RE: Carrier Task Force Limits - Observed?
Posted: Fri May 13, 2011 12:08 am
At the time that the SBDs destroyed 3/4 of the KB the Japanese CAP was at its peak strength. With no direction it was quite simply doing the wrong thing (massing against Jimmy Thach et al and attacking VT3). The pilots quite consciously ignored VB3 and were entirely in the wrong place to even notice VS6/VB6. More than any other single factor it was the totally uncontrolled recycling of the IJN CAP that prevented Nagumo from launching his big strike until more than one American squadron arrived on the scene at the same time.
By the time that finally happened it was long overdue. The Japanese were lucky in having the U.S. serve up over 100 bombers without any escort in bite-size penny-packets. Even in those smallish attacks the IJN CAP failed to prevent many of the bombers from actually attacking their carriers at Midway and inflicting serious damage on (poor) Shokaku at Coral Sea and Santa Cruz.
IRL the USN had a doctrinal problem with multi-carrier ops at the beginning of the war and I have no problem with the current rule in that respect. But the IJN had a similarly disjointed doctrine for defending their fleet against attack.
The KB's advantage in the early war was that it could appear out of no-where and hit hard AND BE GONE BEFORE THE ENEMY GOT HIS STUFF TOGETHER TO HIT BACK. The KB was a raiding force. The KB never demonstrated the ability displayed by the 1944 USN to appear, smash a target and then sit there trading attacks until its enemy had nothing left to attack with. IJN carrier forces should reflect that distinction in the game.
By the time that finally happened it was long overdue. The Japanese were lucky in having the U.S. serve up over 100 bombers without any escort in bite-size penny-packets. Even in those smallish attacks the IJN CAP failed to prevent many of the bombers from actually attacking their carriers at Midway and inflicting serious damage on (poor) Shokaku at Coral Sea and Santa Cruz.
IRL the USN had a doctrinal problem with multi-carrier ops at the beginning of the war and I have no problem with the current rule in that respect. But the IJN had a similarly disjointed doctrine for defending their fleet against attack.
The KB's advantage in the early war was that it could appear out of no-where and hit hard AND BE GONE BEFORE THE ENEMY GOT HIS STUFF TOGETHER TO HIT BACK. The KB was a raiding force. The KB never demonstrated the ability displayed by the 1944 USN to appear, smash a target and then sit there trading attacks until its enemy had nothing left to attack with. IJN carrier forces should reflect that distinction in the game.