ORIGINAL: Haree78
Personally I would like to see a lot of how you become friends with races be taken away from trading and more towards a combination of racial bias / government type and common enemy.
I feel that the coveting resources thing should only really affect more war like, aggressive species, with other races it having less of an effect. Non war like, passive species should be less affected by coveting resources but more influenced by reputation and if another empire is being aggressive.
You make a lot of good points here.
I decided to start up another game, since I hadn't played it a while, and give it another go [:)]
I don't know how, but, at least in this game, the AI seems to be doing a bit better than previously. I still had to hamper myself a lot and put large AI empires near me, but it's been an interesting game.
However, the same AI behavior is showing up. Basically, what I've noticed is, the instant a race gets next to you, whether the race is aggressive or passive, whether it's relations with you are positive or negative, they always start coveting your resources. In this current game, not too long after an AI race colonized near me, they'd start coveting my resources.
Now, that doesn't make a lot of sense. If someone likes you, or is a friendly and / or non-aggressive race, then there's no reason for them to start coveting what you have and disliking you simply by moving next to you. It should affect your relationship very little, if at all. Things should still work out well, barring other circumstances.
If the race is aggressive, non-friendly, and warlike, well then that would be understandable. Unless you are also an aggressive, non-friendly, warlike race, in which case they may very well like you (since everyone has friends, even aggressive and warlike people).
Anyways, just some more observations and thoughts. I hope everyone's having a good week [:)]