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RE: Convoys Clarification

Posted: Sun Nov 17, 2013 6:58 pm
by warspite1
Yes - see below

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RE: Convoys Clarification

Posted: Sun Nov 17, 2013 7:01 pm
by warspite1
And there is the oil saved on map and in the PP

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RE: Convoys Clarification

Posted: Sun Nov 17, 2013 7:53 pm
by Shannon V. OKeets
ORIGINAL: Orm

ORIGINAL: warspite1

I have a French Convoy point showing as disorganised. Can it still transport Oil?
A CP at sea should not be disorganized. But it should still be able to transport oil.

But I can't think of any reason it should be disorganized.
How about if it started its move in port out-of-supply?

RE: Convoys Clarification

Posted: Sun Nov 17, 2013 7:56 pm
by Shannon V. OKeets
ORIGINAL: warspite1

ORIGINAL: Orm

ORIGINAL: warspite1


warspite1

Thank-you.

Ahhh! so if you save oil in Burma the only restriction on its use (for reorganisation) is that the unit(s) needs to trace a railway supply path (length not a factor)? So would be useful for an Eastern/Pacific Fleet?
No. It is even better than that. The Burma oil can be used to reorganize all over the world.



Cut from RAC: 13.5.1 Oil
....
You do not have to transport the oil anywhere. But you must be able to trace a path from the unit to the oil
resource. This path is exactly like a basic supply path (including via overseas) (see 2.4.2) except that it can be of
any length. [Clarification. Only oil in friendly territory may be used. This means that oil in Persia and Venezuela
can not be used if it resides in neutral territory - Jan. 30, 1997.
warspite1

Right - sorry I got my railway and basic mixed up. One more question on this please - if I have two fleets e.g. Med and Pacific and saved oil in Burma + Cairo. Both fleets can trace a basic supply path to both oil cities.

However, only my Eastern Fleet needs reorganising. Can I ensure that the Burma oil is used for that purpose and NOT the Cairo oil - or is there no control over this aspect?
The use oil form will list all the units that need to be reorganized on the left and all the oil 'sources' on the right. You select an oil source and then reorganize which ever units you want from the list on the left.

The Players Manual has examples of this and describes what all the buttons are for.

RE: Convoys Clarification

Posted: Sun Nov 17, 2013 8:23 pm
by brian brian
To reorganize a unit that requires oil (with the Oil Rule in play), the unit has to trace to an oil resource AND a primary supply source. So it's fairly counter-intuitive in that, for the USA for example, it doesn't gain you anything to store oil right at Pearl Harbor. Pearl Harbor is either in supply communication with a USA primary supply source on the mainland, or it isn't.

So you might as well only save oil in the same countries that have primary supply sources for your units.

RE: Convoys Clarification

Posted: Sun Nov 17, 2013 10:14 pm
by Shannon V. OKeets
ORIGINAL: brian brian

To reorganize a unit that requires oil (with the Oil Rule in play), the unit has to trace to an oil resource AND a primary supply source. So it's fairly counter-intuitive in that, for the USA for example, it doesn't gain you anything to store oil right at Pearl Harbor. Pearl Harbor is either in supply communication with a USA primary supply source on the mainland, or it isn't.

So you might as well only save oil in the same countries that have primary supply sources for your units.
Not true.

RE: Convoys Clarification

Posted: Sun Nov 17, 2013 10:36 pm
by brian brian
could you expand on that Steve? I am thinking only of the Final Reorganization phase. A unit can trace through secondary sources to trace to a primary of course. I'm not sure what you are thinking there. Some day I'll learn to play this game. Perhaps I am just used to always playing with the Limited Isolated Re-Organization option turned on. We started using that as a House Rule even in 4th edition. [That optional rule requires being able to trace a supply path of any length to re-organize at the end of the turn.]

You can reorganize during a turn via Re-org points from HQ, ATR, at-sea TRS/AMPH, or HQs with an Offensive Chit, but at that point you don't trace to Oil or even a supply source to do that.

RE: Convoys Clarification

Posted: Mon Nov 18, 2013 12:06 am
by Shannon V. OKeets
ORIGINAL: brian brian

could you expand on that Steve? I am thinking only of the Final Reorganization phase. A unit can trace through secondary sources to trace to a primary of course. I'm not sure what you are thinking there. Some day I'll learn to play this game. Perhaps I am just used to always playing with the Limited Isolated Re-Organization option turned on. We started using that as a House Rule even in 4th edition. [That optional rule requires being able to trace a supply path of any length to re-organize at the end of the turn.]

You can reorganize during a turn via Re-org points from HQ, ATR, at-sea TRS/AMPH, or HQs with an Offensive Chit, but at that point you don't trace to Oil or even a supply source to do that.
With Isolation turned on (an optional rule) then a non-HQ unit would need to trace to a primary supply source. But that could be an HQ that was a primary supply source for the turn (by burning a Supply Unit). In the Use Oil phase, the HQ would then be listed as an oil point resource, even if the non-HQ unit were isolated from primary supply sources in its home country. So the non-HQ would be able to be reorganized even if it needed oil to reorganize.

I'm probably being picky here but having written the code for all of those combinations and permutations, I prefer to be precise. I'm very leery of generalizations about WIF rules anyway, and the oil rules in particular.

EDIT: For an example, consider a disorganized German armor unit in the United Kingdom next to an HQ which just used a Supply Unit to become a primary supply source for the turn.

RE: Convoys Clarification

Posted: Mon Nov 18, 2013 1:23 am
by brian brian
ahh, thanks. No Isolated Re-Org is a rule I have never ever played without, not used to the concept of not having it. I did waste a part of a game setting up extra convoys to move US Oil to Pearl Harbor once though. Seemed like the thing to do....but it wasn't, since we were playing with No Isolated Re-Org. Not that handy with Supply Units either.

RE: Convoys Clarification

Posted: Mon Nov 18, 2013 10:24 pm
by Dr. Foo
When setting up convoys, if there are resources to ship, will the game automatically place them into the pipeline or do I need manually do that in Production Planning?


RE: Convoys Clarification

Posted: Mon Nov 18, 2013 10:38 pm
by Shannon V. OKeets
ORIGINAL: Dr. Foo

When setting up convoys, if there are resources to ship, will the game automatically place them into the pipeline or do I need manually do that in Production Planning?

The program will make a first pass. You may want to check its decisions. On the other hand, if you are not playing with oil or saving oil, the only check you need is whether your production maxed out: total producing = minimum of total factories and total resources.

RE: Convoys Clarification

Posted: Mon Nov 18, 2013 11:08 pm
by Dr. Foo
ORIGINAL: Shannon V. OKeets

The program will make a first pass. You may want to check its decisions. On the other hand, if you are not playing with oil or saving oil, the only check you need is whether your production maxed out: total producing = minimum of total factories and total resources.

OK, thank you...things are getting much clearer.

I am not using oil or oil saving, yet. Therefore, if I am not using the oil option and I have convoys for the US in the Caribbean will the oil from Venezuela remain idle and never transport, even if I try to manually send it to the US? Essentially, am just wasting convoys in ares that do not have non-oil resources?

RE: Convoys Clarification

Posted: Tue Nov 19, 2013 3:37 pm
by Centuur
The production planning automatically calculates production and transport of resources (also overseas ones you receive from trade). They are not wasted, but used for production (if you've got the factories to use them in and the convoys to get them to the factories).

Bad Convoy Set Up

Posted: Sat Nov 23, 2013 12:50 pm
by Omnius
Warspite1,
Sorry but you messed up your convoy setup for the Brits. You made a big mistake putting all of your British convoys in the Bay of Biscay to start. I made the same mistake my first set up of 1939, thankfully I did set up one convoy in the Faroes Gap. In your set up is Scapa Flow supplied? I doubt it since there's no convoy point in the Faroes Gap. Plus no convoy route from Australia so if using the Food in Flames optional rule you get no bonus build point.

Now you'll have to move all 15 of those convoys at some point and disrupt your total convoy system when France falls. At a minimum you need to put 8 convoys in the Faroes Gap to further the pipeline from the Americas. Yeah you don't have to protect the Faroes Gap but you'll be forced to make the big move of all 15 convoy points at some point, hope you have extras like I do in Britain to begin to move convoy routing from the Bay of Biscay to the Faroes Gap.

Omnius