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RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 6:19 pm
by Myrddraal
Hmm, you look pretty threatened there. I would:
a) Spend 20PP on rail capacity. Yes, it's expensive, but it will allow you to move your northern armies south next turn, whereas it takes a whole three turns to recruit a new unit.
b) Buy a garrison with your remaining 10 PP.
c) If you can afford it, repair that garrison on 8hp.
That's the easy decisions... now the hard ones.
The basic choice you have here is between sitting tight and digging deep, and giving ground to try to shorten your line. I would be tempted to do the latter I think. Use the Fortress at Brest-Litovsk as an anchor. Fall back with the infantry and garrison nearest Warsaw (try to form a line directly to the north of Brest-Litovsk if you can). I would also fall back 1 hex with the cavalry unit SW of Brest-Litovsk.
With your northern armies, garrison Vilna with the garrison and start entrenching (it may come to that). Stay put and rest the infantry, you'll be able to rail them south next turn with your expanded rail capacity.
There's no right and wrong answer here. The downside of falling back will be that you'll be abandoning entrenched positions.

RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 6:32 pm
by warspite1
Turn 8 - 1st October 1914
That was not too bad on the Western Front. The Germans vacate Calais once more and although they launched a few attacks on the French, the Germans made little impression.
Great Britain
The Grand Fleet heads back to Scapa while further repair work is carried out on the cruiser.
2nd Army land in Rouen. I am tempted to attack an exposed German cavalry but I want to wait for 2nd Army to support them.
Feeling like the French Front is a little more secure, I put an Infantry in Cairo and a Garrison in Southampton.
France
I spend all my points reparing the units attacked last time.
Serbia
I play the usual game of Garrison swap and repair. The AH are making no impression....
Russia
I buy an artillery piece and repair some units. My Infantry replacement is sent to guard the river line north of Brest-Litovsk.
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 6:33 pm
by warspite1
ORIGINAL: Myrddraal
Hmm, you look pretty threatened there. I would:
a) Spend 20PP on rail capacity. Yes, it's expensive, but it will allow you to move your northern armies south next turn, whereas it takes a whole three turns to recruit a new unit.
b) Buy a garrison with your remaining 10 PP.
c) If you can afford it, repair that garrison on 8hp.
That's the easy decisions... now the hard ones.
The basic choice you have here is between sitting tight and digging deep, and giving ground to try to shorten your line. I would be tempted to do the latter I think. Use the Fortress at Brest-Litovsk as an anchor. Fall back with the infantry and garrison nearest Warsaw (try to form a line directly to the north of Brest-Litovsk if you can). I would also fall back 1 hex with the cavalry unit SW of Brest-Litovsk.
With your northern armies, garrison Vilna with the garrison and start entrenching (it may come to that). Stay put and rest the infantry, you'll be able to rail them south next turn with your expanded rail capacity.
There's no right and wrong answer here. The downside of falling back will be that you'll be abandoning entrenched positions.
warspite1
I wish I had seen this before doing my turn [:@]
Thanks for the help [&o]. I will consult this before my next Russian go.
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 6:58 pm
by warspite1
Turn 9 - 15th October 1914
France
The Germans are getting more active on the French Front, and I have a lot of repairing to do (without many points to spend).
Belgium
What are they feeding the Belgian unit in Antwerp? He has three German units attacking now!!
Great Britain
I bring the 1st and 2nd Armies behind the Somme - that Cavalry is still tempting but....
Serbia
Still wait and see mode....
Russia
I take Myrddraal's advice and buy rail capacity and try and form a line along the Bug.
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 7:18 pm
by warspite1
Turn 10 - 29th October 1914
Ouch, that was not very nice was it boys and girls?? [:(]
The Germans really opened up on the French. Time for some offensive action me thinks. Nah..second thoughts - what a coward I am!
Great Britain
I continue repairing my cruisers and have transported a Garrison to France.
Serbia
I buy an Infantry with all my cash. I need to do something here to relieve the pressure in the east.
Russia
I buy an Infantry and Garrison and try and hold the Bug.

RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 7:36 pm
by warspite1
Turn 11 - 12th November 1914
Britain can't afford upkeep? That sounds bad... Turkey declares war... That sounds badder. French take a battering ... That's..... well you get the point..
Great Britain - Egypt
I have my trusty Western Desert Force in Cairo and I railroad these to Suez to block the approaching Turks.
Great Britain
I rectify my points issue by disbanding my London Garrison [X(]
I land the British Garrison and place in Rouen, allowing my to form a continuous BEF line on the Somme. Sing along now - "General Haig and his Green and White Army!" [:)]
Serbia
I have insufficient cash to repair all my units so will have to see what the AH have in store this time.
Russia
I purchase an Infantry and repair my two Garrisons southeast of Brest-Litovsk.
France
I at last pluck up the courage to attack. It is very costly, but I have reduced the German cavalry to a 3 and the re-organisation of the British line has allowed me to place the French Cavalry in reserve.
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 7:51 pm
by warspite1
Turn 12 - 26th November 1914
Great Britain - Egypt
Lots of reinforcements seem to be heading for Cairosville. All I can do is sit and wait as someone once sang. A transport has appeared out of nowhere in the Red Sea - no idea what that is all about? [&:]
Serbia
I am struggling for points, but manage to repair most frontline units...
Russia
The Turks are causing trouble in the Caucasus - but no need for alarm just yet. I hope. I manage to upgrade my front line - not sure why?? But that can only be a good thing right?
France
Not much to do but repair my battered units and wait the next onslaught...
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 7:59 pm
by Myrddraal
no idea what that is all about?
It's almost certainly a convoy. They look similar, but not quite the same. It is coming from India and Africa carrying precious PPs for the British. If you lose the Suez canal, they stop coming via this route. (hint: don't lose the Suez

)
When you say you 'upgraded your frontline', are you talking about entrenchment?
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 8:03 pm
by warspite1
Turn 13 - 10th December 1914.
Its all turned white! - well not in the Desert its not. Does anyone know what is going on here? I have a transport that has appeared out of nowhere and it has gone from 10 to a 9. Where is it supposed to land? Where has it come from?

RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 8:04 pm
by warspite1
ORIGINAL: Myrddraal
no idea what that is all about?
It's almost certainly a convoy. They look similar, but not quite the same. It is coming from India and Africa carrying precious PPs for the British. If you lose the Suez canal, they stop coming via this route. (hint: don't lose the Suez

)
When you say you 'upgraded your frontline', are you talking about entrenchment?
warspite1
No, i clicked on the Activate Upgrade Mode and clicked on all the units that had a white circle
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 8:14 pm
by warspite1
Turn 13 - 10th December 1914 (cont)
Nothing to do on the French front other than to repair some units.
Ditto the Russians. I have repaired and upgraded my unit in the Caucasus which should keep the Turks quiet for a while. I do not know how to use artillery but I bring my new artillery piece into the hex northeast of Brest-Litovsk.
Serbia
I get an infantry unit - not before time, my Garrison southeast of Sarajevo is about to disintegrate.
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 8:28 pm
by warspite1
Turn 14 - 24th December 1914
Antwerp finally falls to Ze Germans.
I'm in a bit of a mess in Egypt. I have bought some units I can't afford to try and rest control of Suez back.
Russia
I buy a couple of Garrisons to try and secure the Caucasus and place an infantry this turn northwest of Vilna. My Russian artillery come into good use, inflicting casualties on the German Army menacing Brest-Litovsk [:)]
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 8:30 pm
by Myrddraal
That transport is a convoy. However, the Turks are blocking the Suez canal, so it can't get through. We've included a (gamey) rule whereby convoys trapped in the red sea gradually lose HPs. If you can open up the canal again, it will continue on its journey.
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 8:46 pm
by warspite1
Turn 15 - 7th January 1915
Problems problems...
Egypt is lost! The Turks have taken Alex and Cairo...
Meanwhile, in Serbia, the line remains static.
Russia. I place Garrisons in Stavropol and Tiflis as the Turks march through Batumi. These Turks are really getting on my nerves...
I have 2 Infantry and 4 Garrisons in Riga/Kovno/Vilna which I use to try and presurize a German Army southwest of Kovno. Let's see what the German does.
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 9:01 pm
by warspite1
Turn 16 - 21st January 1915
Right lets finish off with a few screenshots.
The French Front

RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 9:03 pm
by warspite1
The Eastern Front

RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 9:04 pm
by warspite1
The mess that is Egypt - HELP!!!

RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 9:11 pm
by Myrddraal
I hate to say it, but you're royally screwed in Egypt... the key there is to hold the Suez. If the Turks can outflank you (as I see they've done) you're stuffed.
Your only hope in that theatre is to wait it out, perhaps, once your remaining troops are defeated, the Turks will leave it with only a small garrison. Then you can launch a surprise naval attack with British (and French?) colonial troops from the south. Alternatively, you could try to put pressure on them by attempting a naval invasion elsewhere. Gallipoli maybe?

RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 9:13 pm
by warspite1
I clearly have not got to grips with a lot of stuff yet, but I have to say, this is a real fun game!!
RE: Bob Flemin's AAR se!
Posted: Wed Nov 14, 2012 9:14 pm
by Myrddraal
I see that your first British convoys have arrived (judging by your PP reserves). You can now afford to expand the British army. Remember, because of the convoys, Britain can afford to support a larger army than their national income would suggest, but be very careful. If you run out of PP to support your army, it will hit your morale.