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RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Fri Apr 26, 2013 6:44 pm
by phatkarp
I'd recommend sending production directly to the combat HQ's that are going to use the units. It requires more micromanagement on the production side, but your units get to the front lines a lot quicker.

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Sun Apr 28, 2013 10:24 am
by Josh
ORIGINAL: phatkarp

I'd recommend sending production directly to the combat HQ's that are going to use the units. It requires more micromanagement on the production side, but your units get to the front lines a lot quicker.

Usually I'd vote against that, but seeing the desperate situation you managed to get yourself into... [:D] I say sent them greenhorns straight to the frontlines. They start with a lousy 10 Exp [X(] but even Light Tanks with 10 Exp are deadly against soft targets... so they get up to 40 real quick.
Sure your frontlines are in shambles, ( which is exactly what we like about you [;)] ) that is you play like Rommel... faster faster ever more deeper into the abyss without looking for some sort of defense line or communications line or whatever. Worked well in France and N- AFrica but not against Vic and his AI+ [:D]
When you cover too much ground early in the game the AI usually will shred you to pieces. Also the wooded terrain in the North East area is a really difficult terrain to take, meaning you need lots of Inf and loads of Artillery. I'd go real slow there.

Oh and take a look at your Raw... you're outproducing it with 80 points... that go absolutely nowhere. The max you can produce is 240 points, anything more just gets lost, doesn't get produced.

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Mon Apr 29, 2013 12:57 am
by Jeffrey H.
What ? Westheim is back ? Has he lost yet ?

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Wed May 01, 2013 7:15 am
by Westheim
ORIGINAL: Jeffrey H.
What ? Westheim is back ? Has he lost yet ?

I think he has.
ORIGINAL: Josh
Oh and take a look at your Raw... you're outproducing it with 80 points... that go absolutely nowhere. The max you can produce is 240 points, anything more just gets lost, doesn't get produced.

Since my two cities don't produce raw-y stuff at the moment, nothing gets lost. All the tanks, artillery, planes etc. come out of factories.

I've run into a roadblock here. It's impossible to get more production without attacking Nippon, and that is suicide. The last time I fired up the game, I fell into a clueless stare, then closed it again. [&:]

I think Westheim has lost yet.

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Wed May 01, 2013 3:27 pm
by mgaffn1
very entertaining thread!

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Wed May 01, 2013 5:57 pm
by Jeffrey H.
ORIGINAL: Westheim
ORIGINAL: Jeffrey H.
What ? Westheim is back ? Has he lost yet ?

I think Westheim has lost yet.

Well, good. Reputations and all.

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Wed May 01, 2013 6:59 pm
by Josh
ORIGINAL: Westheim
ORIGINAL: Jeffrey H.
What ? Westheim is back ? Has he lost yet ?

I think he has.
ORIGINAL: Josh
Oh and take a look at your Raw... you're outproducing it with 80 points... that go absolutely nowhere. The max you can produce is 240 points, anything more just gets lost, doesn't get produced.

Since my two cities don't produce raw-y stuff at the moment, nothing gets lost. All the tanks, artillery, planes etc. come out of factories.

I've run into a roadblock here. It's impossible to get more production without attacking Nippon, and that is suicide. The last time I fired up the game, I fell into a clueless stare, then closed it again. [&:]

I think Westheim has lost yet.

Lol that happens to me when I fire up one of the larger scenarios of WitE.
It's the contrary with ATG, there were many times when I thought my position was untenable, but I just kept on playing thinking to myself better go down in flames then not play at all. So even in very tough conditions (like having only one city and that's the only one source for Raw too...) I still managed to win... it just takes a few hundred turns or so.

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Tue Apr 22, 2014 3:27 pm
by Jeffrey H.
About time for the annual return of Westheim isn't it ?

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Wed Apr 23, 2014 11:38 am
by Josh
Totally agree.
Westheim .../clears throat...ahum, we miss you. We love your AAR's, your grandiose schemes and megalomane planning. Your country needs you. [;)]

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Thu Apr 24, 2014 11:13 am
by Josh
Well I mailed Westheim so.... who knows?

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Thu Apr 24, 2014 9:46 pm
by baloo7777
AWESOME thread!!!! [8|]
Actually, as a relative newbie to ATG, I REALLY did love this AAR. Look forward to seeing another soon!

RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Thu Jun 26, 2014 3:49 pm
by Jeffrey H.
Looks like he's come up for air;

tm.asp?m=3636811

I'm also playing this title so it is really good to read his AAR for the game.


RE: Westheim returns! (random map, 5 AI, failure guarantee)

Posted: Sun Jun 29, 2014 4:14 pm
by Westheim
Why do you have the impression of me belonging to a waterbound species? Because I have always been drowned by AIs in this game? Nah.

A few days ago I played with the thought of revisiting the old (good) AT, but I have changed laptops twice since I last played that and I have neither the download file, nor the product key anymore. Well, I still have that old laptop, it just ... let's say it does not always do what I want.