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RE: Unit Viewer Mod

Posted: Sat Jan 28, 2012 6:22 pm
by junk2drive
That fixed the FJ issue. Thanks a bunch.

RE: Unit Viewer Mod

Posted: Sat Jan 28, 2012 6:38 pm
by junk2drive
Add to wish list, start and end dates.

RE: Unit Viewer Mod

Posted: Sat Jan 28, 2012 8:33 pm
by dazoline II
I'm assuming unit start and end dates...
Its in the wishlist.

ORIGINAL: junk2drive

Add to wish list, start and end dates.

RE: Unit Viewer Mod

Posted: Sun Jan 29, 2012 2:32 pm
by junk2drive
I had a problem displaying a gun with a tank. With our xmls a note can be added with brackets

<!-- Range accuracy 20% -->

When I removed the above, it works. Most of the time these notes are not necessary. For some reason, the same type of note in the tank xml did not seem to effect anything.


RE: Unit Viewer Mod

Posted: Sun Jan 29, 2012 3:51 pm
by Mobius
ORIGINAL: junk2drive

I had a problem displaying a gun with a tank. With our xmls a note can be added with brackets

<!-- Range accuracy 20% -->

When I removed the above, it works. Most of the time these notes are not necessary. For some reason, the same type of note in the tank xml did not seem to effect anything.

Usually the note thing works. Maybe I doesn't like the "%"?
I've been putting them into experimental things as if I ever go back later to maybe add it to the game I won't wonder "How in the world did I get these numbers?"

RE: Unit Viewer Mod

Posted: Sun Jan 29, 2012 8:36 pm
by dazoline II
I have code that skips comments for the guns data, it must not be catching it.
Can you send me the file where you put it in so I can debug it?

Thanks.


ORIGINAL: junk2drive

I had a problem displaying a gun with a tank. With our xmls a note can be added with brackets

<!-- Range accuracy 20% -->

When I removed the above, it works. Most of the time these notes are not necessary. For some reason, the same type of note in the tank xml did not seem to effect anything.


RE: Unit Viewer Mod

Posted: Sun Jan 29, 2012 8:57 pm
by junk2drive
Copy the text above. Open the 50mmL42 xml. Paste the text after line 2 so that it is line 3. View the PZIIIG.

I use Notepad ++ to edit xmls if that makes a difference.

Or download this zip

RE: Unit Viewer Mod

Posted: Sun Jan 29, 2012 9:18 pm
by dazoline II
Ok got it, I found two places I wasn't checking for comments.
The fix will be in the next release.

RE: Unit Viewer Mod

Posted: Sun Jan 29, 2012 9:21 pm
by junk2drive
Thanks