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RE: [WIP][DWU] Planets rework v0.3
Posted: Sat Jun 14, 2014 7:20 pm
by AstroCat
One thing is a little odd, is when the planet already has a "shadow" on it and then the game applies the in-game shadow. Probably best to not use planets with shadows already on them.
RE: [WIP][DWU] Planets rework v0.3
Posted: Sat Jun 14, 2014 9:06 pm
by judahpeter
ORIGINAL: AstroCat
One thing is a little odd, is when the planet already has a "shadow" on it and then the game applies the in-game shadow. Probably best to not use planets with shadows already on them.
+1
RE: [WIP][DWU] Planets rework v0.3
Posted: Sat Jun 14, 2014 9:34 pm
by neem693
wow. it's looks great. thaks.
RE: [WIP][DWU] Planets rework v0.3
Posted: Sun Jun 15, 2014 6:57 am
by Ra131
One thing is a little odd, is when the planet already has a "shadow" on it and then the game applies the in-game shadow. Probably best to not use planets with shadows already on them.
Yes! But I use many finished images

For remove shadows need draw image from start. I understand that this is an excuse. I will try to replace part of the shadow planets where much bigger. But for a variety to do with all the planets will not.
RE: [WIP][DWU] Planets rework v0.3
Posted: Sun Jun 15, 2014 7:20 am
by AstroCat
Yeah, I would just try and use them less often, or try resizing to move the shadow off the image. Thanks.
RE: [WIP][DWU] Planets rework v0.3
Posted: Fri Jun 20, 2014 8:17 am
by AstroCat
Thanks for the Planets_rework_v0.4 update!

RE: [WIP][DWU] Planets rework v0.3
Posted: Fri Jun 20, 2014 1:58 pm
by Ra131
Also I tried re-size and add more details to gas giant, but nasty bug in the form of a light strip in the shadow would not let me put addition. I tried fix shadow but did not work
