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RE: Scale

Posted: Sun Aug 14, 2011 10:11 pm
by soldier1
The new voice sounds like an old wehrmacht general, I loved the old PG voice but he sounded like SS or Gestapo.

RE: Scale

Posted: Tue Aug 16, 2011 2:05 am
by stone10
LOL, a hex represents 10-15km? That means my 105mm artillery can fire at a distance of 30km.

RE: Scale

Posted: Tue Aug 16, 2011 2:52 am
by Dragoon.
No it means that scale on all Panzer General style games including Fantasy General was and will always be abstract. It doesn't take much to understand it's impossible to bring a region wide conflict and accurate weapon ranges into terms. If you played Steel Panther which features somewhat accurate weapon ranges then you noticed maps are usually limited to a local area. Like a single city or a group of hills.
It doesn't even matter what the hex scale is or what real weapon ranges are at end you need find a common ground to have a playable game. Means all direct fire weapons have a range of 0. SPG usually 1, small caliber arty a range of 2 and high caliber of 3. Exceptions are there of course for siege guns and AA guns. To symbolize there isn't a single AA gun but a group deployed covering a whole area.

RE: Scale

Posted: Fri Aug 19, 2011 10:12 pm
by luluxiu
Does anyone know what they do presentations like the old PG with that guy and I do a German accent? Always adds a nice little atmosphere, especially when he says no longer need your services, you do not have OP and I swear, sometimes he would cock a pistol, or sounds like ...
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