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RE: The Swarm
Posted: Sun Feb 20, 2011 12:17 am
by gwgardner
Your two AAR have been the most interesting to me. Playing with and against the AI.
On a technical note: why the need for an image server? You can upload to this Matrix forum, no?
RE: The Swarm
Posted: Sun Feb 20, 2011 8:21 am
by Bingeling
As far as I know, you can only attach one image to the message through the forum. Which does not work so well for an AAR.
Leaving important stuff to the AI makes some interesting issues. They played out so very different, with a disliked race that grabbed all the info in the world in the second game, while the first had a war mongering bunch that did not have a clue of their surroundings.
The game is much easier too if you can adjust the stupidity of the AI. Their tax strategies are not brilliant. As far as I could see the Gizzies in this game had medical facilities and recreation centers only one their large space port. And the home world had a medium one...
At the same time, now I want a proper game in full control, the trick is not to steamroll. And I really want the patch that fixes space port issues for the AI first...
RE: The Swarm
Posted: Mon Feb 21, 2011 2:34 pm
by Nibelung44
When you say the game is a slide show, you refer to your FPS?
RE: The Swarm
Posted: Sun Mar 06, 2011 3:36 pm
by Merker
Yo, mighty Bingeling! Now that the new patch is out, any AARs in the making? I love your AARs, addicting and funny, especially when talking about the AI tactics. Inspired me in the making of the Pirates of Pestulon! AAR.
Cheers
RE: The Swarm
Posted: Thu May 19, 2011 6:05 pm
by Data
Second that, Binge....when we'll we see you back at it? [:)]
RE: The Swarm
Posted: Sun Jun 19, 2011 3:44 pm
by Bingeling
Me back? I can see I have not played since April 7th (the time stamp on save files rats on me). The last game was a manual arachnid game where the big menace disappointed me and never made their presence known.
The hard thing is to get a game going. And once you get it goping, you will "win" after a while, and they become boring and just a chore (mopping up). As for writing AARs, the early game benefits from one style, and this style breaks down with "traffic". Once you no longer have a tiny corner (or a larger one) of the galaxy you need to move to a higher level of descriptions, and this is not so easy

It is maybe easier to keep things quiet enough if you don't have the AI run diplomacy...
I see there is some teasers out for a new expansion. Clear signs of mod support being in focus. That should make for some nice games. I doubt I will play until the expansion (which I hope will come this year), and I am not sure I will ever write another AAR. But you never know.
RE: The Swarm
Posted: Sun Jun 19, 2011 3:46 pm
by Data
But you never know.
That's for sure.....hopefully [:)]