RE: Question
Posted: Tue Oct 25, 2011 6:07 pm
There is also a complete flak bn that showed up.
ORIGINAL: Ketza
Even before WITE I considered a strategic defensive doctrine with mobile reserves to be the best Axis choice on the eastern front if the knock out blow could not be delivered in 1941.
Suppose the RL Germans cancelled Fall Blau, and immeidately went into fort-building mode in 1942. No Stalingrad, no Citadel, just digging and training. Do the Russians reach Berlin in April 1945?
If the answer is no..
ORIGINAL: Helpless
Correct, the answer is no, they could reach it even earlier in such a case..
ORIGINAL: Richard III
In regard to the Sovs. " fighting harder" in early `41 wnen you do, as in trying to fight from a Lev. 2 fort on a major river line, the CRT generates these results. I can post about 10 more similiar screenies. Note the odds, where do the Ger. get those numbers with a few SU`s attached ?
BTE: why does a 'ready" Fort give a 0 value to the battle ?
Why did I lose 15 Ftrs & 3 Bmrs . to one Flak Company unit ??
These results are what we get from all attacks. No matter what, or where, anywhere from 5:1 to 250: 1
Probably I`m just a really bad Sov. player VS myself ( H to H ) in 5 games and the AI in about 7, so I`ll refrain from saying "the Ger. unit Exp/Morale and MP`s are waaaay to high and the Sovs. are way to low so one gets there hopeless combat results. ooooh ! sorry, I couldn`t help myself.[:'(]
How would I "Fight Smarter or harder " ???? I`m really interested in fighting " forward" and for the cities ( like in the Real War, but when we do we get toasted and a wrecked army going into the winter.
BTw, why was there a need to nerf the ` 41 Sovs in 1.5...and mayber in `42 as well ?
ORIGINAL: Klydon
An add on question if I may.
Lets say we have a victory point system in place. How much different from historical should someone have to get to in order for it to be considered a marginal victory or should there even be a concept of a "draw" in place? Example: 100 points might be a draw. Should 101 or 99 be considered a marginal or should maybe 110 or 90 be the threshold to declare a "winner"?
ORIGINAL: janh
ORIGINAL: Helpless
Correct, the answer is no, they could reach it even earlier in such a case..
What makes you think that? Would more strict force conservation in 42 and 43 allow the Germans to have more reserves for delaying the Russians? Seems somehow counter-intuitive to me.
ORIGINAL: heliodorus04
ORIGINAL: Klydon
An add on question if I may.
Lets say we have a victory point system in place. How much different from historical should someone have to get to in order for it to be considered a marginal victory or should there even be a concept of a "draw" in place? Example: 100 points might be a draw. Should 101 or 99 be considered a marginal or should maybe 110 or 90 be the threshold to declare a "winner"?
I would start by asking what one considers the USSR's May'45 "win" to be, decisive, minor, draw?
If you ask me, May 1945 was a "draw" or "Minor Victory" for the Soviet Union because they did not occupy all of Germany and suffered enormous casualties, whereas had they done so the 2nd half of the 20th Century might have been very different.
I also feel that VPs for a grand campaign should incorporate Losses as a VP contributor.
ORIGINAL: OTZNic Zetterling would also agree (unless his opinion has changed xince he wrote his book on Kursk).ORIGINAL: janhWhat makes you think that? Would more strict force conservation in 42 and 43 allow the Germans to have more reserves for delaying the Russians? Seems somehow counter-intuitive to me.ORIGINAL: Helpless
Correct, the answer is no, they could reach it even earlier in such a case..
ORIGINAL: Q-Ball
Suppose the RL Germans cancelled Fall Blau, and immeidately went into fort-building mode in 1942. No Stalingrad, no Citadel, just digging and training. Do the Russians reach Berlin in April 1945?
If the answer is no, they don't, then the game could be absolutely perfect in simulating history, and still produce an a-historical, stalemated outcome. Because the real problem at that point isn't the simulation, but the fact that there is no political imperative to attack.
IRL, no way the Germans sit on their hands in 1942
ORIGINAL: Klydon
Interesting point on losses. How do others feel about this topic and how much weight should casualties carry compared to geographical objectives?
ORIGINAL: janh
ORIGINAL: Klydon
Interesting point on losses. How do others feel about this topic and how much weight should casualties carry compared to geographical objectives?
If you wanted to add casualties in, how about weighing them according to the situations: E.g. late in the war, the Russians would be so strong that they true aim/skill of a player should be advancing at as little cost as possible, in contrast to grinding forward inelegantly using brute force. So Russian casualties in late war could count double or so. Similarly in 1941, German casualties could count double, which would give additional incentive for the Russians to fight forward. Maybe from 12/41 to 12/43 casualties should count normal.
(this is a bit like coupling the loss-value to the quality of the lost troops, i.e. veterans being more costly than fresh draftees)
You could keep track of the losses very first December turn in a table, and then figure a "proportionality factor" to add them to the VPs?
ORIGINAL: janh
Yes, I agree, it is right, and the other is too complex for little benefit. Amusing, I wonder whether a similar discussion has taken place in the early WitP days, especially since the contest is there so much more uneven for the Japanese.
ORIGINAL: janh
If I read your table correctly, the accumulating VP's (VLs) for holding cities are very minor compared to the VPs gained by inflicting losses (like 1:10 ratio or so). Maybe this is going to flatten off as the character of the fighting changes, but this way it would seem cities are even more unimportant to hold in this variant. I suppose you could easily tune up the 0.1 factor you set for weighing it, depending on whether you'd want to shift more strategic focus on strategic locations (i.e. on increased importance on offensives), or on Army destruction (i.e. defensive). Is the present factor not a little low?