would they factor into combat?
Bonus question: If an AV 0 INF unit encounters one or more enemy AV 0 units in the same hex (whether INF, or any other type), can the AV 0 unit initiate combat in any way? To give a specific example: What if a stack of four AV 0 INF units encounter a single enemy HQ or CD unit in a hex. What could those four units do to the lone enemy unit?
^ What he said. [;)]ORIGINAL: berto
JWE has created INF with AV 0 in his DEI scenario (PA units, maybe also some others). Maybe I should follow up in the Scenario Design forum, DEI scenario thread.
Somebody already answered that AV 0 units are next to useless for garrisoning.
About those AV 0 PA units: my wife's Uncle Vic (PA trooper, Bataan Death March survivor) would be none too pleased. Just sayin'.