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RE: Oversight system
Posted: Sat Jun 28, 2014 8:58 am
by janamdo
Well if the commands are for exploring..
- nearest unexplored system
-all
unexplored systems in sector N
Needs more clarification to be sure about this exploration
Also the range of the explorer is not mentioned in the manual ... how far can a standard explorer go in space ?
These ships explore the galaxy, revealing unknown systems,
colonisable planets, valuable resources, and even other empires.
They are very fast and thus do not need an escort; they can escape
attackers. They can be automated to explore on their own by pressing
the A key. The player can cycle through all of their exploration ships by
pressing X. [This will cycle through all ships, including exploration ships.]
RE: Oversight system
Posted: Sat Jun 28, 2014 10:55 am
by janamdo
Still no exact explanation for those two explorations commands and the condition to use them ?
This should be documented [:)]
RE: Oversight system
Posted: Sat Jun 28, 2014 12:29 pm
by feelotraveller
You can see the current range of any ship (distance it can travel with the fuel it has on board) by selecting it and then zooming out until you see a dotted white circle. Depending on drives and fuel reserves you may see this on the system, sector or galactic maps.
RE: Oversight system
Posted: Sat Jun 28, 2014 1:34 pm
by janamdo
Thanks, that can explaining more about the explore commands ?
RE: Oversight system
Posted: Sat Jun 28, 2014 5:08 pm
by necaradan666
Of course you have to remember a ship will turn back to refuel when it gets half way to that dotted range line unless you keep your eye on it, even on manual sometimes.
RE: Oversight system
Posted: Sat Jun 28, 2014 5:38 pm
by janamdo
The reach of the explorer is all what counts seems ..what are the conditions at start at the homeplanet to improve the reach of the explorer to get a rapid colonization ?
Get as much colonies is one of the possible strategies to win.
RE: Oversight system
Posted: Sat Jun 28, 2014 6:00 pm
by Bingeling
To colonize as fast as possible is a sure way to trigger a "help!" thread once settings are not trivial with no pirates.
RE: Oversight system
Posted: Sat Jun 28, 2014 7:04 pm
by janamdo
I don't know what you exactly mean here ..has someone a ideal strategy developed then ?
Well some strategies don't work probably and maybe is maximum colonization one of them ...what means money and a way to finance your miltairy fleet for attacking
RE: Oversight system
Posted: Sun Jun 29, 2014 5:10 am
by Bingeling
Especially if playing pre-warp, any colony require some defense, and won't give income for quite a while. How many colonies are you able to defend based on the income of your homeworld alone?
At the same time you want to secure the good colony locations. So on one side you want to at least put down some colonies, on the other side you don't want to colonize more than you can defend.
Be aware that the game can play quite differently based on the galaxy settings.
RE: Oversight system
Posted: Sun Jun 29, 2014 5:23 am
by janamdo
Yes, colony patterns ...If i think on how to colonize around my homesystem .. or colonize as deep as possible in space
Building some defense worlds around your Homeworld .. or make some coalitions .. i will read some threads about strategies here on the forum
RE: Oversight system
Posted: Sun Jun 29, 2014 12:17 pm
by Numdydar
If you want to see where resources are found and what components use them you can check this out
http://www.matrixgames.com/forums/tm.asp?m=3624506
RE: Oversight system
Posted: Sun Jun 29, 2014 1:53 pm
by janamdo
Thanks for this oversight for the resources..can be a lifesaver [:)]
RE: Oversight system
Posted: Mon Jun 30, 2014 1:33 pm
by janamdo
Cannot find the : Distant Worlds Legends Resource Table ?
O yes it is included as a worksheet in excel..
But i don't see yet how the components resource table is working
I filter on category (cat) ( there is no flilter for this ?) and let say show all engines
Can i upgrade a engine ..how many resources i do have in my empire and how much cost the engine upgrade in resources/money
Jan
RE: Oversight system
Posted: Mon Jun 30, 2014 2:47 pm
by Max 86
I usually expand outward from the HW and do not colonize far from home at first. Its too hard to defend if too far away and if you build a space port there then there could be resource shortages as you are waiting for resources to come from far away. Also hard to maintain defensive fleet with no access to port / fuel.
Before colonizing, I try to prepare the system with some mining stations, especially Caslon for fueling purposes. This lessens the travel time for transporting resources when the colony is finally built. Also a defensive fleet can stay in the system as long as it can refuel locally.
Also look at types of colonizable planets (desert, marshy, etc.) closest to you and their planet quality before deciding on colony target. Pick the closest planet with the highest quality first. The types of planets will affect the tech research path chosen so think about that before choosing tech path (don't research marshy planets when you have a bunch of desert planets around waiting to be colonized).
Like someone else mentioned, don't build if you can't defend. If you leave a planet undefended with no ground troops / fleet, another faction will come along and take it from you easily.
RE: Oversight system
Posted: Mon Jun 30, 2014 5:26 pm
by janamdo
Good advice for expanding a empire..very helpful for a start
I made a other resource overview : ..
resources in galaxy
You can use a filter ..
Also luxery goods are unique and found only on solid planets
What planet has most resources ? ..or what resources is most valuable and gas clouds/planets do have only gasses as a strategic resource?..eh no see a ice planet.
Helium there is soon a shortage .. for that can mine all gas objects in space...but what gasobject is most rich ? (VC=very common)
RE: Oversight system
Posted: Mon Jun 30, 2014 9:21 pm
by Numdydar
ORIGINAL: janamdo
Cannot find the : Distant Worlds Legends Resource Table ?
Jan
I just checked the link in the OP and it worked. So I know MY Resource Table is working [:D]
RE: Oversight system
Posted: Mon Jun 30, 2014 9:28 pm
by Max 86
Nice chart. That sums it all up in one glance. I usually do not pay attention as to what type of planet has which exact resources. I just use the expansion planner, sort by resource priority, again looking for the closer sources not too far away. I find if I keep monitoring the expansion planner then my shortages are minimized.
If I have done my exploring correctly I should have plenty of resource targets identified by the time the mining begins heavy.
RE: Oversight system
Posted: Mon Jun 30, 2014 11:41 pm
by Unforeseen
Thanks for the chart :O, bookmarking this.
RE: Oversight system
Posted: Tue Jul 01, 2014 4:05 am
by janamdo
Another point is when exploring by explorership outside the homesystems begins ?
I automated these explorerships and at a certain point in time they jump to a nearby starsytem.
Exploring in the homesystem and outside .. seems to be out of my control by the automated explorerships.
Is it possible by a stronger engine .. is there always a hyperdrive involved ?
Maybe i must by hand steering the explorerships to the solid planets and to investigate other objects automated ?
First there must be found a technology in the galaxy and then hyperdrive is possible .
This game lacks a tutorial about how to start ... and tells everything what is involved..it makes the game less attractive.
(it is always the same with developers..writing a good tutorial is not their strongest thing..they write a manual and explaining how the screens are working, but how to play a game or use a application is not present )
Find out in the game ..ok..but not trial and error.
What is the best colonize object outside my homesystem ..where to strive for..a continental planet ?..
Ships building when and where possible .. nothing about this in the encylopedia under game concept: Ships building or Base building ..no it is under construction..that is userunfriendly..the game is not helping me..
RE: Oversight system
Posted: Tue Jul 01, 2014 4:53 am
by Bingeling
Exploration ships will only explore things in range. Without any hyperdrive, the home system is the only things in range. With warp bubble drive another star system may be if close.
When doing early colonization. Give priority to "grabbing good territory" in its zone of influence. Make sure that any 90%+ quality colony prospect ends up in your territory, either as a colony or in the zone of influence of another colony.
Don't expand too fast if you have pirates in your game...