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RE: Army group south 42-43' with custom graphics and .eqp file

Posted: Wed Dec 28, 2011 3:33 pm
by ogar
Good news ! Please keep at this; I'm pretty sure that running tests, reviewing results, and 'adjusting', and re-running tests,,, is not a lot of fun but all that hard work is appreciated.

And I'm happy we didn't scare you off with all the 'ooh, 1 week turns, I dunno 'bout that' talk. (Even tho I agree with the concerns.) Your plan of releasing two variants is a great way to let players decide -- thanks for working up a half-week variant.

As for scope/duration -- 78 turns is not that long. And I'm a fan of shorter scenarios. Besides the 'small' side has 'only' 600 units -- so you cannot worry too much about overwhelming people; you are already whelming them with number of units. My guess is that as many games are abandonned at turn 8 out of 24 as are abandonned at turn 10 out of 150 -- if someone is going to give up, it will be early. Anyway, glad to hear you're still working on this one.

RE: Army group south 42-43' with custom graphics and .eqp file

Posted: Thu Dec 29, 2011 2:01 am
by l0ww
ORIGINAL: ogar

Good news ! Please keep at this; I'm pretty sure that running tests, reviewing results, and 'adjusting', and re-running tests,,, is not a lot of fun but all that hard work is appreciated.

And I'm happy we didn't scare you off with all the 'ooh, 1 week turns, I dunno 'bout that' talk. (Even tho I agree with the concerns.) Your plan of releasing two variants is a great way to let players decide -- thanks for working up a half-week variant.

As for scope/duration -- 78 turns is not that long. And I'm a fan of shorter scenarios. Besides the 'small' side has 'only' 600 units -- so you cannot worry too much about overwhelming people; you are already whelming them with number of units. My guess is that as many games are abandonned at turn 8 out of 24 as are abandonned at turn 10 out of 150 -- if someone is going to give up, it will be early. Anyway, glad to hear you're still working on this one.

thank you, ogar [:)]. In fact, those advises were very helpful as I'm new to scenario designing.
It would be wonderful if you could help testing scenario with me.

Below are some shots from my modded .eqp file.

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