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RE: Other mysterious things
Posted: Sun Jul 29, 2012 9:16 am
by Vic
@Templer & Sniper
Will be fixed with patch 2. Actually the bars are the same height, but a 3 color coding system is used on the big counter and a 4-color coding scheme is used on the small counter.
Basically its a graphic glitch, has no repercussions on game calculations or actual stats.
best,
Vic
RE: Other mysterious things
Posted: Sun Jul 29, 2012 10:39 am
by Appren
As for the ammo stockpile (which I assume the bar on arty units is), how big is the effect on the unit if you launch a barrage without the bar being in the full green? Or does it only matter that you don't completely empty the bar, in which case the unit will have depleted their stocks completely?
Other mysterious things
Posted: Thu Aug 02, 2012 12:50 am
by Templer_12
I read somewere on this forum 'MX-ENTR' stand for maximum entrenchment.
Here the blackboard says 'MX-ENTR' 200.
But in fact it is 253!
So what's going on here? [&:]

RE: Other mysterious things
Posted: Thu Aug 02, 2012 1:15 am
by balto
I want to piggyback off your screenshot. I mentioned this in another post. Look at the Inf CROSS-RIV for Combat (50/40/20/30). And look at the Inf CROSS-RIV for Movetype (40/30/10/20).
These should be the exact opposite. The Movetype is correct (VOLGA/MAJOR/MEDIUM/MINOR) because the cost to cross goes up. The COMBAT ones are not correct because in COMBAT, the exact opposite is true in that in COMBAT the higher the number the less penalty (INFANTRY in Forested Mountain are 100) and the lesser the number the greater the penalty (GUNS in Forested Mountain is 20).
With that said, look at the cross-river calculation (50/40/20/10), it gives the VOLGA a 50 and a minor river a 20, so it is exactly the opposite of what it should be. I cross-reference this effect in the COMBAT DETAILS and I could not correlate ANY of the RIVER numbers to what is in the HEX screenshot above . I will place that in a different post.
RE: Other mysterious things
Posted: Thu Aug 02, 2012 9:59 am
by Blind Sniper
But in fact it is 253!
So what's going on here?
I think fortifications bonus.
RE: Other mysterious things
Posted: Thu Aug 02, 2012 10:38 am
by Vic
ORIGINAL: Blind Sniper
But in fact it is 253!
So what's going on here?
I think fortifications bonus.
No i think its mistaken recon. I note on the screenshot the enemy positions are being surveyed with FOW on.
best,
Vic
A mistaken recon?
Posted: Thu Aug 02, 2012 3:26 pm
by Templer_12
ORIGINAL: Vic
ORIGINAL: Blind Sniper
But in fact it is 253!
So what's going on here?
I think fortifications bonus.
No i think its mistaken recon. I note on the screenshot the enemy positions are being surveyed with FOW on.
best,
Vic
A mistaken recon? [&:]
How can this be, when you know that the position / hex does not allow more than 200? [&:]
RE: A mistaken recon?
Posted: Thu Aug 02, 2012 3:43 pm
by Keunert
full recon is around 700 iirc. low recon points tend to make ennemy units weakerthan they are.
Bombers intercept?
Posted: Sat Aug 04, 2012 6:28 am
by Templer_12
My bombers have a interception setting? [&:]
Very interesting, very exciting, very strange.
Who or what will my bombers intercept? [&:]

RE: Bombers intercept?
Posted: Sat Aug 04, 2012 1:54 pm
by Grotius
What type of bombers were these, Templer? Fighter-bombers, or level bombers, or dive bombers? Maybe they aren't so much "intercepting" as providing close air support, on defense?
I'm pretty sure I've seen enemy bombers "intercept" me. If they're providing close air support, maybe that's okay.
I hope Vic can explain what's going on here, as I'm curious too.
RE: Bombers intercept?
Posted: Sun Aug 05, 2012 6:08 pm
by bwheatley
ORIGINAL: Templer
My bombers have a interception setting? [&:]
Very interesting, very exciting, very strange.
Who or what will my bombers intercept? [&:]
I'd guess it's a holdover from AT/ATG. All air based units have an intercept rating. For bombers just turn it to 0 like you'd do in AT/ATG.
RE: Bombers intercept?
Posted: Mon Aug 06, 2012 10:10 am
by Templer_12
ORIGINAL: Grotius
What type of bombers were these, Templer? Fighter-bombers, or level bombers, or dive bombers? Maybe they aren't so much "intercepting" as providing close air support, on defense?
I'm pretty sure I've seen enemy bombers "intercept" me. If they're providing close air support, maybe that's okay.
I hope Vic can explain what's going on here, as I'm curious too.
The setting is with each aircraft.
But with bombers, transport planes and dive bombers this setting is complete nonsense.
Or don't I understand something?
Imagine, bombers after a emergency start hunting in a dog fight enemy fighters.

RE: Bombers intercept?
Posted: Mon Aug 06, 2012 5:29 pm
by Vic
Hi,
Ok the INTCP setting just appears for all air units. However divebombers, transporters and levelbombers will never, no matter the intercept setting, join an intercept mission, even when mixed with fighters in the same unit.
Best,
Vic
RE: Bombers intercept?
Posted: Mon Aug 06, 2012 6:39 pm
by Isokron
Why do stuff like this happen then ? The bomber wasn't in the hex attacked.

RE: Bombers intercept?
Posted: Mon Aug 06, 2012 6:42 pm
by Isokron
Or hm looking at my own picture it seems like the intercepting unit was just misidentified as a bomber one, I thought I had seen bombers intercepting but maybe im just confused.
RE: Bombers intercept?
Posted: Tue Aug 07, 2012 5:19 pm
by alex0809
I just got intercepted by the Soviets when bombing an infantry unit as Germany.
Casualties for the Soviets are (from casualties inflicted statistic, it is the very first action in very first turn): 5 fighters and 10 LEVELBOMBERS.
How can this be if they don't intercept?
RE: Bombers intercept?
Posted: Tue Aug 07, 2012 7:03 pm
by bwheatley
It just shows the icon for the bomber even though they are not intercepting.
RE: Bombers intercept?
Posted: Tue Aug 07, 2012 9:01 pm
by alex0809
No, I mean the Soviets literally lost 10 bombers. I looked it up because I was wondering why they lost only 5 fighters even though the combat result was 3 red planes and they lost 5 fighters and 10 bombers (Polikarpov U-2 to be precise).
RE: Bombers intercept?
Posted: Wed Aug 08, 2012 7:44 am
by alex0809
Apart from the Bombers intercepting, I have another question about the game mechanics regarding air power - how is it determined whether I lose bombers when attacking ground units? I am always trying to be as careful as possible: first flying air attacks/recon missions with fighters to try and gain air superiority - as far as I have experienced fighters can only intercept you once per turn? Then I never ever attack units where any AA is within 2 hexes. Then I bomb the lone infantry/AT guns/artillery with my Kampfgeschwaders (level bombers, JU88 and HE111). And STILL I am very often losing ground attack planes - is this realistic? Losing medium/heavy bombers to fire from the ground from a regular infantry regiment?
Or could it be that something else attacked my planes (what?!?) and it is just not shown in the combat results?
And apart from the discussion whether it is realistic or not, how is it determined through the game mechanics anyway? I don't see any AA statistics for non-AA units?
RE: Bombers intercept?
Posted: Wed Aug 08, 2012 3:22 pm
by balto
All of your question can be answered when you go into the Combat Details screen. Once it opens, click around you will have the answers to all of your questions.
I am pretty sure that you only can lose Bombers from either (1) Ftr intercepts, (2) Heavy Flak (88's for example), or (3) Accidents. I do not know the math behind accidents, but that causes kills.