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RE: Stopping Pirate Raids...

Posted: Thu Jan 09, 2014 12:48 pm
by Darkspire
ORIGINAL: Spidey

Could the difference of pirate raid challenge be related to any of the difficulty settings? That might explain why we're not quite seeing the same picture.

Settings possibly, I play on max strength, nearby. Differences are more likely due to how well folks defend there empire. I get the odd few that get away with raids but as my system defense and tech for those system defenses improves the raid successes drop off to next to none. All I have is four Destroyers per system, the odd spaceport here and there and my WEH research starbases (only four of those at the homeworld).

Darkspire

RE: Stopping Pirate Raids...

Posted: Fri Jan 17, 2014 12:13 am
by terololo
Now that i'm able to deal with pirates, i'm quite disappointed that AI empires can't handle it as well(at least at normal diff). When i already claimed half of the galaxy, even the largest AI empire often have only around 10 worlds, screaming to be stomped by my mighty Kingdom of Frogs. ohwell i guess i should already play on harder diff.