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RE: RUNNING POLL - ScenEdit requests
Posted: Sat Oct 19, 2013 9:30 pm
by brassem
The ability to use uncompressed .scen files. So we can actually see and hand code the scenario if needed.
RE: RUNNING POLL - ScenEdit requests
Posted: Sun Nov 03, 2013 7:50 am
by brassem
ORIGINAL: Tomcat84
- that the editor when adding A/C, numbers them incrementally callsign 01, 02, 03 rather than 1, 2, 3 as it does now.
This prevents my list from looking like
Archer #1
Archer #10
Archer #11
Archer #12
Archer #2
Archer #3
Archer #4
Archer #5
Archer #6
Archer #7
Archer #8
Archer #9
and just makes it
Archer #01
Archer #02
Archer #03 etc.
This +1
RE: RUNNING POLL - ScenEdit requests
Posted: Sun Nov 03, 2013 8:25 am
by Dimitris
ORIGINAL: brassem
ORIGINAL: Tomcat84
- that the editor when adding A/C, numbers them incrementally callsign 01, 02, 03 rather than 1, 2, 3 as it does now.
This prevents my list from looking like
Archer #1
Archer #10
Archer #11
Archer #12
Archer #2
Archer #3
Archer #4
Archer #5
Archer #6
Archer #7
Archer #8
Archer #9
and just makes it
Archer #01
Archer #02
Archer #03 etc.
This +1
Added in Build 455.
RE: RUNNING POLL - ScenEdit requests
Posted: Sun Nov 03, 2013 9:10 am
by Tomcat84
Thanks!
Means I have a lot of work to do to "fix" my scenarios though lol
RE: RUNNING POLL - ScenEdit requests
Posted: Sun Nov 03, 2013 9:26 am
by jomni
My new request: Event that causes damage when there is a trigger.
I prefer this than teleporting the unit out of the area of operations.
RE: RUNNING POLL - ScenEdit requests
Posted: Sun Nov 03, 2013 11:30 am
by Tomcat84
Btw speaking of this: any chance of getting one or both of the following:
- Ability to change names easily I'm edit AC window
And/or:
- ability to set what digit to start numbering with.
Cause in real life different flights often not only have a different name but also number e.g.
Archer 11 through 14, snake 21 through 24, poker 31 through 32 etc.
ORIGINAL: Sunburn
ORIGINAL: brassem
ORIGINAL: Tomcat84
- that the editor when adding A/C, numbers them incrementally callsign 01, 02, 03 rather than 1, 2, 3 as it does now.
This prevents my list from looking like
Archer #1
Archer #10
Archer #11
Archer #12
Archer #2
Archer #3
Archer #4
Archer #5
Archer #6
Archer #7
Archer #8
Archer #9
and just makes it
Archer #01
Archer #02
Archer #03 etc.
This +1
Added in Build 455.
RE: RUNNING POLL - ScenEdit requests
Posted: Sun Nov 03, 2013 5:30 pm
by Dimitris
ORIGINAL: jomni
My new request: Event that causes damage when there is a trigger.
I prefer this than teleporting the unit out of the area of operations.
You mean a "please kill this unit" ?
RE: RUNNING POLL - ScenEdit requests
Posted: Sun Nov 03, 2013 8:26 pm
by jomni
Yes. For example, a terrorist unit enters an airbase and kill it along with all aircraft inside. Teleport would just move it elsewhere.
RE: RUNNING POLL - ScenEdit requests
Posted: Sun Nov 03, 2013 10:03 pm
by brassem
ORIGINAL: Sunburn
Added in Build 455.
It just keeps getting better and better! Many Thanks.
RE: RUNNING POLL - ScenEdit requests
Posted: Wed Nov 06, 2013 2:50 am
by navwarcol
"Side changes Posture" as an event action.
RE: RUNNING POLL - ScenEdit requests
Posted: Sat Nov 09, 2013 12:18 am
by brassem
The ability to SBR reference points. And to change their global position by key entry for specific location.
They can then be used a standard for such things as border lines, no fly zones, etc, so the mission builder can load them in as a building block module for their new scenario.
(Currently you need to add each and every point individually, and move them by cursor to the approximate position, then save it all as a .scen file. Then build you new scenario over the top of this one. The .scen is compressed so the mission builder has no access to the specific details to check accuracy by text editor numeric.)
RE: RUNNING POLL - ScenEdit requests
Posted: Fri Nov 15, 2013 1:54 pm
by JCR
In "add unit", it would be nice to be able to sort by unit and by current date.
Like "show all turkish frigates available in 1978"

RE: RUNNING POLL - ScenEdit requests
Posted: Tue Nov 19, 2013 6:14 am
by Agathosdaimon
please add in the event action of changing weather/sea state - ie, so it can be set to possibily changing mid scenario or even occurring in just a localised RP defined area - (one could make a separate unplayable 'weather' side)
also the ability for a mission type to change per trigger, - this could also make alot of dynamism in a larger scenario (or is this currently possible with the current options and just a lot of big think on the part of the scen developer?)
RE: RUNNING POLL - ScenEdit requests
Posted: Wed Nov 20, 2013 4:12 pm
by Dimitris
Added.
RE: RUNNING POLL - ScenEdit requests
Posted: Thu Nov 21, 2013 7:07 am
by JCR
A way to change nuclear posture by event.

RE: RUNNING POLL - ScenEdit requests
Posted: Thu Nov 28, 2013 5:26 pm
by Dimitris
Removed "EE trigger: Unit is detected" as it has been implemented in Build 469. If you voted for this you can vote again.
RE: RUNNING POLL - ScenEdit requests
Posted: Thu Dec 12, 2013 9:24 pm
by Devast8or
If I currently want to assign a certain unit to a Side in scenario that in reality does not posses such unit I would have to "borrow" it from a country that has it in the DB.
The problem is that whenever you click on that unit in your scenario it will be IDd as "Russian" or "American" or "French" unit. Can we have generic units that don't belong to anyone?
You could create a generic instance of every unit, don't assign any weapons or sensors to it, let the scenario designer build the unit as he sees fit for his side.
RE: RUNNING POLL - ScenEdit requests
Posted: Fri Dec 13, 2013 12:32 am
by mikmykWS
Are you talking about the names?
Make sure no reference points are selected, select the unit, press the r key and rename.
mike
RE: RUNNING POLL - ScenEdit requests
Posted: Fri Dec 13, 2013 3:04 pm
by Blu3wolf
it doesnt matter too much... the tech is that sides, they did not develop it.
if you tentatively ID something using the contact report, you should expect a lower level of SA anyway...
but the side data is whichever side owns that unit, not specific to the DB but specific to the game you are playing.
RE: RUNNING POLL - ScenEdit requests
Posted: Fri Dec 27, 2013 1:35 am
by pboiler
1- when adding a new unit, have the country filter set by default to the country selected as the side (or remembers filters from last add)
2-have filter by keyword checked by default when adding a weapon/mount
3- option to auto create a call sign when adding aircraft
something like "aircraft type" Sqn, Det "ship/facility" (i.e. adding F-14s to the Enterprise--> "F-14 Sqn, Det Enterprise"