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RE: freighters problem

Posted: Wed May 14, 2014 7:39 am
by buglepong
shadows

RE: freighters problem

Posted: Wed May 14, 2014 8:41 am
by Darkspire
ORIGINAL: buglepong

shadows

Have a read of my post at #8, DW is a 4x like no other, you really have to be very careful with building and expansion when you first start. Try playing a classic game, not PreWarp or Pirate, reduce the corruption to low, change the homeworld to excellent, turn off the story and events.
Do not feel that your a noob for making things easier, get a few game starts under your belt, play for maybe 10-15 game years and then start another game, learn what does and causes what and when you start another game you will gradually find that the problems you used to have will gradually be sidestepped.
One of the main problems for resources is the Adviser, turn all the functions for him off except for colony buildings, leave that as suggest new facilities. The AI on that part has not got a clue on what it is doing and is always causing problems for new players.
There is a myriad of other things I could suggest but those would be the main ones, that and make a cuppa and watch some of the excellent LetsPlay vids on YouTube.

I can promise one thing though, once you have made the first few steps and get to understand the game more you will find it is one of the best strategy games out there, I have been playing constantly for many moons and it still surprises me or I find a new way of doing things.

Keep at it.

Darkspire