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RE: 3v3[Pending...]

Posted: Sun May 27, 2012 5:29 pm
by Meanfcker
The method I described is tried and tested under extreme conditions, (ie one of All5n's production storms, lol). I intend to set it up as 6 players and we chose allies on first turn.
I was offering advice to kraftwerk, not instructions. You gentlemen may run your army any way you wish.
We will operate under our normal command structure.

RE: 3v3[Pending...]

Posted: Sun May 27, 2012 8:28 pm
by Krafty
ORIGINAL: Webizen

PBEM protection off is ok with me. If off is what we agree to use, another way to organize the game is as follows:

1) game is setup up as 1vs1
2) there are 3 players per side.
3) El Supremo is the Command in Chief (player 1) and controls the capital and all cities. He is the only one that can build factories and ports. He controls the Navy, if there is one, and strategic bombers and any fighters assigned to protect them. He gives orders to his Front Commanders (players 2 and 3) and they try to carry them out operationally/tactically. CinC may control an army if required. The CinC of both sides is always the first player for this team. The CinC determines the order in which his two Front commanders move on a per turn basis.


How do you land and build a port then? If im player one, and I turn it off to the front commander, and they land engineers in an invasion, theyd have to build the port then, making the player 1 spot kind of superfulous.

What hes suggesting isnt a rigid set of rules, just a recommendation that you pick someone to be the "head" the one who makes the over all decisions about operations to eliminate bogging yourself down with in fighting, and almost a plea to coordinate your operations. Which if we dont coordinate well. Were going to lose badly ill tell you that. Theyre all really experienced players who play together often, not being well coordinated on our part will be a mistake.

I think were good enough to manage our own production and units, we just need to coordinate well, communicate often. The essence of teamwork. Nothing we cant accomplish in spades :)

I also suggest having one of us be the "last word", incase we disagree about an operational aspect. While the course of action the "last word" may lead us to failure, arguing SURELY will :) Ive learned that in many big team games lol.

RE: 3v3[Pending...]

Posted: Fri Jun 01, 2012 12:31 am
by all5n
This sounds interesting. Cant wait to start.

RE: 3v3[Pending...]

Posted: Fri Jun 01, 2012 12:32 am
by all5n
I dont mind Kraftwerk being supremo for our team.

RE: 3v3[Pending...]

Posted: Fri Jun 01, 2012 7:36 pm
by Meanfcker
I will set up dropbox and start on Saturday.

RE: 3v3[Pending...]

Posted: Sat Jun 02, 2012 8:55 pm
by Meanfcker
It has begun, the black hats (us) are going first.
Kraftwerk (leader of the white hats) you may decide on your teams turn order.
Good luck and have fun everyone.
Meanfcker/Paul

RE: 3v3[In progress...]

Posted: Sat Jun 02, 2012 9:58 pm
by Tac2i
I hope the team moving second gets at least one turn to move before war is declared.

RE: 3v3[In progress...]

Posted: Sun Jun 03, 2012 9:31 am
by Meanfcker
lol, I give you my word of honor (for whatever a nations word is worth in war time), that you will get at least one turn to move before war is declared.
Meanfcker :-)

RE: 3v3[In progress...]

Posted: Sun Jun 03, 2012 2:31 pm
by Krafty
Seeing as everyone will start with the same thing, and theres no shroud, mind if I peak at Dans turn so I can start formulating? And what nations are we all?

[:D] Wants some Rangers

RE: 3v3[In progress...]

Posted: Sun Jun 03, 2012 2:39 pm
by Krafty
Also seemed to have misplaced Webizen and All5ns email addresses, if you guys could send em to me, war_in_84@comcast.net, ill invite you to our private drop box folder for planning, chatting, drinking, and the tossing of beer steins.


RE: 3v3[In progress...]

Posted: Sun Jun 03, 2012 5:55 pm
by Meanfcker
Kraft, your turn is in the box.
Take your time, there is a lot to think about.
I will email you their addresses.

RE: 3v3[In progress...]

Posted: Sun Jun 03, 2012 7:31 pm
by Krafty
Were the dragon empire, sultinate, and eastern empire?

RE: 3v3[In progress...]

Posted: Sun Jun 03, 2012 7:40 pm
by Krafty
Also curious if PBEM protection is on, and if its acceptable that I end turn to get a screenshot of the entire map, then load up again and do turn, or is there another way to easily get a screen shot of the whole map?

RE: 3v3[In progress...]

Posted: Sun Jun 03, 2012 8:14 pm
by Shadehawk
PBEM prot is off. Also, you'll get a screenshot when you first load the turn, I think?

RE: 3v3[In progress...]

Posted: Sun Jun 03, 2012 8:55 pm
by Krafty
I think it just snaps it when you end turn but ill check when I load it up if its in the screenshots directory.

RE: 3v3[In progress...]

Posted: Sun Jun 03, 2012 10:17 pm
by Meanfcker
I just did a blow up of the little stategic map in upper right corner and then screenshots for close ups.
Yes I believe those are your teams, and pbem protection is off. My first turn took hours, too much for one sitting.

RE: 3v3[In progress...]

Posted: Sun Jun 03, 2012 10:53 pm
by Krafty
Yeah ive been whittling away at it slowly, I did end up having to end turn, and getting the big screen shot of the whole map. Had to put photoshop on my laptop and am currently in CinC mode, trying to figure out our best moves.

RE: 3v3[In progress...]

Posted: Mon Jun 04, 2012 10:26 pm
by Tac2i
I'm just now studying the notes and screenshots left by my teammates. May be a day or two (or three) before I complete my first turn.

Mod Note: If you change the value of RulVar 850 to 1, all screenshots will be normal size. Of course this change must be made to the generic.at2 file and then saved with another name (i.e. generic1.at2). You then create your random game with this modified file and then everyone will have regular size screenshots. The downside, if you wish to call it that, is that the screenshots will have larger file sizes.

RE: 3v3[In progress...]

Posted: Tue Jun 05, 2012 12:48 am
by all5n
So these screenshots are actually viewable for very large maps?

Nice, didnt know that was possible.
ORIGINAL: Webizen

I'm just now studying the notes and screenshots left by my teammates. May be a day or two (or three) before I complete my first turn.

Mod Note: If you change the value of RulVar 850 to 1, all screenshots will be normal size. Of course this change must be made to the generic.at2 file and then saved with another name (i.e. generic1.at2). You then create your random game with this modified file and then everyone will have regular size screenshots. The downside, if you wish to call it that, is that the screenshots will have larger file sizes.

RE: 3v3[In progress...]

Posted: Tue Jun 05, 2012 12:55 am
by Krafty
My screenshots are always whatever my desktop resolution is set at..strange.