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RE: UPDATE ON NEW PATCH.
Posted: Thu Oct 31, 2013 1:17 pm
by warspite1
ORIGINAL: stockwellpete
To play the mod all it requires is a separate install and your ready to play.
I am a bit like warspite in that I am not too clever with computers. When you say a separate install of your mod is required, does this mean that, in effect, you would have two completely separate versions of the game on your PC that could not "contaminate" one another?
Is there any chance of you writing, at some stage, a short "idiot's guide" to using your mod for players like myself and warspite? Thanks.
warspite1
Nice to know its not just me and there are other computer idiots around [:)]
RE: UPDATE ON NEW PATCH.
Posted: Thu Oct 31, 2013 1:45 pm
by Hellfirejet
Its just that I have renamed some units, like Battleship to Dreadnought these type of things crash the game, but that said there is a very good chance that the mod can be 100% compatible with the game, I'm working on a way to make this possible, I can't go into details at this point in time, watch this space moves are a foot![:)]
RE: UPDATE ON NEW PATCH.
Posted: Thu Oct 31, 2013 2:29 pm
by operating
ORIGINAL: warspite1
ORIGINAL: stockwellpete
To play the mod all it requires is a separate install and your ready to play.
I am a bit like warspite in that I am not too clever with computers. When you say a separate install of your mod is required, does this mean that, in effect, you would have two completely separate versions of the game on your PC that could not "contaminate" one another?
Is there any chance of you writing, at some stage, a short "idiot's guide" to using your mod for players like myself and warspite? Thanks.
warspite1
Nice to know its not just me and there are other computer idiots around [:)]
Your not alone[:)]... Would like to to see a button in scenario selections for mods [&o].
RE: UPDATE ON NEW PATCH.
Posted: Fri Nov 01, 2013 8:28 am
by suprass81
ORIGINAL: operating
ORIGINAL: warspite1
ORIGINAL: stockwellpete
I am a bit like warspite in that I am not too clever with computers. When you say a separate install of your mod is required, does this mean that, in effect, you would have two completely separate versions of the game on your PC that could not "contaminate" one another?
Is there any chance of you writing, at some stage, a short "idiot's guide" to using your mod for players like myself and warspite? Thanks.
warspite1
Nice to know its not just me and there are other computer idiots around [:)]
Your not alone[:)]... Would like to to see a button in scenario selections for mods [&o].
This would be nice thing. Installing separate games for any mods is... like digging with spoon in the ground- there are other tools for that.
RE: UPDATE ON NEW PATCH.
Posted: Fri Nov 01, 2013 12:53 pm
by Hellfirejet
Update regarding my huge mod,compatibility with the standard game,it is now 100% compatible, I have changed the renaming of unit types back to standard game settings, so Dreadnought is back to a Battleship, Light Cruiser is just a Cruiser,New Home Guard unit is a Small Garrison.That said there are still Pre-Dreadnoughts,Armoured Cruisers,Battlecruisers & Destroyers in the mod. I have also added it, so that it can be selected as a new Campaign from the menu. There is no way round the fact, that if you want to use all my new art work, them you will still have to replace the Commander art etc that comes with the game. As an added bonus I have just added a new Tech to the game, AERIAL PHOTOGRAPHY![;)]

RE: UPDATE ON NEW PATCH.
Posted: Fri Nov 01, 2013 12:56 pm
by operating
Suprass
When you take a shower, try using the nob with an "H" on it.
RE: UPDATE ON NEW PATCH.
Posted: Fri Nov 01, 2013 3:04 pm
by Hellfirejet
New 1914 Mod Campaign now fully integrated with the game.It is now selectable from the Campaign menu.

RE: UPDATE ON NEW PATCH.
Posted: Fri Nov 01, 2013 4:09 pm
by operating
Before my fellow computer dummies ask; How is this done? Just checked SP scenario game list, it is not there.
RE: UPDATE ON NEW PATCH.
Posted: Sat Nov 02, 2013 12:43 am
by Ranger33
Happy to see progress still being made with this game! I find the scale to be just perfect for my tastes. I was about to start playing again, but if a big new patch is around the corner I'll hold off til then.
RE: UPDATE ON NEW PATCH.
Posted: Sat Nov 02, 2013 8:43 am
by Hellfirejet
The game has a big future, a great many things are in the pipeline for improving the game.[;)]
RE: UPDATE ON NEW PATCH.
Posted: Sat Nov 02, 2013 8:46 am
by Hellfirejet
Operating the mod is not available yet, I'm still in the middle of play testing, I want to get it right before making the download link available.[8D]
RE: UPDATE ON NEW PATCH.
Posted: Sun Nov 17, 2013 9:20 am
by chemkid
.
RE: UPDATE ON NEW PATCH.
Posted: Sun Nov 17, 2013 1:52 pm
by Hellfirejet
The patch is being tested as we speak, all going well patch should be available by end off November fingers crossed![;)]
RE: UPDATE ON NEW PATCH.
Posted: Mon Dec 02, 2013 9:05 am
by FOARP
Any updates on this?
RE: UPDATE ON NEW PATCH.
Posted: Mon Dec 02, 2013 9:21 am
by Hellfirejet
All I can say is that the patch is being play tested as we speak,the designers want to get this as bug free before release, as is possible, which unfortunetly takes time, and a lot of testing.[;)]
RE: UPDATE ON NEW PATCH.
Posted: Thu Dec 12, 2013 6:43 am
by Hellfirejet
Keeping you guys in the loop,Patch 1.40 beta release close watch this space![:)]
RE: UPDATE ON NEW PATCH.
Posted: Thu Dec 12, 2013 8:22 am
by suprass81
with fingers crossed

RE: UPDATE ON NEW PATCH.
Posted: Thu Dec 12, 2013 4:01 pm
by Hellfirejet
Beta is looking good, but much more testing needed.
RE: UPDATE ON NEW PATCH.
Posted: Thu Dec 12, 2013 4:52 pm
by chemkid
.
RE: UPDATE ON NEW PATCH.
Posted: Thu Dec 12, 2013 8:52 pm
by Jcowanjr
So is getting the patch out a precondition to the release on Ipad and Mac? I thought that Ipad and Mac release were independent but if they want to patch the PC version and then have Ipad and Mac be the same version, it makes sense to release the PC patch and have it be consistent with the IPad and Mac versions.
So glad this is coming out on Ipad. Even though I've played war games for 30 years now (think Avalon Hill Guns of August for first WW1 game), now I have a family and job and the only way I can play anything for a few minutes depends on the mobility of my Ipad.