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RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Wed Apr 04, 2012 2:30 am
by Arnhem44
Thank you all for taking the time to reply, I'm aware that damage can occur whilst in port, it's just that something of this magnitude you kinda like to know what happened and none of the reports show anything remotely related to what happened to PoW. C'est la vie, I'll play the hand I've been dealt with. Thanks again all.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Wed Apr 04, 2012 3:06 am
by Alfred
ORIGINAL: Dan Nichols
Alfred beat me by 5 seconds.
As good as a country mile.[:)]
Why, in the 100 metres at the Olympics, a 5 second winning margin, is ... like ... HUGE!!![:D] Take that, Mr Bolt.[;)]
Sorry mate, I've been at your end too and it feels so ... good ... finding oneself on the right side of the ledger for a change.
Alfred
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Wed Apr 04, 2012 2:12 pm
by witpqs
ORIGINAL: Arnhem
Thank you all for taking the time to reply, I'm aware that damage can occur whilst in port, it's just that something of this magnitude you kinda like to know what happened and none of the reports show anything remotely related to what happened to PoW. C'est la vie, I'll play the hand I've been dealt with. Thanks again all.
I've found that sometimes damage occurs to ships at sea or in port and I miss it. When I notice it I find it buried in an old Operations Report and I had just missed the message when I scrolled through it.
Can't guarantee that's what happened but a pretty good chance.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Wed Apr 04, 2012 2:22 pm
by Bullwinkle58
ORIGINAL: Don Bowen
The game is rather robust in it's damage "options". In fact, the section of the manual quoted above is a little sparse.
There is a random chance of damage during ship repair. That damage can be slight (an extra point or two), or significant. In the worst cases there can be collateral damage to the repairing facility. Messages are not generated for the minor stuff, but you can see it in occassional jumps in damage. You do get a message (in the ops report) for significant events, and additional messages if repair facilities are also (significantly) damaged. The additonal damage can result in loss of the ship under repair, or just a longer repair time to fix up the extra mess. Repair facilites are seldon destroyed (or sunk) but can take enough damage to seriously affect their ability to perform their functions. The damage to facilities depends on the repair method used (shipyard repairs damages shipyards, etc). You will sometimes see enough damage to degrade a port's general capacities (i.e. load rates).
The player has no control over this. It's like collisions and running aground. When it comes to naval warfare, ship (sic) happens.
Thanks for the info. I have never noticed a repair facility damaged like this, but I can imagine the degree of boomski which might cause that. In peacetime it's normal to offload magazines before going in the yards, but not in wartime. Even in peacetime we kept warshots in the TR when we went in the ARD for a few days.