RE: New Update v1.1.0 Now Available!
Posted: Sat Jan 25, 2014 6:04 am
More and more people are getting this error. Rather than re-installing, it is better to go to the link given at the top of Post #1 and manually download the update.
What's your Strategy?
https://forums.matrixgames.com:443/
warspite1ORIGINAL: AxelNL
It is on the header of the window where you can select a new or saved game. You can also right click on the icon and look at the properties, it is in the fourth tab 'details'.
ORIGINAL: Sabre21
• Fixed a problem with Port Attacks where using surprise points to avoid the port attack during the air-to-air combat subphase caused a fatal error.
So this was the only port attack issue fixed? What about the game locking up when a second ship is selected for damage by the defender? That was reported on a couple weeks ago and pretty much prevents surprise port attacks from happening when ships are damaged. Without the ability to do surprise port attacks, it's pointless to try a game involving ships.
ORIGINAL: Centuur
ORIGINAL: Sabre21
• Fixed a problem with Port Attacks where using surprise points to avoid the port attack during the air-to-air combat subphase caused a fatal error.
So this was the only port attack issue fixed? What about the game locking up when a second ship is selected for damage by the defender? That was reported on a couple weeks ago and pretty much prevents surprise port attacks from happening when ships are damaged. Without the ability to do surprise port attacks, it's pointless to try a game involving ships.
For your information, I went through a port attack two days ago while testing, and I didn't come across this problem at all. I was able to destroy, damage and abort ships by both the attacker and the defender in the right way, including the spending of surprise points if the attackers wants to choose the target...
ORIGINAL: Centuur
ORIGINAL: Sabre21
• Fixed a problem with Port Attacks where using surprise points to avoid the port attack during the air-to-air combat subphase caused a fatal error.
So this was the only port attack issue fixed? What about the game locking up when a second ship is selected for damage by the defender? That was reported on a couple weeks ago and pretty much prevents surprise port attacks from happening when ships are damaged. Without the ability to do surprise port attacks, it's pointless to try a game involving ships.
For your information, I went through a port attack two days ago while testing, and I didn't come across this problem at all. I was able to destroy, damage and abort ships by both the attacker and the defender in the right way, including the spending of surprise points if the attackers wants to choose the target...
warspite1ORIGINAL: Sabre21
ORIGINAL: Centuur
ORIGINAL: Sabre21
• Fixed a problem with Port Attacks where using surprise points to avoid the port attack during the air-to-air combat subphase caused a fatal error.
So this was the only port attack issue fixed? What about the game locking up when a second ship is selected for damage by the defender? That was reported on a couple weeks ago and pretty much prevents surprise port attacks from happening when ships are damaged. Without the ability to do surprise port attacks, it's pointless to try a game involving ships.
For your information, I went through a port attack two days ago while testing, and I didn't come across this problem at all. I was able to destroy, damage and abort ships by both the attacker and the defender in the right way, including the spending of surprise points if the attackers wants to choose the target...
looks like it is still broke using 1.1.1..see my but under tech support
Centuur probably had it work in solitaire whereas yours is NetPlay. The problem is logged against NetPlay.ORIGINAL: Sabre21
ORIGINAL: Centuur
ORIGINAL: Sabre21
• Fixed a problem with Port Attacks where using surprise points to avoid the port attack during the air-to-air combat subphase caused a fatal error.
So this was the only port attack issue fixed? What about the game locking up when a second ship is selected for damage by the defender? That was reported on a couple weeks ago and pretty much prevents surprise port attacks from happening when ships are damaged. Without the ability to do surprise port attacks, it's pointless to try a game involving ships.
For your information, I went through a port attack two days ago while testing, and I didn't come across this problem at all. I was able to destroy, damage and abort ships by both the attacker and the defender in the right way, including the spending of surprise points if the attackers wants to choose the target...
looks like it is still broke using 1.1.1..see my post under tech support
ORIGINAL: paulderynck
Centuur probably had it work in solitaire whereas yours is NetPlay. The problem is logged against NetPlay.ORIGINAL: Sabre21
ORIGINAL: Centuur
For your information, I went through a port attack two days ago while testing, and I didn't come across this problem at all. I was able to destroy, damage and abort ships by both the attacker and the defender in the right way, including the spending of surprise points if the attackers wants to choose the target...
looks like it is still broke using 1.1.1..see my post under tech support
warspite1ORIGINAL: Agent S
@warspite
Dumb & Dumber?
And I hope I'm wrong!
warspite1ORIGINAL: Agent S
The film is so bad that knowing the quote and posting the answer diminishes us both!
[:D]
ORIGINAL: Sabre21
ORIGINAL: paulderynck
Centuur probably had it work in solitaire whereas yours is NetPlay. The problem is logged against NetPlay.ORIGINAL: Sabre21
looks like it is still broke using 1.1.1..see my post under tech support
I haven't had an issue in solitaire with many of these problems, just Netplay.