RE: Army group south 42-43' with custom graphics and .eqp file
Posted: Wed Dec 28, 2011 3:33 pm
Good news ! Please keep at this; I'm pretty sure that running tests, reviewing results, and 'adjusting', and re-running tests,,, is not a lot of fun but all that hard work is appreciated.
And I'm happy we didn't scare you off with all the 'ooh, 1 week turns, I dunno 'bout that' talk. (Even tho I agree with the concerns.) Your plan of releasing two variants is a great way to let players decide -- thanks for working up a half-week variant.
As for scope/duration -- 78 turns is not that long. And I'm a fan of shorter scenarios. Besides the 'small' side has 'only' 600 units -- so you cannot worry too much about overwhelming people; you are already whelming them with number of units. My guess is that as many games are abandonned at turn 8 out of 24 as are abandonned at turn 10 out of 150 -- if someone is going to give up, it will be early. Anyway, glad to hear you're still working on this one.
And I'm happy we didn't scare you off with all the 'ooh, 1 week turns, I dunno 'bout that' talk. (Even tho I agree with the concerns.) Your plan of releasing two variants is a great way to let players decide -- thanks for working up a half-week variant.
As for scope/duration -- 78 turns is not that long. And I'm a fan of shorter scenarios. Besides the 'small' side has 'only' 600 units -- so you cannot worry too much about overwhelming people; you are already whelming them with number of units. My guess is that as many games are abandonned at turn 8 out of 24 as are abandonned at turn 10 out of 150 -- if someone is going to give up, it will be early. Anyway, glad to hear you're still working on this one.