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RE: Can you simulate WW2 Pacific naval/air combat?
Posted: Mon Sep 23, 2013 3:55 pm
by Dimitris
Well we had a little problem with modelling fuel replenishment for the oarers. I suggested energy drinks but Rag reminded me there were none available in 480 BC. We're still looking into that.
RE: Can you simulate WW2 Pacific naval/air combat?
Posted: Mon Sep 23, 2013 4:38 pm
by smudge56
A ww2 version would be great perhaps someone could mod it or a dlc could be created.
RE: Can you simulate WW2 Pacific naval/air combat?
Posted: Mon Sep 23, 2013 4:39 pm
by Fred Sanford
I know you said plunging fire wasn't considered, but are armor schemes and hit location modeled? Or is that handled in some other way. So far as gun arcs mattering up to 10 nm, I'm guessing that's a fairly arbitrary limit that could be changed if need be.
FTR, no matter the answer these questions, I'm a first day buyer, triremes or not.
RE: Can you simulate WW2 Pacific naval/air combat?
Posted: Mon Sep 23, 2013 7:25 pm
by Alejo1968
Ok, there are fine simulations about the pacific, but what about the mediterranean? I found not even one software to simulate it properly (I mean combined operations, not just ships), and THIS could be the one... Id really like to explore the concecuences of using properly the Reggia Aeronautica, or italian ships with radar, or the germans giving a proper support to naval operations there. Needles to say, this was a theatre that could have change the course of the war, so there is still a missing space concerning sofwares to represent it.
RE: Can you simulate WW2 Pacific naval/air combat?
Posted: Mon Sep 23, 2013 7:35 pm
by Fred Sanford
ORIGINAL: Abbeville_01
Ok, there are fine simulations about the pacific, but what about the mediterranean? I found not even one software to simulate it properly (I mean combined operations, not just ships), and THIS could be the one... Id really like to explore the concecuences of using properly the Reggia Aeronautica, or italian ships with radar, or the germans giving a proper support to naval operations there. Needles to say, this was a theatre that could have change the course of the war, so there is still a missing space concerning sofwares to represent it.
They should team up with the Command Ops folks who just released at Battles for Greece expansion. I'd love to play a Land-Sea-Air Greece/Crete/North Africa/Malta/Dodecanese/Torch/Sicily/Italy historically accurate RTS. Ok, maybe that should be split into scenarios. [:D]