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RE: Modules
Posted: Tue May 10, 2011 7:31 pm
by PDiFolco
ORIGINAL: JMass
ORIGINAL: FNG
That's where the fun comes in - high speed tin cans with the life expectancy of a snowball in a blast furnace
I also like NA and tank duel in the desert, Pz IIIs and M13/40s vs Honeys, Crusaders and Valentines! [:)]
And the dreaded uber-Matilda II !!! I fondly remember Tobruk games where they ruled !
(history : Tobruk is a very detailed tac wargame by late AH, resolution of one shot required a crapload of die rolls and at least 4 tables... published in 77... ouch!)
RE: Modules
Posted: Tue May 10, 2011 7:54 pm
by diablo1
resolution of one shot required a crapload of die rolls and at least 4 tables...
That's what this game needs for suppression.
RE: Modules
Posted: Tue May 10, 2011 8:11 pm
by JMass
ORIGINAL: PDiFolco
And the dreaded uber-Matilda II !!! I fondly remember Tobruk games where they ruled !
(history : Tobruk is a very detailed tac wargame by late AH, resolution of one shot required a crapload of die rolls and at least 4 tables... published in 77... ouch!)
I had it! But it was unplayable, a true pity!

RE: Modules
Posted: Tue May 10, 2011 10:31 pm
by junk2drive
I recently played against Rick in a random battle and I mostly had Matilda IIs. I thought I was toast but surprisingly they held their own.
I have xmls for M60A1, T-62, Pershing, T-44. Using Panther and T34 models on a big map is fun.