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RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 6:04 pm
by moore4807
Even though we technically havent been attacked yet...

RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 6:05 pm
by larryfulkerson
ORIGINAL: moore4807
I have to laugh at the ASW bomber comment... because I told John that was where I'm a B*st*rd about it... In my game against Larry when I was the Allies, EVERY bomb carrying fighter group on the West Coast was placed on Naval ops at 1000ft and 80% LRCAP/20% rest and the search planes were pointing out at least 3-4 subs in the beginning of the war along the coast... by one year in Larry had 2/3rds of his sub fleet laid up for repairs or sunk. I think my all time best was 16 hits by P-40's outside of Los Angeles by 3 squadrons on one sub... obviously it sank. I asked him if he wanted to make a HR about it and he never answered, so I figured I
would just dial it back to emergencies only.
I didn't realize that I never answered. I'm thinking that using fighters on the subs is a good use for the fighters. I like it.
RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 6:12 pm
by larryfulkerson
I've been finding AS ships at various ports and I've been calling that a sub base......it just dawned on me that I could look up all the AS
ships and find the place where they are parked and there's my sub bases. It turns out that I have 5 of them. I'm going to have to move
the one at Colombo because that's a little out of the way, away from the action, to suit me. I'm thinking of moving the AS to
Oosthaven or somewhere.

RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 6:17 pm
by moore4807
Larry
If I remember correctly - you need to keep them stocked with supply like tenders and I always kept two or three AS at a base when I had multiple subs stationed there. I'll stock Pago Pago with the AS ships from CONUS and Johnston Is for the US S-boats (short range) to keep Kwajalein area busy...
RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 6:33 pm
by larryfulkerson
Here's a list of the Soviet aircraft. They are all training. I'm going to go through this list one at a time and set the range to 0 and the
altitude to 5K feet just to cut down on ops losses.

RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 6:36 pm
by larryfulkerson
ORIGINAL: moore4807
Larry
If I remember correctly - you need to keep them stocked with supply like tenders and I always kept two or three AS at a base when I had multiple subs stationed there. I'll stock Pago Pago with the AS ships from CONUS and Johnston Is for the US S-boats (short range) to keep Kwajalein area busy...
Thanks for the info about Pago Pago and Johnston Island. I'm going to move the Colombo base to Oosthaven and the one at Noumea
is going to eventually be moved to Tulagi. And I've got two bases ( Batavia and Soerabaja ) that I'm going to combine into one base
as Soerabaja instead. There's no LCU at Tulagi yet so I've got to move one there and some engineers and build up the port etc. before
I can base subs there.
RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 6:42 pm
by larryfulkerson
Here's the Chinese planes all 137 of them. And 1/3 of them are down for maint. The rest of them are training and that's going to
have to change for some of the squadrons. I want to put them into relatively quiet spots and let them plink away at an enemy base
somewhere to build up experience. There's too few to put them into the hot action and just watch them get shot down. The biplanes
will be relagated to traijning pilots only....no sense getting into furballs w/ a biplane.

RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 6:50 pm
by larryfulkerson
This is a list of the British planes. There's three squadrons at Hong Kong and the rest are a handful at various Indian bases and the
rest, most of them, are helping out at Singapore.

RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 8:17 pm
by moore4807
One additional thought on the Subs...
If were placing the AE's at these hole in the wall ports without shipyards, were going to have to consider putting AR's and maybe an ARD there too. Replenishing is the AE's job, but repair has to do with Naval support and repair capability... Just something else we have to keep in mind. [:(]
RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 9:28 pm
by larryfulkerson
Your last comment about shipyards made me curious about the Allied shipyards and how many and where are they and I looked it up
and made a cut and paste list of the Allied shipyards. These are they:

RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 9:39 pm
by larryfulkerson
Here's a list of all the industries that are failing. One because of a lack of oil and the rest for lack of resources. There's a real
lack of resources going on.

RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 9:52 pm
by larryfulkerson
Here's a list of the off-map bases and the goodies they have. I'm leaving the east coast bases to Jim to draw from and I'm going to draw
from Aden, Abadan, Cape Town, and Mombasa until they run out of goodies and then I'll start my main draw from Pearl. Or I mean
Pago Pago. It seems that Jim is going to convey stuff to PP and I'll pick up stuff at PP and convey it to Brisbane. What a team. I don't
expect the off-map areas to run out anytime soon so we may have six months worth of stuff to come out of Cape Town for instance.

RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 9:56 pm
by DOCUP
Damn you guys are taking this seriously. Maybe I should too. Good luck. This will be fun.
RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 9:57 pm
by DOCUP
Are you guys going to fly any troops around the DEI or any other bases early in the game? I like to fly out the Chinese transports squadron and move Dutch troops around with it.
RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 10:00 pm
by witpqs
You probably ought to turn off repair of all industries in China.
RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 10:01 pm
by larryfulkerson
As you can see from the chart there's a lot of repair that needs to happen. I'm going to have to devote some time looking through all
the Resource Center cities and for those I have responsibility for I need to get some engineers to them and get those RC's repaired
asap. Industry is failing for Pete's sake.

RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 10:01 pm
by moore4807
DOCUP,
Larry and John both made the suggestion to post our thoughts and plans here, as both a guide and a review for others on what (or NOT!) to do [:D]
Glad your aboard and all comments and suggestions are welcome.
6.4 has all the updates so even we don't know all the surprises yet... We know from 6.3 there is more French DD's and subs than ever before. Symon made a bunch of tweaks to aircraft, and were going to have to study those carefully too.
RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 10:04 pm
by larryfulkerson
ORIGINAL: witpqs
You probably ought to turn off repair of all industries in China.
That's a really good idea. China is hurting for supplies and the last thing China needs right now is an intergalactic Space Program.
Good catch. I'll get busy turning them off just as soon as the game begins. I've just been looking around the scenario getting up to
speed so to speak. John is doing his moves even as we speak and Jim and I expect to receive them tonight sometime or maybe early
in the morning. It's 18:04 local on the 5th of Dec 2013 and I'll let you know when it's game on.
RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 10:07 pm
by moore4807
Larry,
Since I still havent worked out the kinks in my tracker (YES I know it's the Java program - every time I try to load the v6 the d*mn program somehow updates overnight to v7, even with the updates turned off!!!) [:@]
Anyway can you post Tracker reports here after you get back the turn from John?
Someday I'll figure out the problem - or simply switch this game to my new laptop when I get it for Christmas!
RE: Command Decisions: Yeomen vs. Samurai RA 6.4
Posted: Thu Dec 05, 2013 10:18 pm
by moore4807
ORIGINAL: DOCUP
Are you guys going to fly any troops around the DEI or any other bases early in the game? I like to fly out the Chinese transports squadron and move Dutch troops around with it.
Thats Larry's area of Ops... I don't know how you would do that without buying out the transports (Cross Borders?). I don't see us having a lot of PP available early. There's pilot training and changing of commanders that will probably be the early draw down on PP's
BUT you know more than we do( +2000 posts) [:)] , so can you explain it to us?