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RE: So, how is Afrika Korps?
Posted: Wed Sep 19, 2012 10:49 pm
by Texican
ORIGINAL: PzB
Yeah, I have to start over saving 500 prestige before each battle to have enough for repairs.
AI got so many tanks that when my 4-5 elite tanks have been reduced to low strength they way 2 often gets killed because I can't provide replacements.
- Problem is that after fixing units and bringing up to strength (no fix after battles anymore) there are is not enough prestige to buy new units or upgrade obsolescent ones.
Finding this balance is really a challenge!
Anyone here that got tips for how to win at General or higher difficulty setting?
I refuse to back down [:'(]
Basically, don't play like you're Rommel (or Patton), but be more the tactician/strategist Montgomery was. The former (especially Rommel) squandered his troops just to gain another mile he couldn't hold anyway. Keep your units healthly, alive, and avoid losing strength points unnecessarily. I find that moving units next to the enemy will find them attacking me. And if I have backed my units up with mobile artillery, they take the hits that would have cost me strength points to inflict, were I attacking. (Frankly, I think they ought to patch this and make entrenched infantry almost never counterattack, especially ones sitting on victory hexes.)
RE: So, how is Afrika Korps?
Posted: Thu Sep 20, 2012 12:29 pm
by jwduquette1
ORIGINAL: Texican
ORIGINAL: PzB
Yeah, I have to start over saving 500 prestige before each battle to have enough for repairs.
AI got so many tanks that when my 4-5 elite tanks have been reduced to low strength they way 2 often gets killed because I can't provide replacements.
- Problem is that after fixing units and bringing up to strength (no fix after battles anymore) there are is not enough prestige to buy new units or upgrade obsolescent ones.
Finding this balance is really a challenge!
Anyone here that got tips for how to win at General or higher difficulty setting?
I refuse to back down [:'(]
Basically, don't play like you're Rommel (or Patton), but be more the tactician/strategist Montgomery was. The former (especially Rommel) squandered his troops just to gain another mile he couldn't hold anyway. Keep your units healthly, alive, and avoid losing strength points unnecessarily. I find that moving units next to the enemy will find them attacking me. And if I have backed my units up with mobile artillery, they take the hits that would have cost me strength points to inflict, were I attacking. (Frankly, I think they ought to patch this and make entrenched infantry almost never counterattack, especially ones sitting on victory hexes.)
I Agree. Self-propelled artillery is a pretty crucial commodity for the Afrika Korps. Back up your front line units with an artillery unit in hexes directly behind them. If you have a friendly arty unit next to a friendly unit that’s being attacked, the arty unit\units get a priority defensive fire before the attacker gets to shot. This helps blunt British attacks and really reduces your own casualties (maybe too much). I've gotten into the habit of forming "boxes" around a self-propelled artillery unit. Flanks are less crucial when playing an AI. Defensive arty fire is way more important than flanks.
I also feel like steadily building up your corps Luftwaffe units is pretty crucial to winning scenarios. The RAF gets stronger and bigger with each scenario. From trial and error, I’ve come to the conclusion that I need to focus my air unit prestige expenditures on buying Bf109s and maybe one Stuka unit. One or two mobile flak units amongst your corps units isn’t a bad idea. I feel like I need to wrestle the sky away from the AI as quickly as possible in each scenario. If you lose control of the air, the AI will grind your ground units up with incessant air to ground attacks.
RE: So, how is Afrika Korps?
Posted: Sun Oct 21, 2012 1:57 am
by dsawan