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RE: MWif and Where I'm at...
Posted: Fri Dec 13, 2013 9:35 pm
by paulderynck
ORIGINAL: CrusssDaddy
ORIGINAL: paulderynck
For all anyone knows, the release date could have been a contractual obligation. For all anyone knows, the mandatory physical component could have been a contractual obligation.
These forums can fulfill many purposes, but they have no ability to examine the contractual agreements between the various parties that created the ability for WiF to become a computer implemented game in the first place.
This is a clumsy attempt by paulderynck to invalidate an earnest and genuine discussion, and perhaps preemptively derail future ones. Ignore it.
Ah yes, the second last refuge of the intellectually bankrupt.
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 12:34 am
by paulderynck
ORIGINAL: Dabrion
+1, he tries that on wifdiscussion as well.
Unfortunately there you cannot resort to the green dot process as I have done here.
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 2:57 am
by brian brian
I guess all we can do is wait, as we have always done. I have yet to see anyone suggest a viable alternate way to get this game done. 100s of players would love to hear one.
I have been looking forward to playing this for a really long time. I work away from home for 3/4 or more of each year, and have been too busy for my usual summer game, or WiFCon, all of the last 3 summers.
If I can't send German oil to Italy or order a CW resource from one place to another, I guess I'm still waiting. A lot of bugs have been squashed, and that is encouraging. But a key part of WWII was Major Powers aiding each other, and if that doesn't work yet, I'm not real interested in trying a game of Global War, or playing without an Oil rule. Hopefully I will at least get to try the Barbarossa scenario against a live opponent sometime soon...???
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 7:25 am
by jesperpehrson
We wait in patience. This is not just a game, it is THE game. At least we have come this far, at least now we can help out. All those years we just waited, not knowing if there would ever be a game.
We can help out by testing the game and we can help out by being constructive.
KBO!
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 7:39 am
by warspite1
ORIGINAL: capitan
We wait in patience. This is not just a game, it is THE game. At least we have come this far, at least now we can help out. All those years we just waited, not knowing if there would ever be a game.
We can help out by testing the game and we can help out by being constructive.
KBO!
warspite1
+1 I couldn't have put it better myself.
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 11:57 am
by Empire101
ORIGINAL: capitan
We wait in patience. This is not just a game, it is THE game. At least we have come this far, at least now we can help out. All those years we just waited, not knowing if there would ever be a game.
We can help out by testing the game and we can help out by being constructive.
KBO!
+2
Well said capitan[:)]
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 12:25 pm
by Toby42
ORIGINAL: Dabrion
You could ask the Help Desk if such a thing is possible. (shipping would be your expense)
Sure it is. I've traded games, and given games away! It's mine and I can do what I want with it. I destroy all copies of it that I have. The only benefit that I see from having it registered is being able to get beta patches?
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 1:48 pm
by lomyrin
ORIGINAL: Dabrion
You could ask the Help Desk if such a thing is possible. (shipping would be your expense)
With you in Germany and me in California the shipping cost of something like $ 50 unfortunately makes the deal not practical. Perhaps you can find a deal with someone in Europe ?
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 3:22 pm
by SeaMonkey
"The Game", that seems to change, like everything else. I'm not a WiFer, never played, the same could be said back in 2002 in reference to SC, but I am an aficionado of the grand strategy genre of WW2 games and so I have monitored MWiF since its early incarnations. I continue to observe, but it seems that many of my early conclusions(having familiarized myself with the RAW) have come to pass as this development unfolds.
I appreciate everyones committment, especially Steve's, but again, I'm afraid the original vision of simulating the board game has brought about a set of unintended consequences that may be monumental to overcome. Is it not apparent to everyone that the intracacies and the sequence of play(opposing players interactions) that makes WiF so unique is its undoing as a computer game? Simply, isn't the whole foundation for processing information is to make things abit more convenient for human beings?
WiF may be a great game to play in the tradition of board games, ie. face to face or solitaire, but not adapting it to the present state of code based routines as represented by computer languages is frankly, to me, missing the substance of today's technological achievements. I will continue to observe and hopefully the base code from this game and all the endeavors of the participants will be applied to the new CWiF of the future in the tradition of the board game, but with a logical sequence of play consistent with Net Play, PBEM, or TCEP....or whatever the newest interactive dialogue is at the time.
Until then, "The Game" is SC!
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 4:38 pm
by Dabrion
ORIGINAL: lomyrin
ORIGINAL: Dabrion
You could ask the Help Desk if such a thing is possible. (shipping would be your expense)
With you in Germany and me in California the shipping cost of something like $ 50 unfortunately makes the deal not practical. Perhaps you can find a deal with someone in Europe ?
Perhaps.. any takers?
I Just Found Fatal Bug
Posted: Sat Dec 14, 2013 4:46 pm
by Omnius
markb50k,
I just found a fatal bug trying to place units, just brought my current game to a screeching halt. In the German Place Units phase I saved the game right after placing a pilot in a plane. I did the save in version 1.05 and when I picked it up in version 1.06 I found that two Romanian units set to be placed can't be.
I even have the off-city reinforcement optional rule turned on so I should be able to place those Romanian units adjacent to Bucharest, which unfortunately has two corps and a division stacked there already. Unfortunately the optional rule is not working and I can't end the phase because that button is turned off and the keyboard command doesn't work either.
Omnius
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 4:49 pm
by Missouri_Rebel
paulderynck certainly doesn't need me to defend him, but dang Cruss and Dabrion, is that really necessary? I just don't understand the animosity. jzardos has made his point and it has been duly noted by anyone reading this thread and nobody, including Paul, has tried to discredit nor invalidate any of it. I don't know Paul personally, but there are not many people so willing to discuss the rules and product as he is. I've read through quite a bit of the wifdiscussion posts and imo he is just as cordial and helpful there. There are some issues with MWif, we all know and understand that, but they are being worked on. Dabrion, you're not happy with your purchase. Nobody can fault you for that. But why lash out at Paul? And cruss, you just have a history of being coarse. Heck, afaik, you don't own the game and have no interest in purchasing it. Why would you spend so much energy being a detractor for those reasons?
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 4:50 pm
by Dabrion
ORIGINAL: Treale
ORIGINAL: Dabrion
You could ask the Help Desk if such a thing is possible. (shipping would be your expense)
Sure it is. I've traded games, and given games away! It's mine and I can do what I want with it. I destroy all copies of it that I have. The only benefit that I see from having it registered is being able to get beta patches?
I am not a specialist in British copyright law, but there is a clause that is supposed to stop you from various forms of transfer. It might be appropriate to ask for permission, rather than to hope for forgiveness after the fact.
RE: I Just Found Fatal Bug
Posted: Sat Dec 14, 2013 4:52 pm
by Shannon V. OKeets
ORIGINAL: Omnius
markb50k,
I just found a fatal bug trying to place units, just brought my current game to a screeching halt. In the German Place Units phase I saved the game right after placing a pilot in a plane. I did the save in version 1.05 and when I picked it up in version 1.06 I found that two Romanian units set to be placed can't be.
I even have the off-city reinforcement optional rule turned on so I should be able to place those Romanian units adjacent to Bucharest, which unfortunately has two corps and a division stacked there already. Unfortunately the optional rule is not working and I can't end the phase because that button is turned off and the keyboard command doesn't work either.
Omnius
I'm working on this. But be aware that only 1 off-city reinforcement can be placed per city.
I have a saved game with both a Polish Militia and a reserve Corps due to arrive in the second turn. Here what I fixed so far:
December 11, 2013 - Added code to check if a militia unit arriving as a reinforcement and needing to use an off-city hex has one available that is not controlled by an enemy major power. Previously, when the only available hex was controlled by an enemy major power, these units would be selectable, but not placable on the map. This prevented the player from continuing the game. Now if no friendly controlled off-city hex is available, the militia unit is moved to arrive in the following turn.
The second unit still appears in the setup tray - which is wrong since the Poles do not control any city other than fully stacked Warsaw.
With any luck I'll fix the second problem for next week's update (1.0.7.0).
Patience is a Virtue
Posted: Sat Dec 14, 2013 4:53 pm
by Omnius
jzardos,
Have you never heard the saying Patience is a Virtue? Have you never gotten a computer game when it's first released that doesn't have significant bug problems? Aren't you smart enough to have patience playing publicly before playing solitaire and discovering the problems before jumping in with both feet and getting all wet?
I'm playing a test game solitaire and have found some nasty bugs, one most definitely fatal. I've bought enough computer war games to know to never trust an initial release to be bug free. I suggest patience, try playing the game solitaire a while to see what works and more importantly what doesn't before plunging into public competitive play. They did warn us that Netplay wasn't working perfectly so in this case buyer beware and pay attention to warnings.
Omnius
PS: I detest the picture of two cowards with a high-powered rifle killing poor defenseless animals. I assume you're the coward with the gun.
RE: Patience is a Virtue
Posted: Sat Dec 14, 2013 4:56 pm
by Missouri_Rebel
ORIGINAL: Omnius
PS: I detest the picture of two cowards with a high-powered rifle killing poor defenseless animals. I assume you're the coward with the gun.
Over the top and totally unnecessary.
RE: I Just Found Fatal Bug
Posted: Sat Dec 14, 2013 4:57 pm
by Omnius
Shannon,
Great! I hope you'll fix it so that we can end a Place Units phase even if there are unplaced units in the tray. I do know I can only place 1 unit per turn, what's disheartening is that I can't end the phase regardless, I now have to go back to hopefully an autosave of the last german movement phase so I can ensure I don't move units into Bucharest, or move one out, to make room for both units to place. I'm sure glad I don't have three corp-sized Romanian units to place or I'd be really screwed.
Omnius
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 4:59 pm
by Dabrion
ORIGINAL: Missouri_Rebel
paulderynck certainly doesn't need me to defend him, but dang Cruss and Dabrion, is that really necessary? I just don't understand the animosity. jzardos has made his point and it has been duly noted by anyone reading this thread and nobody, including Paul, has tried to discredit nor invalidate any of it. I don't know Paul personally, but there are not many people so willing to discuss the rules and product as he is. I've read through quite a bit of the wifdiscussion posts and imo he is just as cordial and helpful there. There are some issues with MWif, we all know and understand that, but they are being worked on. Dabrion, you're not happy with your purchase. Nobody can fault you for that. But why lash out at Paul? And cruss, you just have a history of being coarse. Heck, afaik, you don't own the game and have no interest in purchasing it. Why would you spend so much energy being a detractor for those reasons?
I think we are old enough to survive the exchange of facts.. it is not personal for me. I just want to free my ransomed money..
RE: MWif and Where I'm at...
Posted: Sat Dec 14, 2013 5:10 pm
by warspite1
ORIGINAL: Dabrion
ORIGINAL: Missouri_Rebel
paulderynck certainly doesn't need me to defend him, but dang Cruss and Dabrion, is that really necessary? I just don't understand the animosity. jzardos has made his point and it has been duly noted by anyone reading this thread and nobody, including Paul, has tried to discredit nor invalidate any of it. I don't know Paul personally, but there are not many people so willing to discuss the rules and product as he is. I've read through quite a bit of the wifdiscussion posts and imo he is just as cordial and helpful there. There are some issues with MWif, we all know and understand that, but they are being worked on. Dabrion, you're not happy with your purchase. Nobody can fault you for that. But why lash out at Paul? And cruss, you just have a history of being coarse. Heck, afaik, you don't own the game and have no interest in purchasing it. Why would you spend so much energy being a detractor for those reasons?
I think we are old enough to survive the exchange of facts.. it is not personal for me. I just want to free my ransomed money..
warspite1
Just out of idle curiosity, why do you think you should get your money back? Caveat Emptor and all that. You're a big boy, you made your decision, why can't you live with it like everyone else?
Dang, Fatal Error
Posted: Sat Dec 14, 2013 5:22 pm
by Omnius
Well I went back to the last autosave of the German rail phase and unfortunately discovered that I had railed the units in in an earlier phase to Bucharest. Now I have to go back to the turn before last's save and play the whole turn over again.
This is why one can't just rely on an initial release to be bug free and ready for prime time public play. I'm glad I'm knowingly playing a test game, not worrying about it being competitive but more of a learning experience. I'm trying to see what works and more importantly what doesn't.
So instead of going ballistic I'm merely frustrated that I managed to find a fatal error, which seems to be known and in the process of being fixed. I sure know now to be very careful to look at my next turn's reinforcement pool and make sure I don't put units in cities that are needed for placing reinforcements. I even had the off-city reinforcement optional rule turned on, unfortunately I discovered it doesn't work and even if it did would only allow me to place one of the two units needing placement in Bucharest. I hope I save others some frustration with this warning of woe for me.
Omnius