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RE: pausing this game ?

Posted: Tue Jul 19, 2011 9:34 pm
by rich12545
The other thing I don't like about Close Combat is you can't save during a battle. A second design flaw imo.

There's nothing wrong with having an option to pause and give orders for single player. If some people don't want to use it then fine. But everybody plays differently and no one should tell others what's best for them.

RE: pausing this game ?

Posted: Thu Jul 21, 2011 3:45 pm
by CSO_Talorgan
ORIGINAL: marjur

But my mouth IS dry and my heart does start thumping, even more than necessary...

That's the problem with a game that's been around for so long. Half of the original players are on medication or connected to life support machines!

[:D]

What a way to go though, eh?!

[8D]

RE: pausing this game ?

Posted: Thu Jul 21, 2011 5:07 pm
by US Brake
One of the strong points in the CC series is that you don't have complete control of what is happening in the game. You play the role of the officer or NCO giving orders in the middle of the chaos of battle. One major element of the game is how you as a commander, deal with the problems of war. A player's ability at coping with the ongoing battle in real time is what makes the game realistic and challenging. If the series had a pause and order feature, as has been suggested, it would act as an exploit that ruins the whole point of the game.

RE: pausing this game ?

Posted: Sun Jul 24, 2011 4:43 pm
by rich12545
ORIGINAL: US Brake

One of the strong points in the CC series is that you don't have complete control of what is happening in the game. You play the role of the officer or NCO giving orders in the middle of the chaos of battle. One major element of the game is how you as a commander, deal with the problems of war. A player's ability at coping with the ongoing battle in real time is what makes the game realistic and challenging. If the series had a pause and order feature, as has been suggested, it would act as an exploit that ruins the whole point of the game.

But what you and others don't understand is we are the customers. WE are the ones who decide what is good and what ruins the game for us. Some of us feel that the lack of pause/order and saving during battle is what ruins the game. So there is everything to gain and nothing to lose by adding these features as options in solo play. Even HarpoonCE added a pause/order feature recently and it added to the game imo. If people like you don't want to use them, fine, but I bought CoI and MT because of the game content and was incredibly disappointed not to find these features so I play them only occasionally. These features are standard on just about every real time realistic wargame ever made and I never thought they wouldn't be available on Close Combat. It's a real shame.

RE: pausing this game ?

Posted: Mon Jul 25, 2011 2:52 am
by US Brake
Rich you might enjoy playing h2h games at gameranger. Much more fun than solo game.


RE: pausing this game ?

Posted: Mon Jul 25, 2011 8:13 am
by rich12545
Thanks for the invite but I never play multi. I'm a casual gamer not hardcore and I play different games so never get really good at any.

RE: pausing this game ?

Posted: Tue Aug 09, 2011 5:44 pm
by CSO_Talorgan
I could understand the need for a pause and order feature if Close Combat put you in charge of a battalion or more.

RE: pausing this game ?

Posted: Fri Sep 02, 2011 7:22 pm
by rich12545
What I could understand is giving the player a choice.

Why do we play computer games? I play to have fun. Without this feature the game isn't fun for me. Maybe it is for some of you but there should be a choice.