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RE: More screens
Posted: Tue Apr 23, 2013 8:40 am
by Barthheart
ORIGINAL: Gerry
Are the green hexes offboard a setup area. Units then move onto the map in turn 1?
Gerry
The leader Lt Lodashik, and squads, just moved from N8. When a leader activates he can activate the hexes surrounding him as well. The green hexes show the extent of his activation range. The purple hexes are to remind you the these troops can activate before the end of this impulse.
Partial hexes are valid for play.
RE: More screens
Posted: Tue Apr 23, 2013 8:40 am
by Barthheart
ORIGINAL: Gerry
I see a log of felled trees and car tires? I might be wrong.
Gerry
Yes, that's a cluttered hex and affect movement.
RE: More screens
Posted: Tue Apr 23, 2013 8:43 am
by Barthheart
ORIGINAL: Chris Merchant
AT gun is upside down...lol
If you look carefully you will see the CA arrow in the TLH corner of the counter, hence the orientation of the counter.
That's correct.
If you look closely you might notice that the hex numbers are upside down as well. This is because the maps act the same way as if they were a real board. So to get the proper side to face north you sometimes have to rotate the board. Adds to board game feel.
RE: More screens
Posted: Tue Apr 23, 2013 9:34 am
by midgard30
From now on, I've seen fusiliers, tanks, AT gun, mortar, machine gun, leaders, plane and a little girl. Nothing seems to be missing, and I agree with wodin: super job. This game will be a no brainer for me when it will be release.
RE: More screens
Posted: Tue Apr 23, 2013 10:27 am
by tgb
ORIGINAL: Barthheart
If you look closely you might notice that the hex numbers are upside down as well. This is because the maps act the same way as if they were a real board. So to get the proper side to face north you sometimes have to rotate the board. Adds to board game feel.
Heh. I reported that as a bug. I was wondering why it was never fixed.
RE: More screens
Posted: Tue Apr 23, 2013 1:53 pm
by Barthheart
Some info about what's on the counters...

RE: More screens
Posted: Tue Apr 23, 2013 5:27 pm
by Firebri
Many thanks Barthheart, for the new pic. Now I know what the counters mean.
RE: More screens
Posted: Tue Apr 23, 2013 9:18 pm
by k9mike
I to thank you for the great Screens and comments. This has helped a lot in getting peoples attention/buzz...I am sure Wodin is "Pimping" this hard on his Facebook page.(which is awesome.[8D] ) Take care...
Mike
RE: More screens
Posted: Tue Apr 23, 2013 11:02 pm
by SwampYankee68
Gorgeous. Really looking forward to the release. I really hope that after the release Lock N Load sells / licenses the engine to a developer that will release expansions and / or follow-ups with a bit more alacrity...
RE: More screens
Posted: Tue Apr 23, 2013 11:13 pm
by k9mike
Stop using big fancy words I have to look up on Google...lol. [:'(]
RE: More screens
Posted: Wed Apr 24, 2013 12:12 am
by SwampYankee68
LOL. How about - Lock n Load, sell the dev rights to a company that wants to make PC wargames a priority!?!
RE: More screens
Posted: Wed Apr 24, 2013 4:59 am
by wodin
Certainly am...
If a game looks good I can actually be an asset or try and be one..though I'm sure some developers on here think otherwise..
mumbles something and ops..
ORIGINAL: k9mike
I to thank you for the great Screens and comments. This has helped a lot in getting peoples attention/buzz...I am sure Wodin is "Pimping" this hard on his Facebook page.(which is awesome.[8D] ) Take care...
Mike
RE: More screens
Posted: Fri Apr 26, 2013 12:34 pm
by Frank.Costanzo
The units in "Surrounded" look like SS units. It seems odd to me that they would only have a 5 morale, which is the same as the front line Russian units. I would have expected maybe a 7 or at a minimum a 6 morale for SS infantry.
RE: More screens
Posted: Fri Apr 26, 2013 4:05 pm
by Barthheart
ORIGINAL: Frank.Costanzo
The units in "Surrounded" look like SS units. It seems odd to me that they would only have a 5 morale, which is the same as the front line Russian units. I would have expected maybe a 7 or at a minimum a 6 morale for SS infantry.
The SS in LnL are not supermen. [;)] They do have some special abilities though. Where normal troops are automatically killed if they are meleed while shaken, SS troops will attempt to rally first. Sounds small but it is a big advantage.
RE: More screens
Posted: Fri Apr 26, 2013 6:29 pm
by Frank.Costanzo
Fair enough, they were not supermen. Although it is a historical fact that as units, they were fanatical, and since they are historically fanatical units, they tended to take casualties before breaking in comparison to your average squad. If the feature of them having the ability to rally in specific situations is advantage, than I guess that makes a difference. I am not familiar with the LnL system, so maybe morale is part of a dynamic mix that is different than what I am used to seeing in other games.
RE: More screens
Posted: Sat Apr 27, 2013 10:38 am
by Frank.Costanzo
Just another note, even with the rally feature you mentioned, IMO and experience with tactical game, the SS should have a elite morale equal to the guards units, which is 6.
RE: More screens
Posted: Sat Apr 27, 2013 2:53 pm
by wodin
I was sure there where no SS units at Stalingrad..
RE: More screens
Posted: Sat Apr 27, 2013 3:47 pm
by Frank.Costanzo
No, a little south of there, but this is about the posted screens.
RE: More screens
Posted: Sat Apr 27, 2013 6:34 pm
by wodin
Which have SS units.
ORIGINAL: Frank.Costanzo
No, a little south of there, but this is about the posted screens.
RE: More screens
Posted: Sat Apr 27, 2013 7:55 pm
by Frank.Costanzo
Yes, the screen shot with the SS units. We have all been waiting a long time for this game, and from the previews, I am sure it will not disappoint. Its looks like a fantastic computer version of a small tactics simulation on the eastern front. I could not be happier to see it in these final stages of development. Maybe the screen shot with the SS is not intended to be part of the Stalingrad release. Just throwing in my 2 cents FWIW.[8D]