RE: Training Groups
Posted: Thu May 17, 2012 4:37 pm
It appears the training unit software works very well indeed. I solve the problem of producing trainers by automating it.
I don't want a player to "convert" a trainer factory to making big engines or high performance planes - so I remove it
from his control and force production of the trainers. That way they become transparent to the user - and he might as well
use them to train pilots. There is a nominal cost in supplies, and a cost in vp associated with attrition losses - but neither
is very important. Training pilots is probably worth this cost - as IRL.
I don't want a player to "convert" a trainer factory to making big engines or high performance planes - so I remove it
from his control and force production of the trainers. That way they become transparent to the user - and he might as well
use them to train pilots. There is a nominal cost in supplies, and a cost in vp associated with attrition losses - but neither
is very important. Training pilots is probably worth this cost - as IRL.