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RE: How to Fortify & Defend a Japanese Island properly?
Posted: Fri Mar 22, 2013 3:49 pm
by Chickenboy
ORIGINAL: Amoral
ORIGINAL:
leehunt27@bloomberg.net
I've wondered, due to Allied intel heroics, about preplanning divisions that are in reserve for islands to the front. Say-- 4th division plans for Tarawa while staying in reserve at Truk. That kind of thing. It can be fun as the Japanese player to preplan the entire Kwantung army for New Zealand at the beginning of the war and see what the Allied player does.
You can plan for three places at once with most LCUs. That will further baffle Allied intel, and give you more flexibility
- Divide the unit
- Have each element plan for a different location
- When you buy out the unit for deployment, choose the element that has the correct planning, and rebuild around it. The reconstituted division will have the same planning.
I agree with Steve about some of the gameplay implications. I'd advise checking with your partner if you're considering this.
However, mechanically, would this even work? If I divide up a division into its A/B/C subcomponents and recombine them, how can I select the preparation of the "B" subunit for the greater recombined unit? Don't recombined units default to the "top" unit (i.e., the "A" subunit)?
RE: How to Fortify & Defend a Japanese Island properly?
Posted: Sat Mar 23, 2013 11:26 am
by leehunt27@bloomberg.net
I agree it would be something to discuss with your opponent, dividing and prepping, otherwise a bit gamey. But whole Kwantung units prepping for Auckland or Melbourne is no biggie. Also you can change them around as the game changes. The Russian troops may be wondering though why the Manchurian divisions are practicing amphibious landings on the Amur river with tropical uniforms

RE: How to Fortify & Defend a Japanese Island properly?
Posted: Sat Mar 23, 2013 12:38 pm
by witpqs
I don't see that as being gamey. For one thing, those are not fragments, they are wholly legitimate units, basically the game's way of splitting out the regiments in a division. Second of all, there are consequences. If the player divides and sets three different targets, 1 for real and 2 for deception, then recombines when all are at 100%, the full unit will only be at 33% prep for one of them. BTW, I don't know the rule on which target the game engine chooses to retain, but I do know that the combined prep is pro-rated.
RE: How to Fortify & Defend a Japanese Island properly?
Posted: Sat Mar 23, 2013 12:53 pm
by Chickenboy
ORIGINAL: witpqs
I don't see that as being gamey. For one thing, those are not fragments, they are wholly legitimate units, basically the game's way of splitting out the regiments in a division. Second of all, there are consequences. If the player divides and sets three different targets, 1 for real and 2 for deception, then recombines when all are at 100%, the full unit will only be at 33% prep for one of them. BTW, I don't know the rule on which target the game engine chooses to retain, but I do know that the combined prep is pro-rated.
Dang interesting. Sounds pretty fair to me.
RE: How to Fortify & Defend a Japanese Island properly?
Posted: Fri Apr 05, 2013 7:01 pm
by worr
You might want to consider the ethical implications. [:(]
That said to someone with "amoral" as his login. <g>
RE: How to Fortify & Defend a Japanese Island properly?
Posted: Fri Apr 05, 2013 7:10 pm
by AW1Steve
ORIGINAL: worr
You might want to consider the ethical implications. [:(]
That said to someone with "amoral" as his login. <g>
No sir, you misunderstand. "Amoral" is not , and has never been my login. The quote refers what an indivdual who goes by "Amoral" said about me. So when he insulted and demeaned me, I took his quote and put it up so people can see it. Then if they are curious , then can go back and see my postings and judge which of us is correct.