Page 2 of 4

RE: Distant Worlds: Shadows Updated to 1.9.0.2

Posted: Tue May 28, 2013 12:57 pm
by Spacecadet
ORIGINAL: Bingeling

You can continue just fine, but to see all effects of the changes you will probably need a new game.

Like all the pirate changes change the situation for pirate factions, and the patch does not undo old sins.

Most likely, but in my continued game it seems like the Pirates have gotten more aggressive, even if they started out on the wrong foot [;)]


RE: Distant Worlds: Shadows Updated to 1.9.0.2

Posted: Tue May 28, 2013 1:02 pm
by Bingeling
ORIGINAL: Spacecadet
ORIGINAL: Bingeling

You can continue just fine, but to see all effects of the changes you will probably need a new game.

Like all the pirate changes change the situation for pirate factions, and the patch does not undo old sins.

Most likely, but in my continued game it seems like the Pirates have gotten more aggressive, even if they started out on the wrong foot [;)]
But imagine how aggressive they might have been if always by the new rules .

I don't know, but I suspect the update will give them better economy, and thus more ships. Human players were probably not the only one wasting huge piles of cash on structures easily destroyed.

[Deleted]

Posted: Wed May 29, 2013 3:29 am
by Anonymous
[Deleted by Admins]

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Thu May 30, 2013 3:24 am
by Erik Rutins
Updated to 1.9.0.3

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Thu May 30, 2013 4:53 am
by ASHBERY76
Nice.[:)]

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Thu May 30, 2013 5:05 am
by Mansen
Neat :)

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Thu May 30, 2013 7:43 am
by YourConscience
I tested the "pirates get no taxes" on my old save from 1.9.0.0 version but I still cannot set taxes. Do I need to start a new game for this to work?

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Thu May 30, 2013 9:51 am
by AstroCat
Is it compatible with 1.9.0.2 saves? Thanks.

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Thu May 30, 2013 10:06 am
by Bingeling
There is no reason why it is no compatible with saves, and if not it should have said so. It may require a new game to see all the fixes, though.

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Thu May 30, 2013 4:10 pm
by Buio
Thanks for really fast patches to fix initial bugs and balance.

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Thu May 30, 2013 9:43 pm
by Shadow Tiger
Just bought and downloading now. Looking forward to giving this a try now the we can do fun stuff like capture ships/stations, upgrade stations and the pirates have gone from annoying flies to something awesome.

RE: Distant Worlds: Shadows Updated to 1.9.0.4

Posted: Fri May 31, 2013 10:06 pm
by Erik Rutins
Updates to 1.9.0.4

RE: Distant Worlds: Shadows Updated to 1.9.0.4

Posted: Fri May 31, 2013 10:35 pm
by ASHBERY76
Link busted.

RE: Distant Worlds: Shadows Updated to 1.9.0.4

Posted: Fri May 31, 2013 10:39 pm
by Erik Rutins
It just takes time to propagate to all the mirrors world-wide. Give it another try in 15-30 and it should be on the European mirror.

RE: Distant Worlds: Shadows Updated to 1.9.0.4

Posted: Sun Jun 02, 2013 11:11 am
by Kayoz
ORIGINAL: Erik Rutins
Full Change List for 1.9.0.4 from 1.9.0.3:

OTHER
- can now toggle auto/manual retrofit for private base designs (i.e. mining stations) in designs screen

Not fixed in 1.9.0.4

RE: Distant Worlds: Shadows Updated to 1.9.0.4

Posted: Sun Jun 02, 2013 1:23 pm
by Erik Rutins
Not at all or still not working in some more subtle way?

RE: Distant Worlds: Shadows Updated to 1.9.0.4

Posted: Sun Jun 02, 2013 2:04 pm
by TrooperCooper

It works to switch it by clicking it in the design main window (the list with all designs). But when you open the design (where you can actually modify a single design), the drop-down menu ("Default Retrofit Stance") is still greyed out and cant be changed.

RE: Distant Worlds: Shadows Updated to 1.9.0.4

Posted: Mon Jun 03, 2013 5:38 am
by Kayoz
ORIGINAL: Erik Rutins

Not at all or still not working in some more subtle way?
Still unable to toggle auto-retrofit setting for the specified designs.
ORIGINAL: TrooperCooper


It works to switch it by clicking it in the design main window (the list with all designs). But when you open the design (where you can actually modify a single design), the drop-down menu ("Default Retrofit Stance") is still greyed out and cant be changed.
Yes, this is the case. I didn't know you could toggle with the main design window. Toggling should be possible with both methods.

RE: Distant Worlds: Shadows Updated to 1.9.0.4

Posted: Mon Jun 03, 2013 5:43 am
by Kayoz
ORIGINAL: Erik Rutins
Full Change List for 1.9.0.4 from 1.9.0.3:
BUG FIXES
- fixed bug where design templates that specify phaser weapons would instead sometimes produce designs with pulse blasters or rail guns (even when phasers available)
Not fixed. Description of problem and uploaded save demonstrating issue here.

RE: Distant Worlds: Shadows Updated to 1.9.0.4

Posted: Mon Jun 03, 2013 6:52 am
by Kayoz
Why two threads for 1.9.0.4?

Link in tech support:
tm.asp?m=3331949

Link here:
tm.asp?m=3332321