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RE: Proposed house rules for the Belgium challenge

Posted: Sat Jan 05, 2013 11:38 am
by Amaranthus
Okay, thanks Ulver, re: US entry - that makes sense, and will also help with my planning.

Yes, let's do an AAR - although I've not yet kept any screenies. It's been a terrific game so far - very different to the standard 1914 campaign, which is what I was after.

RE: Proposed house rules for the Belgium challenge

Posted: Tue Apr 09, 2013 3:54 am
by Jonathan Pollard
It's very easy to mod the game for a neutral Belgium/England, so you don't have to worry about the French retreating into Belgium or Belgian zones of control. Open 1914.lua in data/Scripts, go to line 746 or search for ScenarioSetup(). There you can change the starting alignment of all neutral nations. Change the Belgian value from 99.7 to 50 and the UK one from 99.5 to 50. You can then have a house rule about the CP declaring war against England if the conditions for UK entry are achieved. I'm thinking about doing a neutral Belgium/England/Turkey challenge with the UK and Turkey permanently neutral. The UK didn't intervene in the Franco-Prussian war even after the Germans were winning, so maybe they would have behaved similarly in WW1. I think it's possible that Turkey might have stayed neutral if the UK stayed neutral, because there would have been no need for the UK to antagonize Turkey by confiscating Turkish warships in UK ports, which is what happened in the real game. [:'(]