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RE: Subunit Inspector (F6) Window Not Showing

Posted: Mon Oct 14, 2013 3:25 pm
by budd
I already tried that, no go.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Thu Oct 17, 2013 11:02 pm
by NefariousKoel
Are you guys including the possible fix you've discovered for this in the first patch or possibly a beta patch? I'd like to test it out & see if it fixes not only the SI window but the other possible oddities.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Thu Oct 17, 2013 11:21 pm
by CapnDarwin
Hopefully both. The plan is to try to get a beta patch up this weekend.
ORIGINAL: NefariousKoel

Are you guys including the possible fix you've discovered for this in the first patch or possibly a beta patch? I'd like to test it out & see if it fixes not only the SI window but the other possible oddities.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Fri Oct 18, 2013 3:12 am
by nukkxx5058
I will probably try it too as I'm having the bug.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Fri Oct 18, 2013 11:01 pm
by budd
is the beta is still going to be up this weekend or soon[:D], really miss the subunit inspector

RE: Subunit Inspector (F6) Window Not Showing

Posted: Thu Oct 24, 2013 10:05 pm
by budd
Updated and mine still only works twice and then no more, using F6 or double clicking on the unit in the lower window no difference.....bummer.....love the mouse zoom.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Thu Oct 24, 2013 10:59 pm
by CapnDarwin
budd, what OS do you have and can you get us a dxdiag file (post a link to the file so we can download it versus placing all the text in the post window).

Do you have multiple monitors?

RE: Subunit Inspector (F6) Window Not Showing

Posted: Thu Oct 24, 2013 11:33 pm
by budd
win 7 64 bit, no to multiple monitors. File attached. I didn't run the 64 bit dxdiag, i can and post it also if you'd like that too.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Fri Oct 25, 2013 12:05 am
by CapnDarwin
budd, thanks for the dxdiag file. It will help us build up an idea of what is going on video wise with your particular system.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Fri Oct 25, 2013 12:59 am
by CapnDarwin
budd,

When was the last time you updated video or directx drivers?

RE: Subunit Inspector (F6) Window Not Showing

Posted: Fri Oct 25, 2013 1:03 am
by budd
It's pretty consistent i get to use the subunit twice and no more, doesn't matter how i access it thru f6 or clicking the unit in the lower window, twice and thats it.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Fri Oct 25, 2013 8:54 pm
by Chet Guiles
I have exactly the same problem. Newest patch doesn't fix it as it claims.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Fri Oct 25, 2013 9:52 pm
by CapnDarwin
Out of the 4 dev we had one who saw this and not all the time. We made an adjustment and it fixed the latest trouble he had. Unfortunately, there still appears to be a deeper issue with the OS, window control at a low level and our main window and its low level control and then the SI dialog. It is frustrating to us that this bug exists and more frustrating we can't force it. I' ve never had the issue and neither has Rob the lead programmer.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Fri Oct 25, 2013 10:07 pm
by budd
well if there's any more info you need or want me to try something just holla.

RE: Subunit Inspector (F6) Window Not Showing

Posted: Fri Oct 25, 2013 10:16 pm
by cbelva
I was the one on the team that had the problem and I could get it fairly regularly when I minimized my program and then maximized it. In fact, I think someone early on reported the same problem. Is there something that you are doing prior to the SU window not working? In other words, are there specific steps that you take before it stops. Thanks

RE: Subunit Inspector (F6) Window Not Showing

Posted: Fri Oct 25, 2013 10:28 pm
by budd
haven't noticed anything yet and i've been looking. With the new update once i use the subunit more than twice the map clicking and scrolling gets weird things act delayed.Eventually it comes back[not the subunit] and i can scroll and map click and zoom without problem, but then it comes on again. This didn't happen with version 2.0 only thing that didn't work was the subunit inspector. I've only ran and hour of the game in a scenario but have opened and closed scenarios during placement trying different things to see if there's a common thread, so far nothing jumps out. When i played that hour it went fine until i used the subunit more than twice than i had map clicking and zooming and trouble scrolling map with the left mouse click. For me right now the update play worse.