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RE: Names need work
Posted: Mon Dec 26, 2011 6:33 pm
by 2ndACR
Not sure if I have the first save. I have started a few games since then. But nothing was modded, and I grabbed a save right after colonization. There were a few auto saves before colonization. I never noticed the name until the moment it was colonized and my nephew pointed it out to me.
RE: Names need work
Posted: Mon Dec 26, 2011 8:33 pm
by Howard Mitchell
When playing RotS about a year ago (?) I found a planet full of Teekan. It was called 'Arse'. Appropriate really as it was at the back of beyond in the Galaxy.
I can't remember exactly which patch version of the game I was running, but I always play vanilla and don't use the editor except occasionally to remove the endless debris fleets. I didn't take a screen print of it but assumed that it was bored coders typing in test data quickly and then forgetting to remove it. There was a case a few years back where a phone directory was published with Donald Duck and a few other Disney charatcers in it as they'd forgotten to purge their system of test data before publishing.
RE: Names need work
Posted: Tue Dec 27, 2011 12:58 am
by ehsumrell1
ORIGINAL: 2ndACR
I see moons with names all the time. Sometimes they are names and other times they are XYZ123.
But from looking at the way names are spelled in this game, I suspect it is a random generator that just puts letters together and not a list per se.
For all concerned.....so this doesn't get all out of hand!
From my testing notes back in DW:ROTS version 1.5, there was a bug reported where on occasion
moon and planet names were getting mixed, duplicated in the same system, etcetera. Elliot put
a fix in that dealt with those issues. IIRC, there is a random generator dealing with names of
moons, and I also believe asteroid belts and debris field names as well. It is possible that in
the transition to Legends, some of the 'naughty words' lockout subroutine was not re-implemented
(I'm using speculation here people, but it's feasible).
I'll ask Elliot or Erik to revisit this when they return from vacation and if this is the case
I'm sure that they'll deal with it in the next update. Sorry your nephew had to see that 2ndACR.
I'm sure Matrix certainly doesn't want that, or other bad words 'popping up' as a moons' name
during a PC mag critics' review or something. Let's just all have the holiday spirit and keep
the flames in our festive fireplaces! [:)]
RE: Names need work
Posted: Tue Dec 27, 2011 2:08 am
by 2ndACR
No problem and thank you. I don't worry about him seeing it, his parents let him play GTA for gosh sakes.
I just thought I would let you all know what I/he saw.
RE: Names need work
Posted: Tue Dec 27, 2011 4:53 am
by LoBaron
Nice find 2ndACR.
In general I would prefer changing the moon naming to something like Sol 4 A, Sol 4 B and so on.
I am aware this does not reflect the current habit of naming moons after Greek gods, but since
we will still need a couple of decades until we have the ability to discover moons outside our solar system
I am fine with it.
It is always annoying if youre looking for a colony which happens to be a moon, and so forces you to
use all possible kinds of tools to locate it, because the name is not related to the homesystem.
RE: Names need work
Posted: Tue Dec 27, 2011 5:08 am
by Nedrear
We named our planets after our greek gods... not the moons. We don't have enough gods for all planetoids and satellites.
Just taking Jupiter you got 62 moons... in that regard the moon count in DW is a little small. Most likely a World Destroyer cleaned up a little.
RE: Names need work
Posted: Tue Dec 27, 2011 5:28 am
by LoBaron
ORIGINAL: Nedrear
We named our planets after our greek gods... not the moons. We don't have enough gods for all planetoids and satellites.
Just taking Jupiter you got 62 moons... in that regard the moon count in DW is a little small. Most likely a World Destroyer cleaned up a little.
Nope. Planets = Roman gods. Moons = Greek gods. [;)]
RE: Names need work
Posted: Tue Dec 27, 2011 5:39 am
by LoBaron
Or to be more specific, Planets = Roman gods (Iupiter, Mars, Venus,...)
Moons = Figures from Greek mythology, or Greek half-gods (Europa, Titan, Phobos, Deimos,...)
RE: Names need work
Posted: Tue Dec 27, 2011 5:39 am
by Nedrear
As fate wants it, most of the roman gods are the greek gods they adapted before and after conquering them. They don't call one moon Zeus, because the planet Jupiter already exists. They don't use the same good in two languages.
Even if they did, it still can't account for all 145 planetoids of our solar system.
Titan, Rhea, Iapetus, Dione, Tethys, Enceladus, Mimas, Hyperion, Prometheus, Pandora, Phoebe, Janus, Epimetheus, Helene, Telesto, Calypso, Atlas, Pan, Ymir, Paaliaq, Siarnaq, Tarvos, Kiviuq, Ijiraq, Thrym, Skadi, Mundilfari, Erriapo, Albiorix, Suttung...
to name some Jupiter moons. They are in many parts from greek mythology like Calypso, Pandora or the Titans Atlas and Prometheus... or from Nord mythologie like Ymir... so yes they are religious or fantastic. In the end they are not one mythology though.
RE: Names need work
Posted: Tue Dec 27, 2011 5:53 am
by LoBaron
Agreed, moons, dwarf planets and ateroids are too numerous to limit yourself to
one type of mythological creatures only. Not really important anyway.
Important is that I don´t like the way you lose overview on your moons´ whereabouts
by giving them names not related to their system. Call em [System Name][Planet Orbit#][A,B,C,D,...]
and you need a couple of mouseklicks less.
RE: Names need work
Posted: Tue Dec 27, 2011 6:02 am
by Nedrear
I don't mind implementing it like you want. We could further simply add another vertical line in the information matrix. A little information window after the name would be enough. Derana | Swamp Moon | [Kapala Minor 3] would be enough. It tells you everything needed... you then simply need to sort by "Location" and scroll through Kapala Minor system to the planet Kapala Minor 3 as the location and got your moon. Yes a solution would be simple.
But your way works fine too. Kapala Minor 3 Moon A... well I edit my names anyway. How they start does not matter.
RE: Names need work
Posted: Tue Dec 27, 2011 6:19 am
by LoBaron
Yep adding the info is possible as well, thing is, you´d need to implement the additional information
in several interfaces which are already crowded enough.
Personally I´d prefer to have the information available in one go with the name, as it is already the case with the planets.
I´d never edit names in a game of this scale, sounds like a lot of work...
(Ok, admittedly I edit ship names, but only to change them to add the proper classification to the name (FF, DD, CA,...))
RE: Names need work
Posted: Tue Dec 27, 2011 6:30 am
by Nedrear
Did I say I edit all? Only those which got a meaning in a roleplay... a site of a great battle after the dead Admiral or a planet for it's roleplay features or history... not everything deserves a name.
For your names sake:
Let's use greek numbers then. Kapala Minor 3 Alpha, Beta, Gamma etc.
RE: Names need work
Posted: Tue Dec 27, 2011 6:57 am
by LoBaron
ORIGINAL: Nedrear
Did I say I edit all? Only those which got a meaning in a roleplay... a site of a great battle after the dead Admiral or a planet for it's roleplay features or history... not everything deserves a name.
For your names sake:
Let's use greek numbers then. Kapala Minor 3 Alpha, Beta, Gamma etc.
Nice touch to roleplay! Thats worth considering.
Re: Greek numbers: Good idea as long as it doesn´t exceed the maximum allowed lenght of characters.
RE: Names need work
Posted: Tue Dec 27, 2011 12:12 pm
by WoodMan
A looooong time ago I made a suggestion for moon names that was quite popular at the time. Some people wanted their moons to be named with letters, so for example Sol IIIa would be the name of our moon as it is the first moon of the 3rd planet. Others wanted names and names got put in.
My suggestion was for moons to be named with letters but for all moons and planets that are of a colonizable type and with a quality of 50% or more to have an actual name too. So Earth would be Sol III or Earth and the moon would be Sol IIIa.
RE: Names need work
Posted: Tue Dec 27, 2011 1:59 pm
by nukkxx5058
ORIGINAL: 2ndACR
I thought it was funny
IT IS !!!! I had a good laugh, thank you ! LOL

[:D][:D][:D]
RE: Names need work
Posted: Tue Dec 27, 2011 2:51 pm
by LoBaron
ORIGINAL: WoodMan
A looooong time ago I made a suggestion for moon names that was quite popular at the time. Some people wanted their moons to be named with letters, so for example Sol IIIa would be the name of our moon as it is the first moon of the 3rd planet. Others wanted names and names got put in.
My suggestion was for moons to be named with letters but for all moons and planets that are of a colonizable type and with a quality of 50% or more to have an actual name too. So Earth would be Sol III or Earth and the moon would be Sol IIIa.
Hmmm I wonder if its difficult to implement considering that the galaxy generation is only running at games start, and the name generation
could be an extension of the planet naming procedure.
RE: Names need work
Posted: Tue Dec 27, 2011 5:08 pm
by tjhkkr
ORIGINAL: WoodMan
A looooong time ago I made a suggestion for moon names that was quite popular at the time. Some people wanted their moons to be named with letters, so for example Sol IIIa would be the name of our moon as it is the first moon of the 3rd planet. Others wanted names and names got put in.
My suggestion was for moons to be named with letters but for all moons and planets that are of a colonizable type and with a quality of 50% or more to have an actual name too. So Earth would be Sol III or Earth and the moon would be Sol IIIa.
Yeah, I thought we had decided on some kind of naming convention to be used....
RE: Names need work
Posted: Tue Dec 27, 2011 5:16 pm
by Krippakrull
This made me laugh. [:D]
I'd say keep it. I imagine some disgruntled explorer sending in his latest finding to the imperial database of astronomical bodies and deciding to do some trolling. Or an explorer getting a kaltor on his sensors just as he is recording his latest find: "Found class M planet with a marshy surface. I'll name it... Shit! ... Kaltor on sensors! I have to... *static*"
RE: Names need work
Posted: Wed Dec 28, 2011 12:55 am
by the1sean
ORIGINAL: WoodMan
A looooong time ago I made a suggestion for moon names that was quite popular at the time. Some people wanted their moons to be named with letters, so for example Sol IIIa would be the name of our moon as it is the first moon of the 3rd planet. Others wanted names and names got put in.
My suggestion was for moons to be named with letters but for all moons and planets that are of a colonizable type and with a quality of 50% or more to have an actual name too. So Earth would be Sol III or Earth and the moon would be Sol IIIa.
I remember that! I totally agreed with you too, and I definitely posted about it during ROTS testing. Personally I also would like it if none of the systems in the game had more than one word names, that gets confusing. Most vexing though is that uninhabitable moons have all the cool names, but all the prime colony real-estate has super boring names. I used to rename EVERYTHING, but it got waaaaaaaaaaaay out of hand as games progressed.
Lobaron, I also really like your idea for using proper vessel classifications. I would prefer if it were something super simple like "DD 001" with the flavor text being in the design name only. As it is currently the vessel names are actually confusing because they just display irrelevant data.