RE: What exactly is a passive sensor ?
Posted: Thu Oct 10, 2013 11:31 am
I wouldnt say I'm anything other than a gamer, but it's going to depend a bit on the platform you are on and the type of unit you are trying to get a fix on.
I guess passive sonar on a sub would be the most typical example, in which case I would suggest:
Actions to maximise you passive sonar capabilities:
1. Slow down (to reduce your own noise)
2. Get in the right depth to detect your target (eg just above layer to allow your trailing sonar to detect below, or (? I'm guessing a little) higher to detect a surface contact
3. Change your course so you are not blocking your own sonar - towed sonar won't detect well directly in front of your sub (as your sub is in the way)
Actions to give you more useful information:
1. Moving at right angles to where the target is should ultimately give you better information regarding how far way it is (as the angle to the passive contact will change with your movement and give you a fix) - though as you've just slowed down this might take a little while
2. Do something to make it reveal itself... Try firing a torpedo down the angle you have for example - a boat trying to put distance between it and a torpedo tends to make a lot of noise ! (though this rather unfortunately also gives the enemy a lot if information about you)
These can be translated to some extent to other platforms (though hard to move a fixed land radar!)
Hope this helps, but I suspect someone who knows what they are talking about might be more useful...
Bw
Chris
I guess passive sonar on a sub would be the most typical example, in which case I would suggest:
Actions to maximise you passive sonar capabilities:
1. Slow down (to reduce your own noise)
2. Get in the right depth to detect your target (eg just above layer to allow your trailing sonar to detect below, or (? I'm guessing a little) higher to detect a surface contact
3. Change your course so you are not blocking your own sonar - towed sonar won't detect well directly in front of your sub (as your sub is in the way)
Actions to give you more useful information:
1. Moving at right angles to where the target is should ultimately give you better information regarding how far way it is (as the angle to the passive contact will change with your movement and give you a fix) - though as you've just slowed down this might take a little while
2. Do something to make it reveal itself... Try firing a torpedo down the angle you have for example - a boat trying to put distance between it and a torpedo tends to make a lot of noise ! (though this rather unfortunately also gives the enemy a lot if information about you)
These can be translated to some extent to other platforms (though hard to move a fixed land radar!)
Hope this helps, but I suspect someone who knows what they are talking about might be more useful...
Bw
Chris