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RE: New AT Gold Public Beta v2.11

Posted: Tue Aug 28, 2012 6:07 am
by Vic
All patches are always backwards compatible.

best,
Vic
ORIGINAL: jreid

Thanks. You mentioned in another thread that some of the new random game settings in 2.11 beta resulted in a better game against the AI, which sounds good to me.

Vic, can you please confirm that using 2.11 beta will not mess up an ongoing 2.10 multiplayer game?

thanks

RE: New AT Gold Public Beta v2.11

Posted: Tue Aug 28, 2012 7:51 pm
by jreid
Thanks. I saw some of the bug fixes in 2.11 (e.g. Figheter IV bug fix, etc.) and thought there might be an issue.

Good to know I can use 2.11 beta with my current 2.10 multiplayer game.

RE: New AT Gold Public Beta v2.11

Posted: Wed Aug 29, 2012 7:18 am
by Vic
Keep in mind though that some fixes like fighter IV oil uses only go in effect if you start a fresh new game.

best,
Vic

RE: New AT Gold Public Beta v2.11

Posted: Tue Sep 04, 2012 5:52 am
by lion_of_judah
what can we look forward to seeing in future updates that were turned off?......

RE: New AT Gold Public Beta v2.11

Posted: Tue Sep 11, 2012 10:11 pm
by gamer78
Thanks for the update,
in new ALt_GFX mode, I think there there are no 'fields' contrary to old GFX map mode. They are either plains or sub-urban.