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RE: Introduce 3 war games from the eastern world
Posted: Wed Mar 12, 2014 5:15 am
by Josh
That last picture is from a movie, I forgot which one though. Pretty bloody battles that I remember.
RE: Introduce 3 war games from the eastern world
Posted: Wed Mar 12, 2014 4:27 pm
by Capt. Harlock
what do I think of the modeling of China in War in the Pacific: Admiral's Edition?
Since my English is not very good,do "modeling"mean the several Chinese troops'photos in the game? They looks OK I think.
Sorry, I meant how well does the program represent the military situation in China 1941-1945? Are the combat results realistic? Does the game accurately show the difficulties of supply? Is the fact that there are only three levels of combat (bombardment, deliberate, and shock) a problem, or is it acceptable, since no computer game can handle everything?
RE: Introduce 3 war games from the eastern world
Posted: Wed Mar 12, 2014 5:21 pm
by TulliusDetritus
ORIGINAL: Capt. Harlock
what do I think of the modeling of China in War in the Pacific: Admiral's Edition?
Since my English is not very good,do "modeling"mean the several Chinese troops'photos in the game? They looks OK I think.
Sorry, I meant how well does the program represent the military situation in China 1941-1945? Are the combat results realistic? Does the game accurately show the difficulties of supply? Is the fact that there are only three levels of combat (bombardment, deliberate, and shock) a problem, or is it acceptable, since no computer game can handle everything?
The Chinese Front is basically a snore fest (in the real thing). The Japanese could not take all of China, and the Chinese could not kick the Japanese out [>:] Ok, you have the late war Japanese Bltizkrieg in the south, but nothing conclusive.
Looks like determined Japanese players can push the enemy all the way to Chungking and then Kunming. Most WitP AE players ignore this theatre (quiet China scenario or house rule). Still, I'd like the Japanese doing thins vs me... all those exposed flanks (and lots of Chinese counters to play with)... and supply really matters in WitP AE
RE: Introduce 3 war games from the eastern world
Posted: Wed Mar 12, 2014 8:15 pm
by Yogi the Great
Many people seem interested, but I have a question.
Why was the original post not Spam? To be honest from another thread you could see this coming. Plus it has appeared in the thread for Heros of Stalingrad. This is spam that is being accepted as far as I see it.
RE: Introduce 3 war games from the eastern world
Posted: Thu Mar 13, 2014 2:25 am
by zgxzz
"The Chinese Front is basically a snore fest (in the real thing). The Japanese could not take all of China, and the Chinese could not kick the Japanese out"
Maybe that was true after year 1943,after year 1943,there were only 6 big campaigns and 130,000 Japanese soldiers dead.But before July 1942,there were 16 big campaigns and countless battles in China during which the Japanese force die over 360,000 elite soldiers,and countless were injured these were taken place before July 1942, when at the meantime the allies were also beaten and captured by the Japanese force everywhere in the pacific theater.These were Japanese own record.
Due to the large weapon gap and other reasons,over 1.31 million Chinese soldiers dead during WW2.
It is true that battle of China may seen as less useful ,but in another way,we can imagine,if China surrendered like France,can India face a million of Japanese forces alone?India will soon fall with China surrender,and USSR dare not to sent it's far eastern troops to reinforce the battle of Moscow,Moscow will fall then USSR will be defeated by the German and Japanese united forces,Germany and Japan would meet with each other both in Africa and Europe,finally there would be only British isles and USA left on the world to face the axis great powers.And,what will be the final result...
May Chinese battle not interesting in PC games,but in history for the huge gap of weapon,Chinese soldiers built another Great Wall with their bodies to stop the strong Japanese force since year 1937 and prevented the serious butterfly effect I said to happen to the world.
If really a snore fest,how could 1.31 million Chinese soldiers die?So a game is a game,we can never perform exactly the history in a game,so stand facing each other in battle of China and feel boring may happen in a PC game.
RE: Introduce 3 war games from the eastern world
Posted: Thu Mar 13, 2014 2:41 am
by zgxzz
ORIGINAL: Yogi the Great
Many people seem interested, but I have a question.
Why was the original post not Spam? To be honest from another thread you could see this coming. Plus it has appeared in the thread for Heros of Stalingrad. This is spam that is being accepted as far as I see it.
Thankyou!
Why was the original post not Spam? May because this Chinese website on which I put the pictures has over 0.3 billion users in China that be equal to the population in the US,never heard of virus threat.
And that guy who said he got a virus threat detected from Avast had already clarified the fact to me that he only got an error with the first picture link which was common things.
Just the opposite,people in China get millions millions of spam mails everyday which written in English and more in German(I've studied a little German at university),non in Chinese.These spam mails including sex or other what I never open them,I averagely still receive over 3 such emails per day while most of these spam mails were intercept by system.
RE: Introduce 3 war games from the eastern world
Posted: Thu Mar 13, 2014 3:33 am
by zgxzz
Well Harlock,it is hard to say,as a game,it is OK.Are the combat results realistic?Also it is OK as a game.
Even "close combat"can not represent the true real situation in a small battle,how can we imagine a single man controlled turn-based game can represent the whole WW2 perfectly?Maybe we can expect more real elements to be added in a war game when we developed a much much much more stronger AI system which can simulate more complicated situation in real war.Today,maybe not.If we try to make some"perfect"war game in this way, today,we may made it very very difficult for players to handle it,it may make players to become mad.
If we make the game more and more complicated,we may really need some other players to help since a single player can not handle everything,he may need a human player as his land army commander,a human navy commander,a human air force commander and a human player as his logistics commander,5 players control one country together to play such that complicated war game...
A successful war game nowadays I think,should be complicated just in design,but easy for more players to handle and enjoy it.This is the point what I think just the most known turn-based war games can not reach.
RE: Introduce 3 war games from the eastern world
Posted: Thu Mar 13, 2014 9:49 am
by TulliusDetritus
ORIGINAL: zgxzz
"The Chinese Front is basically a snore fest (in the real thing). The Japanese could not take all of China, and the Chinese could not kick the Japanese out"
Maybe that was true after year 1943,after year 1943,there were only 6 big campaigns and 130,000 Japanese soldiers dead.But before July 1942,there were 16 big campaigns and countless battles in China during which the Japanese force die over 360,000 elite soldiers,and countless were injured these were taken place before July 1942, when at the meantime the allies were also beaten and captured by the Japanese force everywhere in the pacific theater.These were Japanese own record.
Due to the large weapon gap and other reasons,over 1.31 million Chinese soldiers dead during WW2.
It is true that battle of China may seen as less useful ,but in another way,we can imagine,if China surrendered like France,can India face a million of Japanese forces alone?India will soon fall with China surrender,and USSR dare not to sent it's far eastern troops to reinforce the battle of Moscow,Moscow will fall then USSR will be defeated by the German and Japanese united forces,Germany and Japan would meet with each other both in Africa and Europe,finally there would be only British isles and USA left on the world to face the axis great powers.And,what will be the final result...
May Chinese battle not interesting in PC games,but in history for the huge gap of weapon,Chinese soldiers built another Great Wall with their bodies to stop the strong Japanese force since year 1937 and prevented the serious butterfly effect I said to happen to the world.
If really a snore fest,how could 1.31 million Chinese soldiers die?So a game is a game,we can never perform exactly the history in a game,so stand facing each other in battle of China and feel boring may happen in a PC game.
No matter the many bloody campaigns that front was a pure stalemate: both contenders were not going anywhere.
The Soviet Red Army could expect to kick the enemy out, which they did.
Cheers