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RE: WW3 modding team

Posted: Tue Aug 16, 2011 7:01 pm
by Dumnorix
OK - many fans PM me to open this mod - but we need mutch more time to finish a first version - months !

Here a bigger video for all, they can not wait:(BTW - the attack animation are not fine tuned in efx file - I will do this , if all units NVA and BW finished ! Also the new damage sounds are not produced yet !)
http://www.youtube.com/watch?v=JR79K1ZS_Uw

H.Balck

RE: WW3 modding team

Posted: Wed Aug 17, 2011 9:27 am
by ccsdc83
Looks very good! I like some of the new sound effects for units in that video.
Please keep us updated over here as well I never seem to get to the Slitherine forums.

RE: WW3 modding team

Posted: Wed Aug 17, 2011 2:35 pm
by Dumnorix
first preview soviet guard rifles and paratroops:
Image Image

First Test with Jets - here a Mig-21:
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First Test with carrier -here USS Enterprise:
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H.Balck

RE: WW3 modding team

Posted: Wed Aug 17, 2011 10:51 pm
by 4rakbtl32
The Soviet Guard looks like a gold dressed Dancer, with this texture it looks like satin. If you need camounflage look here  http://www.wttag.de/shop/shop_content.php?coID=14 

RE: WW3 modding team

Posted: Wed Aug 17, 2011 11:34 pm
by Dumnorix
The Soviet Guard looks like a gold dressed Dancer, with this texture it looks like satin.
Yes - thats the light effects (we need it for the very small unit graphics) - and BTW I used a original uniform texture and this Osprey illustration:
http://img833.imageshack.us/img833/7716 ... rifles.png
If you need camounflage look here http://www.wttag.de/shop/shop_content.php?coID=14
Thank you - I known this side ! You are from Western Germany or ?

H.Balck

RE: WW3 modding team

Posted: Thu Aug 18, 2011 6:03 am
by 4rakbtl32
Yes i am from west germany ( Ja ich bin aus West Deutschland).

RE: WW3 modding team

Posted: Thu Aug 18, 2011 10:00 am
by Dumnorix
Yes i am from west germany ( Ja ich bin aus West Deutschland).
OK - nice - Than - if our scenario is finish I am awaiting you on the battlefield to hunt you and your Raketenartilleriebataillon 32 toward river Rhein.

H.Balck

PS: Yes I am from eastern germany!

RE: WW3 modding team

Posted: Thu Aug 18, 2011 7:02 pm
by Dumnorix
new Heros !

SU: Motorized Rifles+Para+Tank-troops
Image Image Image


H.Balck

RE: WW3 modding team

Posted: Fri Aug 19, 2011 2:42 am
by Dumnorix
OK - many fans PM me to open this mod - but we need mutch more time to finish a first version - months !

Here a bigger video for all, they can not wait: (BTW - the attack animation are not fine tuned in efx file - I will do this , if all units NVA and BW finished ! Also the new damage sounds are not produced yet !)
http://www.youtube.com/watch?v=JR79K1ZS_Uw
BTW - its only an test scenario for new unit balance and sound and animation tuning.

H.Balck

RE: WW3 modding team

Posted: Thu Aug 25, 2011 11:53 am
by Dumnorix
Lockheed C-130 Hercules finished: (standard air transport)
http://img193.imageshack.us/img193/2315 ... rmjger.png

H.Balck

RE: WW3 modding team

Posted: Thu Aug 25, 2011 5:45 pm
by Dumnorix

RE: WW3 modding team

Posted: Sun Aug 28, 2011 5:03 am
by Dumnorix
First rough preview - M1A1 Abrams - without camourflage and details yet and M2A2 Bradley with NATO camourflage:
ImageImage

H.Balck

RE: WW3 modding team

Posted: Wed Sep 14, 2011 12:51 pm
by Dumnorix
Renault GBC Truck....................................................................................................AMX-30 MBT
ImageImage
GAZ 66 Radio.........................................................................................GAZ-66 ZSU-23.........................................................................................GAZ-66 Truck
ImageImageImage

I will produce different Division Headquarters (Infantry with an General and two staff officers) with transport units. I hope later - this units can run with an new PC supply effect and reinforcment features.
Also I hope in improved versions we can animate all my and your units in 8 or 16 directions with death, move, attack, retreat, capitulate etc frames. I have a lot of motion capture BVH's on my poser library and its no problem for me to animate all units, most important the infantry, very fast. I spend mutch time for animations for my other games.

M1A1 Abrams.........................................................................................M2A2 Bradley.........................................................................................M35A2 Truck
ImageImageImage

Most important is, that all vehicles of one nation have exactly the same texture (Camourflage).

H.Balck

RE: WW3 modding team

Posted: Fri Sep 16, 2011 12:58 am
by Dumnorix
2 examples for my Bundeswehr units:
FlakPz Gepard....................................................................................................M110A2
ImageImage

H.Balck

RE: WW3 modding team

Posted: Mon Sep 19, 2011 11:06 pm
by Dumnorix
SA-2:
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H.Balck

RE: WW3 modding team

Posted: Tue Sep 20, 2011 1:47 am
by strykerpsg
Dunmorix,
 
These are outstanding models! When do you anticipate the release of your outstnading work?
 
Matt

RE: WW3 modding team

Posted: Tue Sep 20, 2011 8:36 am
by Dumnorix
These are outstanding models! When do you anticipate the release of your outstnading work?
First I will release Africa Corps on next sunday 24th September 2011 - than in 1-2 weeks I will release an first MP scenario "The northern Plain" for MODERN WAR CORPS together with Massi new terrain sets. To the end of November I will finish MODERN WAR CORPS WW3 with a full playable Campaign and the full Middle Europe MP scenario, to Christmas I will set PAZIFIC CORPS and than I hope I can set the 1st Golf War for MODERN WAR CORPS.

H.Balck

RE: WW3 modding team

Posted: Sun Oct 09, 2011 12:58 am
by Dumnorix
M109
Image Image

Gepard
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Leopard I
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Marder
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M113
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H.Balck

RE: WW3 modding team

Posted: Sun Oct 09, 2011 10:40 am
by Dumnorix

RE: WW3 modding team

Posted: Sun Oct 09, 2011 2:42 pm
by Dumnorix
I like to set this favorit tape as Intro music - the text is absolutly the right for our Modern War Corps:
http://www.youtube.com/watch?v=MealU_UnvxM

or that:
http://www.youtube.com/watch?v=vUMa5Zax ... re=related

H.Balck