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RE: What would be the reason?
Posted: Mon Dec 09, 2013 1:30 am
by Numdydar
This is a known issue with China. Units that should be in supply are shown as not. Simply reloading the game as you did clears the problem up. But it is on the list to be fixed. Just no idea as to where on the list [:)]
RE: What would be the reason?
Posted: Mon Dec 09, 2013 1:56 am
by Ncore
Gah, another one. One of the crappy Danish SCSs has been forced to abort, and the German NAV succesfully intercepted it. Now I am stuck and can't figure a way to move forward. Doesn't matter if I don't even select any CW aircraft to react, the game still hangs.
Or am I missing something?
This is getting annoying...

RE: What would be the reason?
Posted: Mon Dec 09, 2013 5:01 am
by warspite1
ORIGINAL: Shannon V. OKeets
ORIGINAL: warspite1
I've put the Japanese Fleet to sea to see what the effect is - three aircraft appear in the transports and sub box???
The 3 carrier air units on the right appear to be the second aircraft aboard the carriers on the left; it looks like they are being shown twice. You (as a beta tester) can check this by doing a right click on the units and seeing if ID numbers are the same.
Were you using the Debug feature to place units on the map? That 'tool' is not super-reliable and should only be used for a very specific, and limited, purpose.
warspite1
Steve I am playing with vanilla MWIF - so 1.05 in this case. I wouldn't know what to do with a debugger if it got up and bit me on the bum...
RE: What would be the reason?
Posted: Mon Dec 09, 2013 2:51 pm
by Shannon V. OKeets
ORIGINAL: Ncore
Gah, another one. One of the crappy Danish SCSs has been forced to abort, and the German NAV succesfully intercepted it. Now I am stuck and can't figure a way to move forward. Doesn't matter if I don't even select any CW aircraft to react, the game still hangs.
Or am I missing something?
This is getting annoying...
This was fixed in one of the early updates. Please use the opening screen to update your version to 1.0.5.0. NOT TRUE.
[Version 1.0.6.0 will be available early this week.]
EDIT:
I was wrong.[:@] The problem was only partially fixed. I'll correct the rest of the cases for version 1.0.6.0.
RE: What would be the reason?
Posted: Mon Dec 09, 2013 2:54 pm
by Empire101
ORIGINAL: Zorachus99
ORIGINAL: warspite1
Thank-you. Not sure why the Black Sea would be blocked - there are no units from either side at sea. I can see why oil could not flow from the hex east of the HQ - there is an all sea hexside, but I would have thought the port would be a viable route?
Meanwhile, how about this? I have just done the reinforcement stage and about to start the turn when I get greeted with this box.
I thought the program told you if stacking limits were exceeded?
I've just had to destroy 8 (Eight) aircraft..... That's the Japanese naval air arm decimated. Any reason why that would happen?
Could it be that the you were insulted by the Japanese at one time?
I bet this has to do with Empire101, showing him how the Aircraft stack on the Yamato...
Edit: I was joking [:D]
[:D][:D][:D]
RE: What would be the reason?
Posted: Tue Dec 10, 2013 4:40 pm
by warspite1
All that work....
The problem carrier air units are stopping me from returning to base - game won't advance..angry and frustrated aren't the words....

RE: What would be the reason?
Posted: Tue Dec 10, 2013 5:48 pm
by paulderynck
ORIGINAL: warspite1
All that work....
The problem carrier air units are stopping me from returning to base - game won't advance..angry and frustrated aren't the words....
I agree. "Slightly perturbed and a little annoyed" are better.
RE: What would be the reason?
Posted: Tue Dec 10, 2013 5:51 pm
by warspite1
ORIGINAL: paulderynck
ORIGINAL: warspite1
All that work....
The problem carrier air units are stopping me from returning to base - game won't advance..angry and frustrated aren't the words....
I agree. "Slightly perturbed and a little annoyed" are better.
warspite1
How about:
I am finding the lack of re-basing capability, and thus the inability of the turn to advance, somewhat vexatious to the spirit.
RE: What would be the reason?
Posted: Wed Dec 11, 2013 2:41 am
by Zorachus99
ORIGINAL: warspite1
ORIGINAL: paulderynck
ORIGINAL: warspite1
All that work....
The problem carrier air units are stopping me from returning to base - game won't advance..angry and frustrated aren't the words....
I agree. "Slightly perturbed and a little annoyed" are better.
warspite1
How about:
I am finding the lack of re-basing capability, and thus the inability of the turn to advance, somewhat vexatious to the spirit.
“Of one thing we may be sure, we can never escape the external stimuli that cause vexation. The world is full of them, and though we were to retreat to a cave and live the remainder of our days alone, we still could not lose them. The rough floor of the cave would chafe us, the weather would irritate us and the very silence would cause us to fret”
― A.W. Tozer