RE: 9/6/42 - 9/9/42
Posted: Wed Mar 13, 2013 7:39 pm
Intense action! And generally favorable to the IJN. Ent and Saratoga will indeed be out for a good while. IIRC the Allies don't have any big shipyards to use.
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: Lokasenna
ORIGINAL: obvert
Just wanted to say I'm enjoying this AAR. I've been messing with the scenario for fun, and it's great to see a real game using it written up.
Nice work on the convoy attack.
Thanks! It's been great fun, and I'm also aiming to provide a point of comparison for others playing as there are only a couple of other Guadalcanal AARs up here. Are they all this bloody?
Sometimes my notes for one day take up an entire page. In a campaign game, I would either need a new system for recording or be swamped simply by running turns, taking notes, and sending the turn back. I wonder if voice notes would be of any use...
ORIGINAL: Cribtop
Intense action! And generally favorable to the IJN. Ent and Saratoga will indeed be out for a good while. IIRC the Allies don't have any big shipyards to use.
ORIGINAL: comsolut
Nice AAR. Enjoying the conflict as it unfolds.
ORIGINAL: obvert
ORIGINAL: Lokasenna
ORIGINAL: obvert
Just wanted to say I'm enjoying this AAR. I've been messing with the scenario for fun, and it's great to see a real game using it written up.
Nice work on the convoy attack.
Thanks! It's been great fun, and I'm also aiming to provide a point of comparison for others playing as there are only a couple of other Guadalcanal AARs up here. Are they all this bloody?
Sometimes my notes for one day take up an entire page. In a campaign game, I would either need a new system for recording or be swamped simply by running turns, taking notes, and sending the turn back. I wonder if voice notes would be of any use...
By about mid-42 you start to get a lot more concise. [:)]
In my H to H test it's also fairly bloody. I'm trying to play each side objectively based on recon/search knowledge and known objectives. There are just a lot fewer places for a lot of ships to go than in a campaign. It's also fairly easy to see when your opponent will have new stuff, so you might try to get somewhere before a new CV arrives, etc.
I'm reading 'Islands of Destiny' now which is why I started to take a look at the scenario. Great to read and play in conjunction. If you haven't read that, have a look at it.
Japanese aircraft losses
E13A1 Jake: 1 destroyed
Japanese Ships
CA Chokai, Shell hits 3, on fire
CA Aoba, Shell hits 11, Torpedo hits 1, and is sunk
CA Furutaka, Shell hits 2
CA Kako, Shell hits 2
CL Yubari, Shell hits 4, on fire
DD Akigumo, Shell hits 6, on fire
Allied Ships
CL Hobart, Shell hits 11, heavy fires, heavy damage
DD Mugford, Shell hits 8, and is sunk
DD Ralph Talbot
DD Patterson
DD Jarvis
DD Conyngham, Shell hits 2
DD Selfridge, Shell hits 2
DD Hull, Shell hits 1
Japanese Ships
CA Chokai, Shell hits 6
CA Furutaka, Shell hits 6
CA Kako, Shell hits 8
DD Akigumo, Shell hits 31, and is sunk
Allied Ships
CL Achilles, Shell hits 11, Torpedo hits 1, heavy fires, heavy damage
DD McCall, Shell hits 1
DD Maury, Shell hits 2
DD Benham, Shell hits 5, and is sunk
DD Phelps
Japanese Ships
BB Hiei, Shell hits 5, on fire Damage next day: 38/29(1)/25(2)/1 - wow!
BB Kirishima, Shell hits 5 12/0/4
CA Atago, Shell hits 1
CA Haguro, Shell hits 2
CA Kumano
DD Akebono
DD Sazanami, Shell hits 22, and is sunk
DD Yayoi, Shell hits 1, on fire
DD Yuzuki
Allied Ships
BB Washington, Shell hits 13, heavy fires
DD Bagley, Shell hits 2, heavy fires
DD Henley, Shell hits 8, heavy fires, heavy damage
AP Barnett, Shell hits 13, heavy fires, heavy damage
AP Henderson, Shell hits 7, heavy fires, heavy damage
AP President Hayes, Shell hits 4, heavy fires, heavy damage
AP President Monroe, Shell hits 10, heavy fires, heavy damage
AP Crescent City, Shell hits 10, heavy fires, heavy damage
AP Monrovia, Shell hits 7, and is sunk
AP Heywood, Shell hits 3, Torpedo hits 1, and is sunk
xAP President Wilkerson, Shell hits 3, Torpedo hits 1, and is sunk
AP Cambria, Shell hits 16, heavy fires, heavy damage
AK Crater, Shell hits 9, heavy fires, heavy damage
Sub attack near Milne Bay at 100,136
Japanese Ships
SS I-171
Allied Ships
BB Washington, Torpedo hits 4, on fire, heavy damage
SS I-171 launches 8 torpedoes at BB Washington
ORIGINAL: Cribtop
I am also shocked he can keep up these low odds attacks day in and day out. Still, you had his first LCU on the ropes, so he just brought in two more. Can you fly in an SNLF with seaplanes in addition to the one you plan to drop with the FT TF?
Ground combat at Tassafaronga (113,137)
Japanese Deliberate attack
Attacking force 14850 troops, 116 guns, 144 vehicles, Assault Value = 536
Defending force 13617 troops, 331 guns, 81 vehicles, Assault Value = 326
Japanese adjusted assault: 159
Allied adjusted defense: 523
Japanese assault odds: 1 to 3
Combat modifiers
Defender: terrain(+), preparation(-)
Attacker:
Japanese ground losses:
2635 casualties reported
Squads: 86 destroyed, 19 disabled
Non Combat: 4 destroyed, 47 disabled
Engineers: 7 destroyed, 6 disabled
Guns lost 13 (9 destroyed, 4 disabled)
Vehicles lost 2 (1 destroyed, 1 disabled)
Allied ground losses:
435 casualties reported
Squads: 4 destroyed, 39 disabled
Non Combat: 0 destroyed, 12 disabled
Engineers: 0 destroyed, 1 disabled
Assaulting units:
14th Naval Guard Unit
35th/2nd(Kitao) Battalion
81st Naval Guard Unit
Maizuru 4th SNLF
2nd/29th Inf Regiment
35th/124th Infantry Regiment
Maizuru 2nd SNLF
2nd/16th Inf Regiment
Kure 3rd Naval Guard Unit
2nd/2nd Engineer Regiment
13th Naval Construction Battalion
11th Naval Construction Battalion
2nd/2nd Arty Regiment
Defending units:
24th USA Regiment
1st USMC/1st Regiment
112th USA Cavalry Regiment
1st USMC Amphb Tank Battalion
1st USMC/5th Regiment
3rd USMC Defense Battalion
ORIGINAL: Cribtop
Good to see this continuing!
Day Time Surface Combat, near Lunga at 114,138, Range 26,000 Yards
Japanese Ships
CL Jintsu, Shell hits 30, heavy fires, heavy damage - All 3
CL Nagara, Shell hits 19, heavy fires, heavy damage - sink at
DD Maikaze, Shell hits 8, heavy fires, heavy damage - noon
DD Isokaze, Shell hits 3, heavy fires - hit with 1000 lb. bomb in afternoon, sinks next day
DD Ariake, Shell hits 1
Allied Ships
CA Chicago, Shell hits 4, on fire
CA Minneapolis, Shell hits 2
CA Australia, Shell hits 1
CA Canberra, Shell hits 3
CL Helena, Shell hits 1
DD Monssen
DD O'Brien
DD Sterett
DD Dunlap
DD Dewey
APD Manley
APD Colhoun
APD McKean
AK Carina
AK Draco
AK Albireo
AK Eridanus
AKA Bellatrix, Shell hits 1, Torpedo hits 1, heavy fires, heavy damage
Japanese Ships
SS RO-63, hits 4, heavy damage
Allied Ships
DD MacDonough
CA Vincennes
DD Phelps
DD McCall
DD Gridley
PG Swan
AMC Kanimlba
xAP Manunda
xAP Largs Bay
xAP Idomeneus
DD Warramunga
DD Arunta
DD Aylwin
DD Monaghan
Day Time Surface Combat, near Rossel Island at 106,140, Range 24,000 Yards
Japanese Ships
BB Mutsu
BB Yamato, Shell hits 8
CA Chikuma
CA Atago, Shell hits 1
CA Kumano, Shell hits 1
DD Kagero, Shell hits 12, heavy fires, heavy damage
DD Oyashio, Shell hits 7, and is sunk
DD Shigure, Shell hits 13, heavy fires, heavy damage
DD Yudachi, Shell hits 10, heavy fires, heavy damage
DD Umikaze, Shell hits 9, heavy fires, heavy damage
Allied Ships
DD Gridley, Shell hits 1
DD McCall
DD Phelps, Shell hits 2
DD MacDonough
DD Worden, Shell hits 2
DD Dale, Shell hits 6, heavy fires, heavy damage
DD Monaghan
DD Aylwin, Shell hits 2, heavy fires
DD Arunta
DD Warramunga, Shell hits 1
PG Swan, Shell hits 2, heavy fires
PG Warrego, Shell hits 1
AM Mildura, Shell hits 1
xAP Mungana, Shell hits 3, heavy fires, heavy damage
xAP Demodocus, Shell hits 13, heavy fires, heavy damage
xAP Diomed, Shell hits 7, heavy fires, heavy damage
xAP Idomeneus, Shell hits 2, on fire
xAP Lycaon, Shell hits 3, and is sunk
xAP Neleus, Shell hits 5, and is sunk
xAP Moreton Bay, Shell hits 6, heavy fires, heavy damage
xAP Esperance Bay, Shell hits 10, heavy fires, heavy damage
xAP Largs Bay, Shell hits 17, and is sunk
AMC Kanimlba, Shell hits 8, Torpedo hits 1, and is sunk
xAP Maori, Shell hits 1, on fire
xAP Manunda, Shell hits 8, and is sunk
Allied ground losses:
768 casualties reported
Squads: 7 destroyed, 7 disabled
Non Combat: 38 destroyed, 48 disabled
Engineers: 2 destroyed, 0 disabled
Guns lost 43 (25 destroyed, 18 disabled)
Vehicles lost 2 (2 destroyed, 0 disabled)
Maximum visibility in Partly Cloudy Conditions: 28,000 yards
CONTACT: Japanese lookouts spot Allied task force at 26,000 yards
Range closes to 24,000 yards...
CONTACT: Allies radar detects Japanese task force at 24,000 yards
Japanese Ships
BB Mutsu, Shell hits 5
CA Chikuma, Shell hits 2
CA Kumano, Shell hits 1
Allied Ships
DD Monaghan, Shell hits 1
DD Warramunga, Shell hits 5, heavy fires, heavy damage
PG Warrego, Shell hits 2, on fire
AM Mildura, Shell hits 1
xAP Idomeneus
xAP Maori, Shell hits 1
Allied aircraft losses
B-17E Fortress: 5 damaged
B-17E Fortress: 1 destroyed on ground
A-20A Havoc: 13 damaged
A-20A Havoc: 2 destroyed on ground
B-26 Marauder: 2 damaged
Japanese Ships
CA Kinugasa
CA Maya
CA Takao
Allied ground losses:
90 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 24 disabled
Engineers: 1 destroyed, 5 disabled
Vehicles lost 10 (1 destroyed, 9 disabled)
Airbase hits 2
Airbase supply hits 1
Runway hits 23
Port hits 4
Port fuel hits 2
Port supply hits 1