Page 2 of 87

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sat Sep 22, 2012 4:06 pm
by Rainer
Thank you Michael.
Ongoing support and dedication very much appreciated.

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sat Sep 22, 2012 4:23 pm
by Bullwinkle58
Thank you very much for your continued support.

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sat Sep 22, 2012 5:44 pm
by Sardaukar
I think we need to start michaelm worship cult! [:D]

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sat Sep 22, 2012 10:15 pm
by michaelm75au
ORIGINAL: Chris H

Great stuff but found a small bug.

The turn after I installed I split the 55th div in Pegu renaming them 56/A etc. This turn there are now call /A, /B and /C with no reference to 55th. I can recombine them and divide them but they always drop the 55. Unit org button reports them as belonging to the 55th and div split prior are OK.

Tried another div and that is the same. Save attached

Updated installer.
String copy error.

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 12:00 am
by PaxMondo
WOW!!!  [X(]
 
Thanks for GREAT support Michael!!!!
 
 
[&o][&o][&o]

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 12:09 am
by michaelm75au
Updated
23/09/12: 1117b - fixed "group on ship" message that could crash game; part of old code could have happened at any time and probably did[;)]

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 12:12 am
by PaxMondo
Michael, amazing!!!!
 
Thanks!
 
[&o][&o][&o]

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 12:54 am
by michaelm75au
Updated installer

23/09/12: 1117c - Allow upgrade of group when “withdraw” is off

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 1:27 am
by PaxMondo
I'm updating as fast as I can!!! [;)]
 
[:D][:D][:D][:D][:D][:D]

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 1:29 am
by PaxMondo
nevermind ... its there now ... [;)]

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 2:52 am
by wadail
Does this somehow disable the ability to use the space key and speed up the turn?


Edit: I did figure out that Crtl-Z still works to set message delay to 0.

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 4:25 am
by Chris21wen
ORIGINAL: michaelm

Updated installer

23/09/12: 1117c - Allow upgrade of group when “withdraw” is off


Can you slow down please, spending so much time patching I've got no time to play the game.[:D]

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 5:08 am
by michaelm75au
This beta should return the play to how those 'speed up' keys use to work.
There is a new key CTRL-z that speeds up the message delay (to how space key worked in 1108r9 IIRC).
ORIGINAL: wadail

Does this somehow disable the ability to use the space key and speed up the turn?

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 5:12 am
by Yaab
" 18. Required Aviation Support is NOT capped at 250 for the human player. This was removed
at start of AE but crept back in sometime during updates."

So, how does that work? If I want to operate 300 one-engine aircarft, do I need to have 300 Aviation Support at the base now?

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 6:13 am
by seille
@MichaelM

Something is wrong with air group commanders with the new version. I have differences in air skill between air unit main screen and the same commander in pilot list.
Checked several units where the commanders is a active pilot, too. And the problem was always the same.
One of my fighters unit commanders which should have air skill 79 has air skill 51 in pilot list now, but 84/84 NavB/NavT.....

edit:
I just checked with the official patch and even there i have the difference in air skill between air unit screen and pilot list for the air unit commander.
Or are these different variables ??

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 6:16 am
by michaelm75au
Save showing this?

What are you actually comparing?
The leader on the main unit screen shows the leader ratings, not individual skills.
Skills are only on the pilot list.

Image

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 6:38 am
by seille
Many thanks for the quick response, Michael. So it was my fault.
Never notized that before.

At least i know yet that i have to send one of my fighter unit commanders aboard a CV, cause he´s a high end Kate pilot....

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 9:19 am
by Puhis
New patch sounds great!


What exactly does this mean?

Changed
1. AF of 8+ have AV support doubled for purposes of determing support for air operations
(complements fix 18 above)

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 11:21 am
by michaelm75au
There is no AV cap of 250 anymore.
However, on larger AF an AV point can support 2 'planes' rather than the normal '1'.

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012

Posted: Sun Sep 23, 2012 11:29 am
by PaxMondo
So, to be sure that I am doing my math correctly.
 
Lvl 7 AF + 250 AV => supporting 250 engines of a/c
Lvl 8 AF + 250 AV => supporting 500 engines of a/c
 
correct?