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RE: The Solar Nexus AAR

Posted: Thu Feb 09, 2012 2:12 pm
by idjester
Well according to the galacitc councile I should invest in version .10 beta patch to help with some of the ship commands working properly. I'm not sure how compatable version .10 is with my .6 version but I did the upgrade. So now I have to decide weather to keep going with the new version with an old save format or to just end this series here. Maybe I will do a test video and see what happens with the new version, but then again I don't know what problems I might run into between the different versions and it could mess up everything...

Hum.... Decisions, decisions.....

RE: The Solar Nexus AAR

Posted: Fri Feb 10, 2012 4:49 pm
by Data
Better safe than sorry [;)]

RE: The Solar Nexus AAR

Posted: Fri Feb 10, 2012 4:51 pm
by Data
double post

RE: The Solar Nexus AAR

Posted: Mon Feb 13, 2012 1:00 am
by idjester
I decided to go ahead and try it out and see what happens so part 6 is now up and ready for watching... Also need the advice of the citizens again, as an important development happens that the citizens of the Solar Nexus need to vote upon....

Check it out and give your opinion...

The Solar Nexus Part6

RE: The Solar Nexus AAR

Posted: Mon Feb 13, 2012 5:33 pm
by Upuauta
I would say - keep the secret. The Solar Nexus can´t risk to get the Dar Nation angry at us. The Solar Nexus isn´t prepared for a two-front war.

RE: The Solar Nexus AAR

Posted: Thu Feb 16, 2012 12:08 am
by idjester
I played another 1 1/2 hours of recorded video to get further into our game but the ships continue to no respond to orders. Not sure if they even fixed the problem or not or if it is because it was from a different patch level. Whatever the reason the ships don't do the requested orders and I am too frustrated to play with a game like that. Will try and start another campaign with the .10 patch from scratch to see if that beta patch fixes the issue that way....

Anyways -- this campaign is cancelled until they fix the AI with the ships.