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RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Sat Feb 04, 2012 5:02 pm
by ASHBERY76
This is a great patch with the sphere range,colonisation range have really helped mold gameplay to my liking.I hated messy borders so I am very happy with this.Same with the new design system that is no longer wasting my time fiddling with private ships.
A longer term issue in my view is the economy in mid game onwards.Later game economy is crazy big.Ships,planet buildings and super projects should be much more expensive to purchase and scale to map,planet size.You basically have a zillion moneys and it kills strategic choices in gameplay.Maybe a options slider this too[:)]
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Sat Feb 04, 2012 7:01 pm
by WiZz
+1
For now it's impossible to destroy your economy. I remember my old game where I found debris field and began to repair ships in it. Then I got a huge shortage of cash and as result lose my game. Other example. I wanted to begin a preventive war with other empire. Began training troops. But I ordered them too many and my economy went to hell. Remember this situation with nostalgia.
As for me it would be useful for gameplay to implement some punishment for zero skills in economy planning. Not only impossibility to build a new ships or stations but decreasing available troops, abandoning ships/stations, impossibility to repair ships, stopping science researching...
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Sat Feb 04, 2012 11:02 pm
by fierceking
ORIGINAL: Canute
they are enemies or they are friends ?
If they are friends they maybe got a defence pact with some enemy of you thats why they are forced to trade sanction you, but your relations are still good enough with them so they keep the good things up and made you a gift.
If they are realy an enemy that dont make a sense you right.
I never used the word "friend" anywhere in my post
Also I don't know why enemies which has a trade sanction against me would give me Monetary Gift? So they want me to pay them to Lift Their Trade Sanction but will gift me some money too? I don't think that makes sense.
Another CTD with snapshot and now I can't load any of my saves.

RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Sun Feb 05, 2012 10:46 am
by hewwo
+1 to balancing the economy to scale with larger empires. I keep getting obscene amounts of money. No fun at all. I understand this could be very difficult to tweak, so perhaps make some values moddable? We'll figure out the rest ourselves

RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Sun Feb 05, 2012 4:25 pm
by fierceking
More bugs found...
Fleet when retrofitting will forget its original orders. A fleet which I ordered to patrol one of my border system which had no port yet, decided to retrofit because its on auto-retrofit and after it has finished with the upgrades it then decided to just stay at the port where it conducted it's upgrades.
Weird bug where my empire has asked me to remove my ships from my own territory. So I went to check what this was all about and was able to trade techs with my own empire. So to test it out more, I declared war on myself. Now my populace is angry that I am at war with myself? Happiness went down across all planets.
Now I keep getting messages to remove my forces away from my own territories. Strange...

RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Sun Feb 05, 2012 6:14 pm
by Lorini
Sure hope they fix that fast!
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Sun Feb 05, 2012 6:45 pm
by ASHBERY76
Bugs should be posted in the tech forum.I am not sure Elliot looks at the main forum much.
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Sun Feb 05, 2012 7:24 pm
by fierceking
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Sun Feb 05, 2012 10:39 pm
by fierceking
That's it for me, it's crashing too much now. No more beta testing till next patch update.
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Mon Feb 06, 2012 11:32 am
by Jeeves
I have been using Legends 1.7.0.10 patch for several days now, problem free. Perhaps you are using an old save game file or alternatively something on your machine like the antivirus or insufficient memory is causing problems. Remember that a large map needs 2 GB of FREE memory, not 2 GB of hardware...
Lonnie Courtney Clay
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Mon Feb 06, 2012 4:19 pm
by fierceking
ORIGINAL: Jeeves
I have been using Legends 1.7.0.10 patch for several days now, problem free. Perhaps you are using an old save game file or alternatively something on your machine like the antivirus or insufficient memory is causing problems. Remember that a large map needs 2 GB of FREE memory, not 2 GB of hardware...
Lonnie Courtney Clay
Let's see...Beta Patch
So it must be perfect.
Any reports about possible problems must be the beta tester's fault. Obviously it has to be anti-virus software causing all those problems. Must be. Blinders and earplugs back on....lalalala
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Tue Feb 07, 2012 12:35 pm
by Theluin
That first bug you posted (about the second copy of your empire) happens when you add a new empire with the editor. It doesn't always double the players empire, but some empire always ends up cloned when you add a new one (At least in my games).
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Tue Feb 07, 2012 1:28 pm
by Harry2
Let's see...Beta Patch
So it must be perfect.
Any reports about possible problems must be the beta tester's fault. Obviously it has to be anti-virus software causing all those problems. Must be. Blinders and earplugs back on....lalalala
Let's see...
Posts issue on forum
Gets some advice
Responds with rude snark
Time to see if that green button works I guess. (for the first time on this forum).
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Tue Feb 07, 2012 3:53 pm
by fierceking
I have never added an empire to any of my games. I have never come to the point where I am the dominant force that I have to add other empires. I make it so that when I start, my empire is the weakest one there is. Surviving is my early goal and adding more would make it even tougher for me.
I have been trying out some strange strategy to see how the game handles it which could be causing the problems.
I have been adding fighter bays in frigates, gas mining stations, mining stations and defense bases. I then build defense bases on each planet that has my GMS/MS with one frigate to defend it. So each one GMS/MS has a lot of fighter cover.
Maybe this is the problem. If it is then I'd like to see it get fixed because I kinda like this strat.
RE: Public Beta for Legends v1.7.0.10 now Available!
Posted: Mon Feb 27, 2012 1:59 am
by Javaslinger
It looks like this beta has been pulled for the upcoming new beta?
RE: Public Beta for Legends v1.7.0.12 now Available!
Posted: Fri Mar 02, 2012 9:39 pm
by Erik Rutins
The new v1.7.0.12 Public Beta is now available. Please see the first post in this thread, which includes the updated change list.
Regards,
- Erik
RE: Public Beta for Legends v1.7.0.12 now Available!
Posted: Fri Mar 02, 2012 11:11 pm
by Seraphim_slith
Excellent work as always Elliot/Erik. Time to start up a new galaxy for the weekend. [;)]
RE: Public Beta for Legends v1.7.0.12 now Available!
Posted: Sat Mar 03, 2012 8:36 am
by Howard Mitchell
Thanks Eric! Downloaded, installed and a new session of galactic conquest on the way!
RE: Public Beta for Legends v1.7.0.12 now Available!
Posted: Sat Mar 03, 2012 2:21 pm
by JosEPhII
New Beta! Yippeee! [:D]
JosEPh [:)]
RE: Public Beta for Legends v1.7.0.12 now Available!
Posted: Sat Mar 03, 2012 3:09 pm
by Fishers of Men
Downloaded and installed!! Can I continue playing a 1.7.0.10 saved game?