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RE: Winter on the Orient Express

Posted: Thu Mar 10, 2011 3:55 pm
by squatter
"I think giving entrained German units some sort of immunity to winter effects is immensely gamey... I can only speak for myself, but my expectations are a bit higher in terms simulation vs. game."
 
I'm sorry but this just doesnt make sense. The suggestion is to make the game MORE realistic as a simulation by reflecting the fact that troops on trains - like these guys shipped out from France in a two week trip - would NOT arrive at the front completely wrecked and combat unready, in just as bad a shape as those units who have spent those same two weeks p*ssing icicles and literally freezing to death in a wind-swept trench somewhere east of Kharkov.
 
This is not a suggestion aimed at addressing perceived imbalances in the Axis First Winter rule, just as simple observation of one tiny detail that I for one would suggest the game is not representing realistically.  

RE: Winter on the Orient Express

Posted: Thu Mar 10, 2011 4:12 pm
by Mynok

The devs time would be far better spent correcting the balance of the first winter rules.

RE: Winter on the Orient Express

Posted: Thu Mar 10, 2011 6:06 pm
by Sabre21
ORIGINAL: 2ndACR

Nope, I hate the current blizzard rules. If I am not mistaken, historically, the units that arrived during the winter months brought winter gear.

Foxholes are okay, be surprised at how warm you can get once you get below ground out of the wind. That is the killer, the wind.

That's true, but it doesn't help win it is filled with snow or water.