Page 2 of 2
RE: Tageting AI is ruining any fun for me
Posted: Sun May 29, 2011 7:24 pm
by junk2drive
ORIGINAL: miller41
To upload a save, we need the scenario file if it is a random campaign and the save file in a zip file. Then click the orange "post reply" button and click the "click here to upload" text. Follow the prompts to locate the zip and upload then finish the post.
I went to the scenario dir and there are numerous XML files dated today when I was playing. Are those what your talking about and do you need just one or all of them? Or do you need the generic 1st PZ long campaign xml in the random campaigns dir?
In the scenarios folder there will be R with a circle around it followed by numbers. Those are the battles that the RCG generated for the campaign. If you were playing the first battle of the campaign we need that first file and the save that goes with it.
RE: Tageting AI is ruining any fun for me
Posted: Sun May 29, 2011 7:58 pm
by Mobius
ORIGINAL: ComradeP
Can I ask what kind of gun is showing up in houses?
The Soviet 76mm infantry gun.
I don't think that gun is suppose to be allowed to go in houses. It may be included as an infantry unit when it shouldn't. The first mount location of two story buildings is the upper story and there's no way one of those is going to be hoisted up to the second story.
RE: Tageting AI is ruining any fun for me
Posted: Sun May 29, 2011 8:15 pm
by kfmiller41
In the scenarios folder there will be R with a circle around it followed by numbers. Those are the battles that the RCG generated for the campaign. If you were playing the first battle of the campaign we need that first file and the save that goes with it.
hope i did this right, had to take the @ out of the filename to zip it. If it isn't right junkfile just let me know[8|]
RE: Tageting AI is ruining any fun for me
Posted: Sun May 29, 2011 9:58 pm
by Erik Rutins
ORIGINAL: Zakhal
If its not a bug are ATGs meant to be this hard to take out even if they are dug in? Ive spent over ten turns on taking this single gun out with like 12 squads of infantry and ten tanks and three mortars. Difficulty is easy.
Also Im having spotting issues. I have 3 squads of inf 20m from the gun but they cant see it. The infantry is on lower ground but their heads are well above the gun so for gameplay purposes one would think they could see it.
A save file for this would also be very handy in terms of giving you a detailed response on whether you've found a bug or if we just have some advice.
Regards,
- Erik
RE: Tageting AI is ruining any fun for me
Posted: Sun May 29, 2011 11:31 pm
by junk2drive
ORIGINAL: miller41
In the scenarios folder there will be R with a circle around it followed by numbers. Those are the battles that the RCG generated for the campaign. If you were playing the first battle of the campaign we need that first file and the save that goes with it.
hope i did this right, had to take the @ out of the filename to zip it. If it isn't right junkfile just let me know[8|]
I need to figure out how to put the circle R back on.
RE: Tageting AI is ruining any fun for me
Posted: Mon May 30, 2011 12:14 am
by dazoline II
ORIGINAL: junk2drive
ORIGINAL: miller41
In the scenarios folder there will be R with a circle around it followed by numbers. Those are the battles that the RCG generated for the campaign. If you were playing the first battle of the campaign we need that first file and the save that goes with it.
hope i did this right, had to take the @ out of the filename to zip it. If it isn't right junkfile just let me know[8|]
I need to figure out how to put the circle R back on.
Make a new random scenario, copy the circle R character and paste it into the name of the original.
RE: Tageting AI is ruining any fun for me
Posted: Mon May 30, 2011 12:34 am
by junk2drive
The random battles have a R the random campaigns have the ®
Anyway it worked but still CTD on me.
miller41 are you sure that the save is for the same battle? Check the time stamps and make sure that the file you zipped is the oldest provided that the save is for the first battle. Thanks
RE: Tageting AI is ruining any fun for me
Posted: Mon May 30, 2011 6:52 pm
by Zakhal
ORIGINAL: Erik Rutins
ORIGINAL: Zakhal
If its not a bug are ATGs meant to be this hard to take out even if they are dug in? Ive spent over ten turns on taking this single gun out with like 12 squads of infantry and ten tanks and three mortars. Difficulty is easy.
Also Im having spotting issues. I have 3 squads of inf 20m from the gun but they cant see it. The infantry is on lower ground but their heads are well above the gun so for gameplay purposes one would think they could see it.
A save file for this would also be very handy in terms of giving you a detailed response on whether you've found a bug or if we just have some advice.
Regards,
- Erik
I continued the game today and as soon as I started the first turn one my flanking t34 that was on equal elevation if not a bit higher popped the german 50mm atg with one shot. I guess next time Ill try bringing my tanks higher or use smoke rounds to blind the guns if available.
RE: Tageting AI is ruining any fun for me
Posted: Mon May 30, 2011 7:32 pm
by Mad Russian
AT guns don't like mortars either.
Good Hunting.
MR
RE: Tageting AI is ruining any fun for me
Posted: Mon May 30, 2011 7:35 pm
by junk2drive
MR says that after I took out his PaK 36 with my Russian 50mm mortars. Buttoned up his tank with area fire too.
RE: Tageting AI is ruining any fun for me
Posted: Mon May 30, 2011 7:37 pm
by Mad Russian
You mean with this shot?
Good Hunting.
MR

RE: Tageting AI is ruining any fun for me
Posted: Mon May 30, 2011 7:54 pm
by Zakhal
ORIGINAL: Mad Russian
AT guns don't like mortars either.
Good Hunting.
MR
I fired it with 3 x 50mm mortars for 3-4 turns from 200-300m away for what seemed no effect. Graphically it seemed like it was getting direct hits all the time. However the pak38 fire back at my tanks so I guess it wasnt bother by the mortars.
However later I did manage to score hit (showed in the log) to another pak38 with 1 x 50mm mortar firing 1 turns from 77m away. I took it out the next turn with combined fire from 50mm mortar and one inf squad 20m away.
None of the mortars had direct sighting and all paks were dug in.
RE: Tageting AI is ruining any fun for me
Posted: Mon May 30, 2011 7:59 pm
by Mad Russian
I don't know if J2D had a direct LOS to my Pak or not but he took it out with the first round.
Good Hunting.
MR
RE: Tageting AI is ruining any fun for me
Posted: Mon May 30, 2011 8:00 pm
by junk2drive
Nope all area fire.