RE: Pls add traditional PEBM function for the next update
Posted: Mon Aug 05, 2013 7:06 pm
Because you can long and track who's playing this game? My only concern is that if this game hits its swan song and it will sooner or later my fear is the sever will simply go away unless of course you promise the sever will always be supported as long as m/s is around. Can you guarantee that?
ORIGINAL: Erik Rutins
Hi guys,
It's not intended as DRM, though I can understand why some might see it that way since it relies on a server. The truth is that it does require additional development time to implement non-server PBEM. For War in the East, we already had non-server PBEM in there when PBEM++ became available. PBEM++ has proven so popular and so much easier than normal PBEM that we wanted to get that in there too, but there was no reason to remove the old PBEM as it was already implemented. For Germany at War, we had a choice to either implement PBEM++ or an improved traditional PBEM system. Between those two, PBEM++ always makes the most sense. I agree that in an ideal world we would be able to do both, but that's not always possible. We have many other games with just PBEM++ and the community has been very happy with them.
If there is enough demand for traditional PBEM, we'll see if it's feasible to add it in. We're not opposed to the idea, it's just additional development time.
Regards,
- Erik