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RE: Time of Fury v1.03 Beta Patch
Posted: Fri Nov 02, 2012 5:11 pm
by wolf14455
Nice!Good news.
Quisling Event Missing?
Posted: Sat Nov 03, 2012 12:56 pm
by Omnius
One thing I noticed in 1.02 was how Germany DOW'd Denmark and Norway on the first April turn of 1940 and every time it conquered both countries that turn. What always caught my attention was how the AI was able to conquer Norway without having a single unit in the country. I did another test of the 1939 Grand Campaign scenario as Switzerland and I noticed that in 1.03 the German AI DOW'd both countries but only conquered Denmark. Norway was not conquered.
I tried a test of it in my 1.03 1939 Grand Campaign game playing all countries and discovered the Denmark surrender event which I just answered yes to to see what happened. I then tested out Norway once I had my airborne unit in place and ready to jump. I just DOW'd Norway as a test and dropped the airborne unit which got diminished by the full strength Norway fighter unit and it died when I tried to attack the full strength unit in Oslo. Then I clicked through the other countries to see if I'd see a "Quisling" event as Norway where I could surrender or fight on just like I saw I could do as Denmark at the end of the turn when events normally happen.
So I'm wondering if someone somehow deleted or disabled that Quisling event I used to see Germany use every time I watched it DOW and conquer Norway with no units? It should be brought back so that the German AI doesn't DOW Norway thus giving it to the Allied side. Either that or you need to edit Germany so it doesn't DOW Norway since it will never take it. The one event I did see from DOW'ing Norway was the one where Germany loses 5 WE for the Allies controlling Narvik. Since it looks like Germany won't get Quisling's help I'll have to postpone the DOW and conquest until after I take out France and it's large navy.
Omnius
1.03 Beta2 Major Malfunction
Posted: Sat Nov 03, 2012 1:36 pm
by Omnius
I just downloaded the 1.03beta2 update and went back into my saved game that I started in the 1.03 original beta and discovered that the reinforce units function does not work whatsoever. Not only couldn't I use the max button, despite trying units from many different countries, there was no slider to manually increase reinforcements. Neither ground, air or naval units could be reinforced despite units having losses and countries having plenty of PP's. It seems the specific GUI screen for the reinforcement function is broken. I suggest taking down the 1.03 beta2 update until this major malfunction is fixed so as to not frustrate more customers. I even started a game in the 1.03 beta2 version and still couldn't reinforce units. Back to dumbing down to the 1.03 beta that thankfully does work.
Omnius
PS: You can repair naval units, they use a different GUI screen. I forgot I did repair naval units and then went back to double check and repair naval units does work. Ground and air can't be reinforced because that GUI screen is malfunctioning.
RE: 1.03 Beta2 Major Malfunction
Posted: Sat Nov 03, 2012 2:34 pm
by gwgardner
ORIGINAL: Omnius
I suggest taking down the 1.03 beta2 update until this major malfunction is fixed so as to not frustrate more customers.
dittos
RE: 1.03 Beta2 Major Malfunction
Posted: Sat Nov 03, 2012 9:20 pm
by RandomAttack
Except the 1.03 Beta DOESN"T really work. Since the terrain factors aren't properly applied it means combat is totally hosed, and then there's the movement factor issue. Not sure how you can really even play with 1.03 Beta. Rasputitsa mentioned that the terrain factor issue goes back all the way to 1.2 (!!!). I haven't played in several months, and honestly cannot see how anyone is even playing this game with just these two issues alone. A wargame with a combat system that is malfunctioning is a real problem.
RE: 1.03 Beta2 Major Malfunction
Posted: Sun Nov 04, 2012 1:06 pm
by elmerlee
My worry is that things with TOF seem to be moving along the lines of TOW.
TOW was released in 2009 and still has more problems than can be described.
Claims are made that it is still being supported and patched. And it is. About every
three months a patch is anounced and two months later it arrives.A month later
Matrix gives us the patch.
In the case of TOF it seems that a patch breaks more than it fixes. If they couldn't
make TOW into a playable TOF in almost four years then I have little hope for this
makeover game.
RE: 1.03 Beta2 Major Malfunction
Posted: Sun Dec 02, 2012 2:36 pm
by doomtrader
RE: 1.03 Beta2 Major Malfunction
Posted: Sun Dec 02, 2012 5:11 pm
by gwgardner
Thanks. Before you submit it to Matrix, let us look at it.
Anyone testing this, invoke the betaV3 with tof.exe, not timeoffury.exe
RE: 1.03 Beta2 Major Malfunction
Posted: Sun Dec 02, 2012 6:22 pm
by doomtrader
since now it shouldn't be needed anymore