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RE: 1.02 Beta bugs
Posted: Tue Jun 05, 2012 1:19 pm
by slaytanic
Some strange things I noticed starting a fresh 1.02 game:
- loaded big nations as human players. On turn 2, only German thresholds are country specific, UK, Us, Ussr etc. all have default thresholds of 40, 60 etc
- I changed german specific UpkeepCostModifierForArmy to 1, but upkeep is still 36% of unit strength, same as with default modifier=6
- I changed adjacent defender modifier from 0,05 to 0,1 and 0,15 but the game still uses 0,05
I have the feeling that new changes have been added to consts but changing them has no effect, in other words default values are hardcoded and don't change
RE: 1.02 Beta bugs
Posted: Wed Jun 06, 2012 12:26 am
by Razz1
As posted above in snap shots, you are correct.
consist file does not retain [UpkeepCost] data after saving then re-loading the game
RE: 1.02 Beta bugs
Posted: Tue Jun 12, 2012 4:05 am
by doomtrader
We are hoping to have this upkeep issue fixed this week and pass the files to Matrix.
RE: 1.02 Beta bugs
Posted: Tue Jun 12, 2012 5:54 am
by Rasputitsa
Thanks, really want to use this update for the other good features in it.[:)]
RE: 1.02 Beta bugs Mulberry
Posted: Wed Jun 13, 2012 1:43 am
by Razz1
Mulberry's do NOT work.
Save game. Reload. They are present and do not disappear, that is good.
However.....
They loose supply!
After the first turn out of supply... the second turn they disappear!
Also, Allies have a different value than Axis for Mulberry's.
Axis started at 30
Allies started at 13, then the next turn they were 22 and out of supply and then the next turn disappeared.
RE: 1.02 Beta bugs Mulberry
Posted: Wed Jun 13, 2012 6:06 am
by doomtrader
So Razz, are you saying that Mulberries are not delivering supplies?
RE: 1.02 Beta bugs Mulberry
Posted: Wed Jun 13, 2012 11:57 pm
by Razz1
Correct they do not deliver supplies and they disappear!
RE: 1.02 Beta bugs Mulberry
Posted: Sun Jun 17, 2012 8:51 am
by cato13
getting fairly regular ctd's when clicking the previous/next units buttons. this is with the latest beta.
Reccon range ?
Posted: Sun Jun 17, 2012 10:14 am
by Meteor2
Playing GC as Germany.
I was able to seen units in Great Britain to Scotland in the north during the phase when other player were doing things (Slowakia).
When the turn for Germany was active these units were not visible.
A bug ???
RE: Reccon range ?
Posted: Sun Jun 17, 2012 11:33 am
by Meteor2
Correction:
It happened during the British-AI turn, that I was able to see units in Great Britain, Irak and Egypt. No german units nearby.
RE: Reccon range ?
Posted: Sun Jun 17, 2012 12:14 pm
by Razz1
Hit escape key, go to preferences. Slide recon range to 2 or 3 hexes. Check advanced recon box.
RE: Reccon range ?
Posted: Sun Jun 17, 2012 12:32 pm
by Meteor2
Just checked:
- Visibility range is 3
- Advanced recon is marked.
An maybe another bug:
In November 1940 France attacked Belgium by air !!! (As Germany I am still neutral with Belgium).
RE: Reccon range ?
Posted: Sun Jun 17, 2012 12:41 pm
by Meteor2
The attack occured because Belgium is at war with France and Germany (still the diplomacy screen say: ALLIED).
Hmmmm ???? An pop-up information about Begium going to war with France would be helpful. So it is a totally surprise.

RE: Reccon range ?
Posted: Sun Jun 17, 2012 12:42 pm
by Meteor2
Here the diplomacy screen.

RE: Reccon range ?
Posted: Sun Jun 17, 2012 3:07 pm
by Razz1
wow!
Try looking at the events screen. Scroll back to see if an event happened that caused this war.
When you can see the AI moves in England, what countries are you playing?
RE: Reccon range ?
Posted: Sun Jun 17, 2012 3:39 pm
by Meteor2
Events: No, I could not find an event, where Belgium was mentioned.
I am only playing Germany. All other ones are AI.
(Should I send the autosave file for analysis to wasteland ?)
RE: Reccon range ?
Posted: Sun Jun 17, 2012 3:51 pm
by cpdeyoung
Yes.
Chuck
RE: Reccon range ?
Posted: Sun Jun 17, 2012 4:05 pm
by Meteor2
Files were sent. Thanks for the support.
RE: 1.02 Beta bugs
Posted: Thu Jun 21, 2012 12:22 pm
by Rasputitsa
ORIGINAL: doomtrader
We are hoping to have this upkeep issue fixed this week and pass the files to Matrix.
Any information on progress with this item.[:)]
RE: 1.02 Beta bugs
Posted: Thu Jun 21, 2012 1:49 pm
by comsolut
+1