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RE: TLD Outastanding Bugs
Posted: Thu Aug 13, 2015 6:01 pm
by Tejszd
Bump. Another month....
RE: TLD Outastanding Bugs
Posted: Fri Aug 14, 2015 6:28 am
by kweniston
ORIGINAL: Steve McClaire
Thanks for the reminder. Issues / bugs will be evaluated next time there is an opportunity to work on these older games.
2.0 years now since the initial confirmation... Come on Matrix, just dedicate a little resources towards this... Get some interns, if needed

.
RE: TLD Outastanding Bugs
Posted: Sat Sep 12, 2015 7:38 pm
by Tejszd
Bump. Another month....
RE: TLD Outastanding Bugs
Posted: Sat Oct 17, 2015 8:49 pm
by Tejszd
Bump. Another month....
RE: TLD Outastanding Bugs
Posted: Wed Nov 18, 2015 10:04 pm
by Tejszd
Bump. Another month....
RE: TLD Outastanding Bugs
Posted: Fri Nov 20, 2015 5:21 am
by Stwa
Maybe you can use the TLD Classic mod and CC4 Classic with WAR? Then you can pitch your CC4 and CC5 games. I gave mine away.
Don't use the timer. It is more fun without it.
Can't say that I have encountered the Air Support bug, but I don't get around to WAR that much anymore. Still busy with CCMT.
RE: TLD Outastanding Bugs
Posted: Sun Dec 20, 2015 12:25 am
by Tejszd
Bump. Another month....
RE: TLD Outastanding Bugs
Posted: Sun Dec 20, 2015 5:48 pm
by Stwa
In the old days, we never expected these game titles to last more than a few years.
But Matrix changed all that. And now the games sometimes last a decade.
I opted for WAR, not TLD. WAR has been a lot of fun, especially CC4 Classic.
RE: TLD Outastanding Bugs
Posted: Mon Dec 28, 2015 5:24 pm
by Tejszd
ORIGINAL: Stwa
Maybe you can use the TLD Classic mod and CC4 Classic with WAR? Then you can pitch your CC4 and CC5 games. I gave mine away.
I do use WAR/TLD/LSA now, for the mods, that is why I keep poking Matrix about the outstanding bugs. They could be playable/sellable for years if Matrix actually dealt with them....
I do not use CC3 to 5 anymore. They worked fairly well for 10 years, with some bugs, but with Windows 8 & 10 are becoming troublesome; no full screen, scroll speed and crashes/freezes (most likely the newer nvidia drivers).
Kinda wished I stayed with Windows 7 as all the above games work better on it than 8 & 10.
RE: TLD Outastanding Bugs
Posted: Mon Dec 28, 2015 5:32 pm
by Tejszd
ORIGINAL: Stwa
In the old days, we never expected these game titles to last more than a few years.
But Matrix changed all that. And now the games sometimes last a decade.
I opted for WAR, not TLD. WAR has been a lot of fun, especially CC4 Classic.
Was it really Matrix? Microsoft made Windows and DirectX backwards compatible for years which allowed old games to be run for years. The original CC games from Atomic, the code that is the core to all the Matrix releases, still works today 15 years after their final game CC5. With Windows 8 & 10 Microsoft dropped some of the backwards compatibility and only the last 2 Matrix CC releases work full screen. Thus Matrix knows how to fix the older games but is NOT doing it for current owners or new buyers as they continue selling them all....[8|]
RE: TLD Outastanding Bugs
Posted: Mon Jan 04, 2016 3:21 pm
by SteveMcClaire
ORIGINAL: Tejszd
... Thus Matrix knows how to fix the older games but is NOT doing ...
There is no 'fix'. The only way I know of to work around the problem is to do a major overhaul of the graphics engine in the effected versions, because the operating system doesn't have backward compatibility for the full-screen mode used.
Steve
RE: TLD Outastanding Bugs
Posted: Wed Jan 20, 2016 5:15 am
by Tejszd
Bump. Another month....
RE: TLD Outastanding Bugs
Posted: Sat Feb 13, 2016 9:57 pm
by CCDrizzt
I ask me too to resolve the bugs of the list in the first post. Especially the bug about arty/mortar/air support that IA gives almost never to its battlegroups during ops and campaigns.
I also suggest to add to Steam TLD (but also WAR and LSA) after have fixed it (them): surely more players can be reached and the game deserves it. It really doesn't feel its ages and, for example, I continue to prefer original UI. The obliged choice about windowed mode in recent OS could seem a barrier for this pass, but in my opinion it’s not a big problem because setting the resolution identical to the screen resolution, it means to play in fullscreen resolution.
RE: TLD Outastanding Bugs
Posted: Tue Feb 23, 2016 9:57 pm
by Stwa
ORIGINAL: Tejszd
Was it really Matrix? Microsoft made Windows and DirectX backwards compatible for years which allowed old games to be run for years. The original CC games from Atomic, the code that is the core to all the Matrix releases, still works today 15 years after their final game CC5. With Windows 8 & 10 Microsoft dropped some of the backwards compatibility and only the last 2 Matrix CC releases work full screen. Thus Matrix knows how to fix the older games but is NOT doing it for current owners or new buyers as they continue selling them all....[8|]
So, are you bragging or complaining? I was always under the assumption Matrix was developing/producing the CC remakes. My games work fine.
RE: TLD Outastanding Bugs
Posted: Tue Feb 23, 2016 11:42 pm
by Tejszd
bragging?
I'm complaining that only the last 2 Matrix CC remakes can run full screen.
RE: TLD Outastanding Bugs
Posted: Wed Feb 24, 2016 7:29 pm
by CGGrognard
The only CC game that I can't get into full screen is The Russian Front/Cross of Iron. All others, with "windowed" and compatibility mode set run in full screen.
RE: TLD Outastanding Bugs
Posted: Thu Feb 25, 2016 12:58 am
by Tejszd
Running in windowed mode and setting the screen resolution to match your desktop with the taskbar set to auto-hide makes you only see the CC game. Which is pretty close to running non windowed.
Where it is not the same is for the CC menu screens, which are fixed 800x600 or 1024x768 depending on the release, which increase in size on my 1920x1200 monitor to fill most of the screen making them more readable rather than staying small like in windowed mode.
RE: TLD Outastanding Bugs
Posted: Wed Mar 02, 2016 8:44 pm
by Stwa
ORIGINAL: Tejszd
Running in windowed mode and setting the screen resolution to match your desktop with the taskbar set to auto-hide makes you only see the CC game. Which is pretty close to running non windowed.
Where it is not the same is for the CC menu screens, which are fixed 800x600 or 1024x768 depending on the release, which increase in size on my 1920x1200 monitor to fill most of the screen making them more readable rather than staying small like in windowed mode.
Maybe you messed up getting a 1920 x 1200 monitor?
RE: TLD Outastanding Bugs
Posted: Wed Jun 01, 2016 11:44 pm
by Tejszd
Bump
RE: TLD Outastanding Bugs
Posted: Thu Jul 21, 2016 5:33 am
by Tejszd
Bump